I am stumped. Really strange you can't get it working.
Just a sec, going to get a screenshot, brb.
I'm assuming I shouldn't see that circle in the center with hard mode enabled? Just want to make sure we're talking about the same thing.
And here's the relevant section from my d3dx.ini file.
; INFORMATION AND ATTRIBUTION
; If you any questions or suggestions or find a glitch leave a post on the Frontier
; Forums (
https://forums.frontier.co.uk/showthread.php/470722-Graphics-Mod-to-Remove-Haze)
; or private message "A D". Also a big shout out to CMDR Ledpup, the original author of
; the "Dust Buster" mod, and CMDR Uliando who inspired the hard mode. Thanks also
; to Bo3b Johnson for making 3DMigoto open source.
; MOD OPTIONS
; Disable the starfield in normal flight.
; This removes the particles that move past the ship when in normal flight.
[ShaderOverride1]
Hash=06b5574cbb67cb5c
Handling=skip
; Disable the starfield in supercruise.
; This removes the stars that move past the ship in supercruise.
[ShaderOverride2]
Hash=13c7cd6955a2b95e
Handling=skip
; Disable supercruise lines.
; This removes the moving vertical lines on each side of the cockpit.
[ShaderOverride3]
Hash=89fe00881332dc43
Handling=skip
; Remove the haze in spaceports.
; This removes the white haze inside large spaceports.
[ShaderOverride4]
Hash=698a0cdaf669a609
Handling=skip
; Clean your window.
; Enable this mod for a clean cockpit window.
[ShaderOverride5]
Hash=e29d91120fc28c8e
Handling=skip
; Hard mode (for "immeeeershun").
; This is for commanders who want a more challenging game or remove external
; clutter for videos or screenies. The known effects of this mod are:
; (A) All external distance or object markers are removed. You will need to fly
; using the compass, nav panel and eyeballs! Investigating a USS or POI
; on a planet surface will require your attention!
; (B) No supercruise or hypercruise vector guides. You must align your
; ship to enter either cruise mode.
; (C) No targeting cues. You must line your ship up with the object or other
; ship or use the navigation panel to select it. Can still lock and shoot
; etc. but there will not be a targeting pip so aim is a good eye
; or gimballed weapons.
; (D) No night vision. Eyeballs and lights on the darkside!
[ShaderOverride6]
Hash=74a61bc54382d4d9
Handling=skip