Ha! I get that it doesn't make ANY sense, I am just glad it's there. It, umm, helps, you know? Makes things less incredibly tedious in this game. And don't tell me that you haven't driven Dav's Hope 100,000 times. Everyone that's played this game for any good amount of time has. Really, this is "game play"? I can't even think of another game, in the history of the million games I've played, that has anything like a Dav's Hope or the "re-log" to respawn system of gathering stuff. Ha!You're wrong. It's a bug --- or call it evil if you like --- that every other place has no passenger missions that are going to the same place. They are all going to different places, and that doesn't make any sense and it is one of the things that makes the game bad because it's not convincing in the least and only shows that passenger missions are badly made. (And what do you think where these passengers are getting all the materials from? Do they have their own ships in which they gather them in order to become a passenger? Why don't they just use their own ships and use the materials for themselves?)
Why aren't passenger misssions depending on population and migration? If there's a lack of food or medicine or jobs for example, people would eventually be forced to leave, and there would be demand for transportation to better places. But no, passenger missions randomly go only a couple systems further whereas it could be expected that systems with a large population would experience a lot of passenger traffic, and that would mean that there would be many places to and from which many passengers travel while other places just don't have that much passenger traffic --- and perhaps more mineral trade instead if mining is automated (because otherwise mining takes tremendous amounts of people and ships to do it and those don't even exist). What does it mean when a place says 'boom state' or how it's called? There should be lots of passenger missions going to such places from heavily populated places.
And what about moving missions? Apparently everyone is leaving everything they own behind when they move to another system. Some passengers should book cargo space along with the passage or book it seperately.