Graphics are getting worse

Erm, actually, even though you are right in places, I think you will find, that even a basic google search will show you that a source from CD Project Red confirmed the PC version was nerfed to fall more in line with consoles.

If it is easy to find, you'll have no problem providing the correct links then?

I mean, if it were easy to evidence your position, you'd just do that alongside making your point.
 
Also remember that FD locked all PC users into a 32bit game client that when running, even at max settings, uses no more than 800MB RAM.
Don't get me wrong, what they have managed to do with a 32bit only client and 800MB RAM is pretty impressive, but in no way does this let the game push higher end systems at all.
It just seems rather obvious that the "max" setting we currently have are the upper limits of what the consoles can achieve, otherwise why is the LOD pop in (e.g. approaching a station letterbox, only for the inside to "pop in" about 500meters out) so terrible compared to what it was like in beta? in 32bit surely you can still use up to about 2GB of VRAM, why only let us use 800MB and cripple the LOD to fit this?

Isnt LOD more about GPU RAM?
 
If it is easy to find, you'll have no problem providing the correct links then?

I mean, if it were easy to evidence your position, you'd just do that alongside making your point.

no worries, took me 2 seconds:
Witcher 3:
http://www.techtimes.com/articles/5...eveloper-yes-graphics-downgraded-consoles.htm
http://whatifgaming.com/developer-i...-from-2013-list-of-all-features-taken-out-why
http://techreport.com/news/28314/the-witcher-3-developer-explains-controversial-graphics-downgrade
The Division:
http://whatifgaming.com/the-division-developer-insider-we-already-downgraded-a-few-things
you can find many more from different sites.

only reason I didn't include them is I thought people already knew how to use google.
 
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I play pretty much every night, and all I do is Bounty Hunt in RES sites. I've not noticed anything wrong with the ring systems at all, they've always looked this way to me, I've been playing for about 4 months now. I've seen a couple of patches in that time I think and I've not noticed any changes. If screenshots of what I see would help, I'd be happy to obligue. The rings from far out still look awesome, I love how they pop into view as actual items instead of the solid layer as you get to within a few Km, and the distance scaling right after leaving Supercruise and the close up 'roids still look epically detailed.
 
Never in the history of computer games has anyone "gimped" a PC game on purpose just to appease "console kiddies"

There's no way that you can possibly know that.

I'll ignore the "clueless" jibe, and I'm not "raging" - I'm simply observing.

I have seen the graphics degrade over time in many subtle ways with my own eyes. There have been several threads by others who have seen the same. The theory that Microsoft have a hand in this is not unreasonable. So keep your insults and your naiveté. You just made my ignore list.
 
There's no way that you can possibly know that.

I'll ignore the "clueless" jibe, and I'm not "raging" - I'm simply observing.

I have seen the graphics degrade over time in many subtle ways with my own eyes. There have been several threads by others who have seen the same. The theory that Microsoft have a hand in this is not unreasonable. So keep your insults and your naiveté. You just made my ignore list.
He DOESN'T know that, he's stating his own opinion as fact, with no evidence.
Now I cant PROVE otherwise either, but at least iv'e provided evidence.
 
It would be very silly of Frontier to tailor there game to only run on very high end machines.

Not only do most pc gamers run mid range machines most Macs only run "m" model chips which are extremely under powered compared to their desktop equivalent.

I don't think Frontier have gimped the gfx at all rather tried to bring Elite to as broader audience as possible like most MMOs do.
 
It would be very silly of Frontier to tailor there game to only run on very high end machines.

I guess that's where the "options" in "graphics options" comes from eh? That's the joy with PC's (normally), people with higher end machines can choose higher settings for a better visual experience. The Dev isn't suddenly forsaking laptops because they have added an 8xMSAA option that would bring a laptop to a standstill, don't have the horsepower? choose a lesser intensive setting, simples.
 
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Yea it's horrible. Just look at it:

Day of release graphics:
elite-dangerous-scifi-mmo-games-screenshot-6.jpg

1.2 Graphics
1296-FrontierElite2.jpg

And the latest 1.3
elite_plus_-01.jpg

If we are not careful it might start looking like an old game.

BBC_Micro_Elite_screenshot.png

Yup, I was right, it has begun.

cobra_classic.jpg
 
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He DOESN'T know that, he's stating his own opinion as fact, with no evidence.
Now I cant PROVE otherwise either, but at least iv'e provided evidence.

