Played it for an hour, looks stable, FPS good. Controls were not reset (yes!).
Noticed a few things though, also things from earlier versions.
- landing does not always pick up that landing signal and you cannot land in any way. Have to cancel docking and request again. This happens frequently, say 1 out of 3, 4.
- not clear what heading a landing pad accepts. 50% of the time I am pointing the wrong way and have to wait a tedious minute as the spaceship slowly rotates around its Z axis.
- under the radar there is a tiny yellow line flashing at random, clearly an artifact. Saw this earlier.
- somebody or a bot tried to interdict me. The sound began to play, but it never came to an interdiction attempt. Had the sound until landed though. Engle starport 15 minutes ago if you keep logs @dev.
- the galaxy map is a little bit difficult to use. Maybe it's just me, to me its too flashy. I'd like to have an interface without fancy jumping and zooming and also not a grid that scrolls with my viewpoint but a steady one, 3D maybe. The galaxy browser in Elite2 Frontier (yes, grandpa here) was very easy to use. Now I don't know where I am or where I was. It would also be nice to see past travels, some kind of a log.
- it would be nice to review missions once you've accept them. Like 'cargo needs to be delivered at starport X, planet Y, system Z'.
Nevertheless E

is a great game.