Doesn’t matter. It’s a fact. It doesn’t care if you agree. The system discourages what it was intended to *en*courage. Period.I don't think so.
Doesn’t matter. It’s a fact. It doesn’t care if you agree. The system discourages what it was intended to *en*courage. Period.I don't think so.
That's debatable, not fact. It doesn't make it a fact because you say so. Full Stop.Doesn’t matter. It’s a fact. It doesn’t care if you agree. The system discourages what it was intended to *en*courage. Period.
I made 59 for mining today.- hence none for mining,
Don't tell me - convince the other miners.I made 59 for mining today.![]()
Oh it's real. If you check my recent posts you'll see the painful way it was achieved. I don't recommend it.Don't tell me - convince the other miners.![]()
Ah yes, that one. I tried it with trade goods but didn't see that effect. Though I was selling in bunches of 1 mil profit each, as I couldn't face your methodOh it's real. If you check my recent posts you'll see the painful way it was achieved. I don't recommend it.
Since Frontier don't advertise the numeric server population anywhere, and someone sitting AFK in a hangar in Solo isn't providing any of the actual benefits of increased population like "you might see another player" or "the BGS gets more inputs" or "they might be enjoying the game and telling their friends"... why would it be worth Frontier's time to take actions solely to maximise the server population in itself?
Hmm, got around to trying it - 53T Painite sold one at a time - 0 ARX...Oh it's real. If you check my recent posts you'll see the painful way it was achieved. I don't recommend it.
Definitely works for me. Yesterday I had just mined another hold full but took a break before selling. So the only thing I did was sell the painite and it netted me 59. Merits more investigation.Hmm, got around to trying it - 53T Painite sold one at a time - 0 ARX...
It's just fun to test the system. The actual value is not the point. This is not to say I won't abuse any knowledge gained. That is the entire point of knowledge after all.All this fuss and analysis about a 400 Arx limit that converts to £0.20p GBP discount per week... If people's lives depend on finding the optimum way to earn 20 pence over seven days there must be something wrong somewhere.
Reality is bad by that definition.Part of the point is that a system that is hard to understand is bad.
Exploration getting ARX for jumping/fueling and scans is too low though it's still not clear exactly what scans they are being given for.
All this fuss and analysis about a 400 Arx limit that converts to £0.20p GBP discount per week... If people's lives depend on finding the optimum way to earn 20 pence over seven days there must be something wrong somewhere.
There is a strong correlation between HMC, jumps and ARXsView attachment 145463
Not only I got less than 5 arx per hour on average, I can't even suspect what gives arx and what doesn't. Compare monday 23rd and tuesday 24th: I covered more distance on tuesday, mapped more planets, played longer, earned less arx...
HMC | 90% |
R | -17% |
WW | 58% |
WWT | -14% |
AW | 77% |
ELW | -34% |
Distance | 81% |
Jump | 89% |
Time | 83% |
Money | 85% |
Yes. Really is a bad game.Reality is bad by that definition.
There is a strong correlation between HMC, jumps and ARXs
HMC 90%R -17%WW 58%WWT -14%AW 77%ELW -34%Distance 81%Jump 89%Time 83%Money 85%