I don't need to prove common sense
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If PC games were purposely gimped to "fall in line" with console games then all PC games would look and perform just like their console counterparts, except they don't so that must be nonsense....
 
(1)I don't need to prove common sense
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(2)If PC games were purposely gimped to "fall in line" with console games then all PC games would look and perform just like their console counterparts, except they don't so that must be nonsense....

(1) just as well really.
(2)Except, in some cases, they are, and I have provided proof to my claim, where is yours?
until you can provide some, I am afraid it is your POV and claims which are nonsense.
Don't worry, i'll wait...
 
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It seems, to me and my limited experiences, that in the spirit of addressing issues quickly FD has simply dialed back or disabled whatever bits were causing those performance issues. Therefore, reduction in quality in some specific areas. I just hope that when they do a full optimization pass, they can rework those systems and turn them back on.

I've been hoping that this is the cause. It can't be a coincidence that most of these graphical "downgrades" have been noticed since 1.3 e.g. at the same time as FD trying to address some of the graphical performance issues. I just wish they would communicate something - just one little note from a dev to say "yep, we're aware but bear with us while we work on it".

I've not noticed anything wrong with the ring systems at all, they've always looked this way to me, I've been playing for about 4 months now. I've seen a couple of patches in that time I think and I've not noticed any changes. If screenshots of what I see would help, I'd be happy to obligue. The rings from far out still look awesome, I love how they pop into view as actual items instead of the solid layer as you get to within a few Km, and the distance scaling right after leaving Supercruise and the close up 'roids still look epically detailed.

It would be interesting to see your shots for comparison - perhaps you could post them in the 1st thread that Streki linked.

Also, has everyone who has noticed these issues raised a bug report? The only way to apply pressure to get these things addressed is if everybody raises a report (sure, it doesn't guarantee they'll get fixed but it's the only means we have at our disposal).
 
I don't need to prove common sense
-
If PC games were purposely gimped to "fall in line" with console games then all PC games would look and perform just like their console counterparts, except they don't so that must be nonsense....


That which can be asserted without evidence, can be dismissed without evidence.
 
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Let's ignore the out of context sensationalism of a second hand article and look at the original interview answers themselves...
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"Developing only for the PC: yes, probably we could get more [in terms of graphics] as there would be nothing else - they would be so focused, like if we would develop only on Xbox One or PlayStation 4. But then we cannot afford such a game."
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"we do a certain build for a tradeshow and you pack it, it works, it looks amazing. And you are extremely far away from completing the game. Then you put it in the open-world, regardless of the platform, and it's like 'oh , it doesn't really work'. We've already showed it, now we have to make it work. And then we try to make it work on a huge scale. This is the nature of games development."
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So in context, show me where he says the game was amazing and then they gimped it because of consoles....
 

The only one of those links that comes remotely close to supporting the claim that "the witcher 3 on PC was gimped because of consoles" is the last link, and even that says that the info provided by the "undisclosed source" should be taken with a grain of salt.]

So no, you're not evidencing the position very well.

only reason I didn't include them is I thought people already knew how to use google.

And I thought people already knew how to have an honest discussion.

I did google the subject and couldn't find anything that supported your claim. Asking you to provide the links, potentially shortcuts a pointless discussion about how I may have "failed to google the correct info."

Providing the links you think are relevant at the outset, removes any ambiguity about which information you think supports your view. This is the honest thing to do.
Saying "just google it" means there is no guarantee that people will stumble upon the same info (unless the subject material is factual and can be wikipedia'd) and then you run into the whole dishonest shooting match of linked information being dismissed, because "they weren't the right links."

As it stands, you haven't provided info that supports your claim.
 
Yeah. The Witcher is a case of consumers believing everything they see at a trade show. A similar thing happened with Watchdogs. A build was put together that didn't match the reality the developers could achieve with the finished game. Also those titles were targeted at all platforms from the outset.

It's clear that Frontier aren't finished developing the Xbox version.

During my short spell in games development I clearly remember press released 'photo-shopped' images of a game in development. The game in question hadn't even had the team put together to develop it yet.
 
Yup, all the complaints about the Witcher 3 are simply the result of CD projekt not being able to deliver what they wanted to deliver for all the platforms. Its as simple as that.

Thrown into this is one "mystery" source in CD projekt who claims the PC version was "nerfed because of consoles." This isn't a compelling body of evidence, but its enough for conspiracy theorists.
 
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