External View [A definitive discussion]

An External View yes or no, Multiple choice

  • Yes: an External View for Combat

    Votes: 28 8.8%
  • No: This will break immersion fo me

    Votes: 117 36.6%
  • Yes: I want to know from where I am being attacked from

    Votes: 16 5.0%
  • No: the Scanner is all you need.

    Votes: 103 32.2%
  • Yes: a Simple external ship viewer None Combat

    Votes: 161 50.3%
  • No: Keep everything within the ship

    Votes: 105 32.8%

  • Total voters
    320
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almostpilot

Banned
Well guess where i am as soon SC is released.
The problem with Elite Dangerous is that it wants to be an single player and an mmo at the same time (and i am NOT talking about the solo mode option here)

For an single player game it simple lacks content, and not more shinys (graphic) but content, story, stations and places you go to beside better prices for palladium or the better gun, it lacks missions beside fetch and deliever, go and kill xyz.
All things who do NOT take an team of 40 developers years to build, such things can be done by an skilled team of two in a few weeks, tops.

Then does Frontier focus too much on the dogfight crowd who does not want to immerse them self into too much detail before shooting at stuff so we have simplified flight model and weapon descriptions, modules where you have to guess and study an wiki because the description text and stats is lacking, and that is immersion too, they do not sell you your mercedes benz advertising that it is three bubbels faster than an subaru.

All things i do not really like right now about Elite Dangerous are things that would not have added time to making it or even would mean shorter time for producing it.

Elite Dangerous would have been more with less. Less shiny, more content, content that is not based on graphics.

Star Citizen is made by an guy who already produced games with CONTENT, so there is hope that it will go over into Star Citizen itself.

What does Elite from its first really have for itself? The first Elite was stunnign because "It could not be done to put that game into an C64" and the following games where brilliant for there sense of reality, flight models, and so on.

But now Elite Dangerous IS arcade, sorry, but it has been so simplified for the benefit of the pvp crowd i play it right now while waiting.

It has a lot of potential but most people here will fight tooth and nail to keep it simple, to reduce its functionality to pvp, like "NO 3rd person view it gives unfair advantage in PvP"

"Nerf big ships i can not kill them with my Viper"

"Nerf freighters they escape me after submitting to interdiction"

"Take the big cargo hold out of the Python and make it faster, it is an fighter not an utility craft " (no it is not, it is an utility craft, always was)

Everything HAS to be modelled to please the PvP crowd, the game, its content aside from PvP is meaningless as long the explosions are big enough and the flight model, the weapon descriptions, the whole structure is so simple an 3 year old with learning diabilities can compute it, and not because the PvP is that dumb but because they do not want to spend the time or the grind to get somwhere, they want to hop into an ship and go blasting at stuff, each other or players who try to play the game itself and not just use it as an Arcade Game (tm).

While Elite 1 came out i was 9, so the level of detail or reality was quite fine, but now i learned two or three things about science and how our universe is put together and the Elite from the 80's is not fine anymore, it has become to simple, but here we are, an stunningly good looking version of Elite 1, nixing all development from Elite Frontier to please the people who want an FPS Elite.

Soooo... I play in solo to waste time until SC comes out and pray that they will NOT make an game for people who want it simple but really put some thought into making it COMPLEX and FUN

And with 3rd person view of my ship so i know how that thing looks like beside the cockpit, in space, in front of Jupiter, thrusters at full.

I would agree with most of what you wrote, but the part concerning SC (i´m a pledger), in my opinion, putting the single player aside, SC will have its own difficulties despite your faith in the content. And firmly walks to be only a "pay to win" game.

What bothers me and has to do with your post, is to see the devs here giving much attention to things related to the PVP and a simple and important thing as external view be put aside.
 
Tbh I don't feel the need for an external view, that would alter gameplay in the end.

What I WOULD like to see actually is more like a cutscene external view, like when you enter/exit a a hyperspace jump from system to system, or getting in and out of supercruise, so that we can actually see the ship you're in from time to time. I mean they have the models as we can partially see it in any station's outfitting service, so might as well give them models a little more love :)

Of course, let the players choose what they want to see as part of an Options menu maybe.
 
Wouldn't a cutscene like enforced movie not be "more" altering the game than an external view?

...and nobody would be forced to swivel around his ship in external view. And finally external views in solo mode wouldn't alter anything for other players.

P.S. I start sounding like a broken record... why dear Frontier Devs is this so difficult?
 
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almostpilot

Banned
Wouldn't a cutscene like enforced movie not be "more" altering the game than a cutscene?

...and nobody would be forced to swivel around his shop in external view. And finally external views in solo mode wouldn't alter anything for other players.

P.S. I start sounding like a broken record... why dear Frontier Devs is this so difficult?

Maybe it's because they have a "stubborn" in charge.
 
