Pointless post to allow the OP pious indignity over something he can do nothing about despite showing more knowledge of the exploitable aspects of the game than would seem normal. Hmmmmm.
Pointless post to allow the OP pious indignity over something he can do nothing about despite showing more knowledge of the exploitable aspects of the game than would seem normal. Hmmmmm.
Seriously? - no, again, I read the forums, reddit and watch YouTube vids, and please explain to me why, if, (as you are insinuating), I was exploiting, would I want Frontier to get tougher on it?
Judging by the last 5 pages I'd say that this thread has just about run it's course.
You can take that as an insinuation if you wish , do you have anything to admit ? Can you honestly say that you haven't used any method to gain an advantage ? Not even snuck out of the queue to get into a space station that few moments quicker? Its a game , people play it , its not real life, its not perfect, its not a substitute for real life ( although with the seriousness that some people seem to apply to it on these forums from time to time I do wonder). Live and let live , people have purchased a copy of the game and are free to play it as they see fit , who are you to tell them otherwise? equally , who are you to tell the devs how to run their business, are you a business guru of some type? Or just another keyboard warrior not happy unless it's all done your way ? You are of course welcome to your opinion , as equally others are welcome to laugh at it.
Jesus, please read the thread if you want to participate, all those points have been answered.
No, I haven't exploited this game or any other I can remember in any way, shape or form, I am proud of that, I've been here since beta and I have 205 million credits in the bank, an A rated Python and an A rated Cobra MK III. I am not 'telling' one single person 'how to play the game', I am asking, note that 'asking', not telling, the developer to get tougher on exploits, loopholes and bugs that are in danger of unbalancing the game in many, many ways, from the BGS to piracy, from credits to missions and much more in between.
And keyboard warrior you say, no, just an opinion on a subject that interests me on a discussion board, nothing more, nothing less. The only plausible reason that I can think of why anyone, and I mean ANYONE, would/could be against exploits getting fixed in Elite Dangerous, or someone asking for exploits to be fixed in Elite Dangerous is because they have a vested interest, i.e they are partaking in them, turkeys don't vote for Christmas do they?
What course?
Valuable discourse instead of subtle trolling.
Says the one doing the current bit of trolling.
Better discourse would involve actually disputing OPs exploit claims and backing up said disputes with facts and logic based reasoning.
Says the one doing the current bit of trolling.
Better discourse would involve actually disputing OPs exploit claims and backing up said disputes with facts and logic based reasoning.
To be clear from the offset, I am not going to list the rather large amount of exploits available in Elite Dangerous, we all know what/where they are, we all know there are countless exploit 'tutorials' on YouTube and the like and we all know they exist.
The following is taken from the SWTOR forums, now, don't get me wrong EA/Bioware has done a lot wrong with SWTOR, it is not half the game it should/could have been and is almost definitely on a downward trend in terms of its direction of travel and player numbers. One thing EA/Bioware have done reasonably well though over the years is dealing with exploits - when they have appeared - and those using them, the following is quoted from the SWTOR forums back in November last year, it is by no means unique in EA/Bioware's approach :-
Source :- http://www.swtor.com/community/showthread.php?t=902135
There have been many, many posts in the past from developers and from those who have exploited and faced subsequent action on the SWTOR forums. Sure, occasionally the ban/rollback hammer has been a little heavy handed from EA/Bioware, but, and it's a big but, everyone knows where they stand should they use, continue to use or abuse exploits in the game. Frontier, many, many horses have already bolted with regards to exploits, I get that, but it is never too late to make a stand, to say 'enough is enough'. Frontier, start rolling back serial exploiters, Frontier, start clamping down on those promoting said exploits, do not be afraid to use the ban hammer either when it is appropriate. Frontier, clean up your game, clean up the image of the game and regain the high ground that you have conceded all too easily.
One of my big gripes with FD is the lax attitude towards this sort of stuff. I think it completely undermines the integrity of the game and any sort of achievement. What does it say to people who don't exploit or cheat? Eventually even the best of us think sod it, and do it themselves. The result is a bit of a rat ship.
Its pretty obvious at this stage that anyone will many billions as been at it - and will a multi billion credit bank balance what jeopardy is there in game? Its made the sense of any ship loss meaningless.
Without wanting to go into it I notice combat logging is still going on..
I also think it allows folks to play in a way without having to consider any consequence. I really wish the developers would have considered that before turning a blind eye.
Its too late now though, they cant exactly take everyones credits off them.
My understanding of FD's attitude on mode-switching for mission stacking is that they don't condone it, but can't stop it since it's impossible for them to predetermine which transaction server a client connects to due to their not controlling the routing or where Amazon sends the connection to manage their servers. In other words, they might not like it but it's not possible to "fix." I don't think FD are going to ban anyone for mode-switching. In my opinion, it's the only internally consistent posture you can take to the "issue."
The simple solution would be to make sure that sufficient missions are available under normal circumstances by upping the number of available missions and reducing their influence and state effects in a sensible manner (interestingly, low, medium and high influence missions have reappeared in 2.3 beta. Make of that what you will.) The credit and data rewards wouldn't need to change as they're largely meaningless right now anyway; they only confer an advantage in that it's easier to buy a second Cutter to fly like a nub in CZs to whinge about shield booster nerfs. You can only fly one ship at a time after all.
To describe a contributor as a troll, simply because you disagree with what they say or how they say it, really reminds my exactly what a void of logic these forum tend to become.
.To describe a contributor as a troll, simply because you disagree with what they say or how they say it, really reminds my exactly what a void of logic these forum tend to become.
My point exactly.
One galaxy-wide update to all mission boards once a day. Problem solved.
Of course, the average play time will drop to a few hours at most for non-explorers and traders, it would take around 6.3 years to make enough rank in any navy to get the first system unlock, and we can pretty much forget ever seeing another Corvette or Cutter, but hey, at least no one will have to loose any sleep over what other people are doing again, and we won't have any more threads about how some other game I've never heard of does things so much better that we wonder why folks like the OP even bother to come here in the first place again.