Frontier. Please make a PVE mode to this game.

Nope. I'm asking folks: What it would take in regards to more laws and rules to encourage the Mobius playerbase to swoop to OPEN mode? (since this appears to be DBOBE's chosen focal point).

Ahh, well that question has been covered extensively in many threads and the answer seems to be either:
1. Nothing
2. Instant death to anyone that looks at me funny
 

Robert Maynard

Volunteer Moderator
Depends. Some of them want better secured high-sec space, and punishment for murderers. Others will never go Open because they dont like the antics in principe, regardless of the mechanics around it. There is no one reason why people dont play Open, and there is not one solution to get people in Open. And for some, there is literally no solution to get them in Open.

Which is totally fine.

I'd expect that Frontier will attempt, by the introduction of some changes to the C&P system and the introduction of a karma system, to encourage most of the Private Group players, most of the time, to play in Open. Some won't want to, of course, as you point out. I'd expect that some will though.

Indeed.
 

Robert Maynard

Volunteer Moderator
Ahh, well that question has been covered extensively in many threads and the answer seems to be either:
1. Nothing
2. Instant death to anyone that looks at me funny

If those are the extremes then I'd expect a compromise that displeases everyone:

1.5. [insert relatively unpalatable but ultimately acceptable working compromise position here].
 
I'd expect that Frontier will attempt, by the introduction of some changes to the C&P system and the introduction of a karma system, to encourage most of the Private Group players, most of the time, to play in Open. Some won't want to, of course, as you point out. I'd expect that some will though.

Indeed.

Question is, will it be enough to collapse the Mobius numbers? or...... will we be back here again, saying an open PvE mode (of sorts) is STILL the community voted solution...
 
I'd expect that Frontier will attempt, by the introduction of some changes to the C&P system and the introduction of a karma system, to encourage most of the Private Group players, most of the time, to play in Open. Some won't want to, of course, as you point out. I'd expect that some will though.

Indeed.

A few may try it but when they get to the first CG or "event" and the usual suspects act out against players then they will head back. You cannot stop diehard PvP type players with a few slaps on the wrist, they don't care. They have the credits to cover the loss, it's the "pop goes the player" they are looking for.
 
A few may try it but when they get to the first CG or "event" and the usual suspects act out against players then they will head back. You cannot stop diehard PvP type players with a few slaps on the wrist, they don't care. They have the credits to cover the loss, it's the "pop goes the player" they are looking for.

Exactly, it's exactly as it will be. Unfortunately then.. players will

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"Go" being Mobius!!
 
A few may try it but when they get to the first CG or "event" and the usual suspects act out against players then they will head back. You cannot stop diehard PvP type players with a few slaps on the wrist, they don't care. They have the credits to cover the loss, it's the "pop goes the player" they are looking for.

Never really understood the fascination with CG's anyway. They just seem like extreme space trucking or CZ FarmVille
7 days of rinse and repeat dullness, but in case that wasn't dull enough you can always go to solo or PG for absolutely zero breaks in the routine
 

Robert Maynard

Volunteer Moderator
Never really understood the fascination with CG's anyway. They just seem like extreme space trucking or CZ FarmVille
7 days of rinse and repeat dullness, but in case that wasn't dull enough you can always go to solo or PG for absolutely zero breaks in the routine

Other players have different preferred game-play.
 

Robert Maynard

Volunteer Moderator
Yeh, it's funny that the best CG out there atm is the player created one in Xihe. It's a perfect example of PvE and PvP players coordinating on both sides.
There is zero monetary reward and no rank table, makes you think doesn't it

"best" in that context is subjective, of course.
 
I'd expect that Frontier will attempt, by the introduction of some changes to the C&P system and the introduction of a karma system, to encourage most of the Private Group players, most of the time, to play in Open. Some won't want to, of course, as you point out. I'd expect that some will though.

Indeed.

You mean after the 1.3 Patch actually made life on mass murderers even easier you expect Frontier to do a 180?

Karma system, proper AI security, actual consequences felt by murderers? This game will never, ever see any of that. It's a murder game, plain and simple. Which is also why there is no "open PVE" mode. It would simply deprive the murderers of too many targets.


At this point it couldn't be further from a simulation of a "living, breathing galaxy" if it tried. And as far as I know, FDev has at no point in the past ever acknowledged that their galaxy might be a little too easy on crime and murder. Not that that's saying much, given how little they talk about their actual game.
 
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I hate to be the one to break it too you but it's all pretend.
It's a pretend ship your flying, earning pretend credits or exploring pretend planets or fighting other pretend ships.

In other breaking news, if another player blows up your pretend ship it's only a pretend pilot that gets ejected into space and only pretend credits you lose, so to cause an uproar about, I find a bit silly
Some of us get rather protective of our game pixels, esp when we invest a lot of time in them, or feel the game is taking a direction different fromthe one painted when we backed the game.....?

(This is neither a pro or anti PvE thought... Its just a fact, and if that makes gamers sad or pathetic then so be it.