Wouldn't a cutscene like enforced movie not be "more" altering the game than a cutscene?

...and nobody would be forced to swivel around his shop in external view. And finally external views in solo mode wouldn't alter anything for other players.

P.S. I start sounding like a broken record... why dear Frontier Devs is this so difficult?
Altering as in giving people i External view unfair advantage over the others.

and enforced movie no, since I proposed to have the option to have it or not.
 
Altering as in giving people i External view unfair advantage over the others.

Put aside the fact that it's not giving any edge at all, how is it unfair if anyone can use it?

and enforced movie no, since I proposed to have the option to have it or not.

You mean, like we'd like to have external view as an option too?

I'm like Deyn, here. Getting bored of this never ending discussion. The devs will do what they want. It's their game. Indeed, why there is no simple external view, flybys and the likes in such a game is a complete mystery. We have no control over it appart from giving our opinion, so we do.

I'm curious about the actual ratio of sold skins VS players, btw. Wonder if the decision has an impact on that, actually.
 
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Pretty disapointed there seems to of been no developer interaction in this thread, also its unbelievably hypocritical of FD to not have external view/hudless screenshot facilities when their own promo videos and images rely on them so much, kind of makes the marketting seem almost like a lie really.
 
I just came across this thread and this discussion has, seemingly, already been ongoing for quite some time.

I'm rather depressed that it exists at all.

What do people want? World of War Spaceships?
 
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World of Warplanes, World of Tanks? You have external views in those... you know, so you can look around the corner ahead of your tank.
 
I just want a valid reason to buy some of those Game Extra ship skins. Considering how little of my ship I actually get to see, there's absolutely no point buying any of them.
 
I just want a valid reason to buy some of those Game Extra ship skins. Considering how little of my ship I actually get to see, there's absolutely no point buying any of them.

You'll look intimidating to others.... for vanity shots, perhaps external view mode could be limited to Solo mode? Or... just take your ship to outfitting and admire it there!

I presume that this external view would in no circumstances be available in combat situations.
 

almostpilot

Banned
Pretty disapointed there seems to of been no developer interaction in this thread, also its unbelievably hypocritical of FD to not have external view/hudless screenshot facilities when their own promo videos and images rely on them so much, kind of makes the marketting seem almost like a lie really.

And I couldn't agree more.
 
World of Warplanes, World of Tanks? You have external views in those... you know, so you can look around the corner ahead of your tank.

Oh I see... In that case, now understanding your first contribution to this thread:-

I just came across this thread and this discussion has, seemingly, already been ongoing for quite some time.

I'm rather depressed that it exists at all.

What do people want? World of War Spaceships?

...I get depressed when people post in a thread, without even reading/understanding the first post in it.

- - - - - Additional Content Posted / Auto Merge - - - - -

Pretty disapointed there seems to of been no developer interaction in this thread, also its unbelievably hypocritical of FD to not have external view/hudless screenshot facilities when their own promo videos and images rely on them so much, kind of makes the marketting seem almost like a lie really.

There's been a number of posts/updates... See first post.
 
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You'll look intimidating to others.... for vanity shots, perhaps external view mode could be limited to Solo mode? Or... just take your ship to outfitting and admire it there!

I presume that this external view would in no circumstances be available in combat situations.

Of course the external view wouldn't be available in combat. No one with a brain is proposing that. But it would hurt absolutely nothing and nobody to let us rotate and zoom an external view when going at 30 km/s in supercruise.
 
Of course the external view wouldn't be available in combat. No one with a brain is proposing that. But it would hurt absolutely nothing and nobody to let us rotate and zoom an external view when going at 30 km/s in supercruise.

I'm proposing its available during combat. I'd simply like a simple set of limitations/nerfs that means in such a situation it offers no true advantage, and instead in all likelyhood a disadvantage ;)

I think a simple consistent behaviour that doesn't have loads of IFs and BUTs depending on THIS, THAT and THE OTHER is the key to it. Just make it adhere to a simple set of rules (limitation) that is fair across the board.
 
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Just adding my voice, in case quantity matters.

I would love to throw more money at Frontier for paint jobs. There is no point if I cannot see them myself. Even if my only external view were a controllable camera within the outfitting bay, I would be satisfied, and could justify purchasing paint jobs. But the camera is fixed, and the UI obscures my view.
 
What is all this talk about "unfair to have viewing advantage" when EVERYONE could do this? Some people drive me crazy. Oh god forbid we have a damn drone we can deploy. I have a tablet in real life I could turn the camera on, flip it to "selfie", and see behind me - TECHNOLOGICAL WITCHCRAFT!!!

Get over it, give us a damn external view and fancy it up how ever you want. The cockpit is still the mainstay and primary focus, you're just giving us more to play with. No one has advantage over any one, they all show up on the scanner one way or another. Stop it.
 
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