I dont get why everyone thinks Ellite is such a grind

This game is a grind, there's no two ways about it. And i'll give you an example of grind that i face to engineer one ship.
So i'm building a combat corevette and i want to engineer it head to toe. Now without going into detail about what i'm modifying, here is the total list of materials i need to hunt down to do it.
NOTE: Based on my previous engineering experience i've found that grinding for 5 rolls per grade is the average amount i need to max it out.

Total – 81 Individual Material Types
Grand Total – 1718 Materials

If you don't think that gathering this many materials isnt a grind, you're kidding yourself.

When they first introduced engineers they just required fish as a substitute for materials in the beta. Even when you could buy the fish from the same station it was far too boring and long winded to get a decent upgrade, rolling and rerolling over and over again until the RNG gods finally smiled upon you and gave you what you wanted. We all made this point in the beta feedback but guess what. Our feedback was ignored because they'd already decided what they wanted to do whether we liked it or not. It's working as intended. It's designed as a time sink and it works very well. Personally I CBA with it.

Having said that I don't think the game itself is a grind. Sure, it has grindy aspects but you don't HAVE to do them. I alway mix it up. Some days I want to go mining, some days I want pew pew and other days I'm content to give a lift to Imperial Slaves on their way to their new masters.

The game is what you make of it. If engineering is important to you then you have to do what it takes. I find I get on perfectly well without it.
 
Last edited:
This game is a grind, there's no two ways about it. And i'll give you an example of grind that i face to engineer one ship.
So i'm building a combat corevette and i want to engineer it head to toe. Now without going into detail about what i'm modifying, here is the total list of materials i need to hunt down to do it.
NOTE: Based on my previous engineering experience i've found that grinding for 5 rolls per grade is the average amount i need to max it out.

05 x Abnormal Compact Emissions Data
05 x Adaptive Encryptors Capture
05 x Anamalous Bulk Scan Data
20 x Antimony
13 x Arsenic
15 x Atypical Disrupted Wake Echoes
05 x Atypical Encryption Archives
20 x Biotech Conductors
16 x Cadmium
05 x Chemical Distillery
10 x Chemical Manipulators
10 x Chemical Processors
05 x Chemical Storage Units
05 x Chromium
05 x Classified Scan Databanks
10 x Classified Scan Fragment
05 x Compact Composites
01 x Compound Shielding
65 x Conductive Ceramics
70 x Conductive Components
20 x Conductive Polymers
05 x Configurable Components
25 x Cracked Industrial Firmware
05 x Datamined Wake Exceptions
05 x Decoded Emission Data
55 x Distorted Shield Cycle Recordings
16 x Eccentric Hyperspace Trajectories
36 x Electrochemical Arrays
13 x Flawed Focus Crystal
101 x Focus Crystals
13 x Galvanising Alloys
20 x Germanium
30 x Grid Resistors
10 x Heat Conduction Wiring
05 x Heat Dispersion Plate
03 x Heat Resistant Ceramics
01 x Heat Vanes
20 x High Density Composites
70 x Hybrid Capacitors
15 x Imperial Shielding
60 x Inconsistent Shield Soak Analysis
35 x Iron
45 x Manganese
30 x Mechanical Components
33 x Mechanical Equipment
70 x Mechanical Scrap
05 x Mercury
05 x Military Grade Alloys
15 x Military Supercapacitors
65 x Modified Consumer Firmware
04 x Modified Embedded Firmware
02 x Molybdenum
61 x Niobium
05 x Open Symmetric Keys
05 x Pharmaceutical Isolators
15 x Phase Alloys
80 x Phosphorus
30 x Polymer Capacitors
04 x Precipitated Alloys
20 x Proprietary Composites
20 x Proto Light Alloys
05 x Proto Radiolic Alloys
20 x Refined Focus Crystals
05 x Ruthenium
20 x Salvaged Alloys
22 x Security Firmware Patch
20 x Selenium
15 x Specialised Legacy Firmware
05 x Strange Wake Solutions
75 x Sulphur
05 x Tagged Encryption Codes
10 x Tellurium
20 x Thermic Alloys
40 x Tin
05 x Unexpected Emission Data
05 x Unidentified Scan Archives
25 x Untypical Shield Scans
05 x Unusual Encrypted Files
33 x Vanadium
05 x Worn Shield Emitters
06 x Zirconium
Total – 81 Individual Material Types
Grand Total – 1718 Materials

If you don't think that gathering this many materials isnt a grind, you're kidding yourself.