Taken to the absolute extreme would be if one of your mates wiped your account for lols. Its only a digital save, nothing technically lost, bur chances are if my mate did that he would get my very physical nothing virtual about it boot up his gluteus maximus whilst being ejected from my house ;)

Yep, the "it's only pretend/pixels" argument always conveniently and necessarily stops short of recognizing the time spent is in no way pretend (and in short supply for many).
 
I'm the OP:

I've been reading, and avoiding commenting on a lot that has been said.

How I see it working for open PVE.

In the original elite if you shot at the station, the police vipers would kill you in less than a second. No warning, just game over commander.

Nav beacons: As it is today
Conflict zones: As it is today
Res zones: As it is today
If you are wanted in the system that you are in. PVP is ok stays the same.
If you are in an anarchy system, pvp is ok, stays the same.
If you are not wanted in the system that you are in and the security is medium or greater. The Police gib the aggressor, pre drop to normal from cruise. Just spawn super elite police ships if the interdictee is not wanted.
For station rammers, just instagib the ship that is moving the quickest. If both ships are below 100ms then ignore the damage.

I used to play in open, and was willing to be interdicted and killed if they could catch me. What annoys me with open is that there are PVP aggressors that are grouped up in wings that will hound you constantly across a system. The only recourse is to high wake, and high wake again. I hear when people say that you can live in the bubble in open without meeting these types of players. They are right, if you don't want to go anywhere well known, Lave for example, or take part in anything community oriented.
But CSG's are where the most fun is at, and this is where the most harassement comes. If the CSG requires you to deliver X tonnes of cargo to station Y then it's near impossible to do as a trader in open. Elite was a trading game, Frontier was a trading game, First Encounters was a trading game. Elite Dangerous is what? Because I don't know anymore, I won't return to open until there is a working crime and punishment system in place that prohibits antisocial behaviour.

The biggest problem is the cost.

If the interdictor in his shiny FDL at most is going to cost them 9 million in buy back, I'm currently looking at about the same 9 million, but with 2 million cargo cost as well.
My ship is set up for cargo hauling, the FDL is set up to kill. There is no contest there, either I high wake or I die.
 
I should immediately stop playing the BGS and start trying to combat build my Cutter to make amends for my heresy.

Do you always project this hard?

Well, at least we have something in common with Open PvE crowd :D

Except I don't mind anyone playing the BGS if they so choose. There are plenty of people in here who opposing the very idea of a PvE mode tho.


What are you, 12? We did that at school... :/
 
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Would love to see a pve only mode.

We would then really see how little pvpers matter in this game and what a small minority they really are. Once that was clear I think Fdev would have a better idea on what their focus should be.

You PvE only crowd have alot of hate.

- - - Updated - - -

The biggest issue with the ongoing lack of *something*... be it a pve mode, c&p system, pve transponders, etc is fdev's complete and.utter refusal to even speak about the problem. If they'd even just acknowledge it and give us a clue that they intend to do something about it at some point it'd be a help, but right now we're all just whistling in the dark.

They have. In the pre-beta 2.2.03 livestream they discussed a plan for a 'karma' system that would punish long term 'anti-social' behavior and wildly lopsided PvP actions (taking out sidewinders in your Corvette - again and again)
 
Yep, the "it's only pretend/pixels" argument always conveniently and necessarily stops short of recognizing the time spent is in no way pretend (and in short supply for many).

Ah yes, that old chestnut conveniently pulled out when required.
Yet when someone posts a thread about some part of the game being grindy the general response is 'just enjoy the journey' or 'why do it if you don't like it' so I'm guessing the time spent earning the credits paid out for the rebuy were enjoyable and therefore it's not an issue
 
Ah yes, that old chestnut conveniently pulled out when required.
Yet when someone posts a thread about some part of the game being grindy the general response is 'just enjoy the journey' or 'why do it if you don't like it' so I'm guessing the time spent earning the credits paid out for the rebuy were enjoyable and therefore it's not an issue

That somehow makes it ok does it? That a ganker/griefer has effectively voided (I prefer 'stolen') the time someone may have spent in-game, but if the victim had drawn enjoyment from that time/progress lost the ganker/griefer's actions are more excusable/acceptable? Good grief......
 
You PvE only crowd have alot of hate.

Only speaking for myself but if there is any hate from me (more frustration, maybe anger from me) it is due to 2 years of being called a coward, carebear and listening to people tell me how i should not be allowed to play huge parts of the game...... Parts of the game which ARE designed to be done around indirect pvp if you want to call it that at best, and all because i find some players in the game to ruin the immersion of the game.

A few players simply do not want to play within the spirit of the game and insist of "gaming" the system and it just looks daft from the perspecitve of those who want to play the game in a more.... Plausible way.

A good example of how some players just do not work well in a competative environment in a system which is also meant to have roleplay is battlefield hardline.

This is meant to be police vs criminals, a premise i thought was promising, except watch an average video on youtube, there is no cops and robbers there, well not unless suicide police choppers is a new tactic.

I see no one had anything to say about whether or not it is ok to play iracing like it was banger racing or to screw about in a game of dota2? To me what some have done in ED is akin to ramming cars in an online racing game

Mind you my guess is some here would do that too! (not saying all PvPers are like this, but just that it does not take many to do it in a popular location to make that somewhere i do not want to be).
 
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