Don't be silly.
Elite wouldn't be in this state if Fdev would be a German company.
Don't be silly.
Have you tried removing SD scabs from the interior of a blasted core after first mining the core rock in some other way before blasting? That is the circumstance that glitches the blaster. Other uses do seem fine, and for cores, not mining it in other ways before blasting also seems fine.My abrasion blaster works fine.
Greetings Commanders,
Thanks for your feedback on the latest patch! We understand that some of the changes had unexpected effects and want to address them:
Finally, we would like to thank you all for your great feedback, we have been listening and watching and we appreciate your patience and support.
o7 Commanders.
As a german, working in a german company I can tell you: This has nothing to do with nationalities. Each medium to big company tends to become a huge ocean liner with slow processes and slow management and even slower customer support due to the sheer amount of synchro meetings to keep all the participants up to date and the stuff and staff on the right path.Elite wouldn't be in this state if Fdev would be a German company.
Michael Barrymore hosted a show called Strike it Lucky, which had hotspots as a gameplay feature you had to avoid.
"What is a hotspot not? "Not a good spot!" Ah yes, thanks for reminding me.As Rubbernuke noted. But particularly for us Brits of a certain age we will remember the catch phrase when someone landed on the hotspot. The host would say:
“What is a hotspot not?”
To which the audience would reply:
“Not a good spot”
which seems rather appropriate currently.
Have you tried removing SD scabs from the interior of a blasted core after first mining the core rock in some other way before blasting? That is the circumstance that glitches the blaster. Other uses do seem fine, and for cores, not mining it in other ways before blasting also seems fine.
That's a very good point!Elite wouldn't be in this state if Fdev would be a German company.
Yes, difficult to deny the German rigor and disciplineElite wouldn't be in this state if Fdev would be a German company.
Yes, ED would be the BMW of space games.That's a very good point!
If the data does not meet our expectations we will be making changes accordingly.
Made a video for this one. This needs to be fixed definitely!This does not mention the abrasion blaster no longer working on core rocks if you’ve used any other mining method before planting charges.
Sit down; you're talking about something you clearly don't understand and have never done. What you're describing is amateur hour, unprofessional, seat-of-the-pants hacking and that is NOT how any serious software project is done, certainly not for any code-base of any reasonable size or complexity. In REAL software development, devs write code, devs also test that code before it goes to QC and devs review code before it gets pushed to the main branch; that means profiling for performance, writing test harnesses for verification, ensuring that the implementation meets requirements BEFORE it ever gets fired over the fence. In modern software development, QC is simply the final black box check but the code is verified long before it gets to them and it should only very rarely come back to dev from QC if the devs have done the job correctly in the first place.
Tritium
One of the most noted points of feedback we've seen so far is that the rarity of Tritium has been negatively impacted. We'd like to make it clear that any negative impact on locating and mining Tritium is unintentional and the intention is for Tritium to remain as accessible as it was prior to Patch 3.
Everything we are seeing should have been caught in decent BETA testing.. BUT, we don't seem to have any transparency about how many and what play mode the BETA testers are.No testing is crowdsourced to the users. That's how development works these days. It's much cheaper to have the users test that to have professional testers. Also it shortens development time considerably. Why do you think games have public alpha and public beta stages? So you can report bugs while the game is in development. It's been like that for at least a decade. Games are not business software.
Ehm... Ok, back end dev jumping in to this. back end developments are some what different than comparing this with game development. And as Kestral71 kind of described is how back end code is being made, and published in lets say an API type of driven application. You basically make unit tests to see if the controllers do what they need too do, and once everything gets a green light you are ready to publish the code without having to think about any fault that might be there (since unit testing did all the work for you).No testing is crowdsourced to the users. That's how development works these days. It's much cheaper to have the users test that to have professional testers. Also it shortens development time considerably. Why do you think games have public alpha and public beta stages? So you can report bugs while the game is in development. It's been like that for at least a decade. Games are not business software.
lies if u are reading , u would make other activities (especialy combat) more lucrativeGreetings Commanders,
Thanks for your feedback on the latest patch! We understand that some of the changes had unexpected effects and want to address them:
Overlapping Hotspots Commodity Distribution
With Patch 3 we implemented a change that was primarily intended to bring down the effects of multiple overlapping hotspots, especially on rarer commodities (such as Low Temperature Diamonds). We're currently looking at data from the live game to determine the actual impact that it is having and will review this based on our projections. If the data does not meet our expectations we will be making changes accordingly.
Tritium
One of the most noted points of feedback we've seen so far is that the rarity of Tritium has been negatively impacted. We'd like to make it clear that any negative impact on locating and mining Tritium is unintentional and the intention is for Tritium to remain as accessible as it was prior to Patch 3.
Limited Purchasing on Fleet Carriers
Fleet Carrier purchase orders are now limited to a maximum order of 2bn Credits. This was omitted from the patch notes and we apologise for any confusion this has caused.
Console Players
A small update will take place tomorrow around midday for Xbox and Playstation users. This update won't contain any noticeable changes, but lays the groundwork for future bug fixes.
Finally, we would like to thank you all for your great feedback, we have been listening and watching and we appreciate your patience and support.
o7 Commanders.
No testing is crowdsourced to the users. That's how development works these days. It's much cheaper to have the users test that to have professional testers. Also it shortens development time considerably. Why do you think games have public alpha and public beta stages? So you can report bugs while the game is in development. It's been like that for at least a decade. Games are not business software.
Do you have eyes? What the hell ARE you doing in elite to not notice ANY of the bugs they've introduced this update? outta here[Awaits words of wisdom]
ok.
Game is fine, playing it right now.