@Bruce Garrido
On page 1 or 2 you asked about Powerplay balancing- in addition to the rank payout I suggested here are some extra ideas for the power bonuses themselves:
Bounty bonuses stay the same (since they will be buffed via the main game anyway).
BGS influence bonuses remain the same.
Change the R5 bonus of Denton (-90% to ammunition in controlled & exploited systems which is useless really) and instead make it an upgrade to the Rank 2 bonus (-10% price of weapon modules in controlled & exploited systems)- perhaps make this rank 5 bonus -50% off all
combat module prices (i.e. not just weapons but shields, SCBs, hull reinforcement etc) to make it worthwhile.
Reasoning: Restocking ammunition saves hardly any money for such a high end perk (with billions in cash what is a few tens of thousands)? With my suggestion the rank 2 bonus gives money off weapons, while rank 5 opens this to all combat related modules making it an interesting mirror to LYR and Mahon ship / module bonuses, and a foil to the passive Hudson bonus.
Change the R5 Rares bonus for Zemina Torval (+50% to Rare trading profits in controlled & exploited systems) to a +20% bonus on
mining profits (separate to the 1/2/3 standing bonus which is trade).
Reasoning: mining has been reduced, but features in the game should allow meaningful perks for a price (in this case service to Torval). Rares are not profitable any longer, and in lore Torval is heavily involved in mining operations (her special modules is a mining weapon hybrid) so it makes her bonus relate to her lore better.
Similarly, change Mahons R5 bonus (which is the same +50% to Rare trading profits in controlled & exploited systems) to +20% on all trade profit and make a reduction on Alliance ships a rank 2 perk based on Alliance standing (so 5 / 10 / 15% off Chieftain, Challenger Crusader and T-10). This rank 2 bonus might blunt having such a poor Powerplay module.
Introduce a lower rank reward for exploration data with LYR in place of the Rank 2 -5% ships rebuy in controlled & exploited systems perk- maybe +10% on all exploration data.
Reasoning: Rebuy costs are an irrelevance in the credit inflated game today, and the exploration bonus would be more useful.
Archon Delaines R5 bonus: please make it so that as well as reducing all bounties and fines to 0 the BGS actions of those negative actions still count- so if I shoot a security ship I get no fine but the assault is registered as negative influence in the BGS.
Reasoning: With R5 its impossible to do negative BGS work, and if changed would make for a much more effective R5 bonus.