Wow. Nice list there. I guess material gathering is the only thing this guy does. You do know you can do more then one thing at a time and you shouldn’t ever focus on just doing one thing. If you log in and this is where your mind is I can see why it’s such a pain for you. It would be like playing Fallout and only ever collecting materials. Not worried about leveling up or learning anything else. It would get extremely annoying if that is all these games were about. Do yourself a favor and look into doing other stuff in Elite. Learn to work in the mats while doing the other stuff. Don’t take this game and narrow it down to any one thing. Too many play styles with a whole lot to do and so many ways to do it.
 
Last edited:
Wow. Nice list there. I guess material gathering is the only thing this guy does. You do know you can do more then one thing at a time and you shouldn’t ever focus on just doing one thing. If you log in and this is where your mind is I can see why it’s such a pain for you. It would be like playing Fallout and only ever collecting materials. Not worried about leveling up or learning anything else. It would get extremely annoying if that is all these games were about. Do yourself a favor and look into doing other stuff in Elite. Learn to work in the mats while doing the other stuff. Don’t take this game and narrow it down to any one thing. Too many play styles with a whole lot to do and so many ways to do it.

Sure, because upgading a gun in FO4 does not take as much literal trash. That would be . Like it is in ED.
 
But in my opinion, it doesn't make sense to start much activities once a time and doing everything a Little bit, but nothing completely. This is for example why i am doing the activities one by another. If i will start gathering materials for the engineers, then in between going to the Guardian structures for the blueprints and then going to the thargoids before ending the others and so on, then i will loose the Focus for the individual activities. So it is better in my opinion, finishing one Thing, before starting an other one.
 
Just a heads-up to avoid frustration. 5 rolls on average are definitely not enough to completely max out a G5 mod. It's more like 7-9 rolls. On the other hand, lower grades won't take nearly as many rolls.

Was just about to post the same thing.

It's all very well assuming a 5-roll average but hunting down, say, 5 DWEs or Antimony is not the same as hunting down, say, 5 iron or sulphur... and you're actually getting stung twice, there, because not only are you having to spend longer hunting for rare mat's but you're going to need more of them to complete the higher grades due to the diminishing returns in effect at higher grades.

It's worth pointing out, for anybody who hasn't already figured it out, that unless you have a reliable source of any mid-tier mat's, you might as well always just look for the G5 mat's in any "group" and then trade-down instead of hunting for lower grade mat's deliberately.

Wow. Nice list there. I guess material gathering is the only thing this guy does. You do know you can do more then one thing at a time and you shouldn’t ever focus on just doing one thing. If you log in and this is where your mind is I can see why it’s such a pain for you. It would be like playing Fallout and only ever collecting materials. Not worried about leveling up or learning anything else. It would get extremely annoying if that is all these games were about. Do yourself a favor and look into doing other stuff in Elite. Learn to work in the mats while doing the other stuff. Don’t take this game and narrow it down to any one thing. Too many play styles with a whole lot to do and so many ways to do it.

Explain how I might, for example, unlock Guardian tech' without focusing on doing it.
 
that's the issue lots of us don't have time maybe an hour here and there around work and family

We have touched on this many times. When I refer to any times here I am referring to in game times. I don’t care how much real life time you have. You can setup and knock down work in the same amount of in game playing time as me. You just can’t expect to know how to do this stuff by yourself. Can’t learn Elite by yourself. You need people around you to help unfold all the pieces so that it all makes sense. I would be no where on either accounts if it wasn’t for all the community’s I am apart of.
 
Was just about to post the same thing.

It's all very well assuming a 5-roll average but hunting down, say, 5 DWEs or Antimony is not the same as hunting down, say, 5 iron or sulphur... and you're actually getting stung twice, there, because not only are you having to spend longer hunting for rare mat's but you're going to need more of them to complete the higher grades due to the diminishing returns in effect at higher grades.

It's worth pointing out, for anybody who hasn't already figured it out, that unless you have a reliable source of any mid-tier mat's, you might as well always just look for the G5 mat's in any "group" and then trade-down instead of hunting for lower grade mat's deliberately.



Explain how I might, for example, unlock Guardian tech' without focusing on doing it.

Youre clearly still missing my point. You are so focused on doing one thing in a game of a million things to do. And guardian tech? Lol that is probably the only thing I’d admit to being a grind. Everything else comes so easily and doesn’t have to be repeative if you’d just take the time to figure it out some.
 
Last edited:
This new version of Elite is not a grind, it's not even all that difficult. Frontier Elite 2 was much more difficult when you started out with an Eagle and only had about 2 tons of cargo space to play with and the profits were very low. In Elite Dangerous you can be out of your starter ship very quickly in comparison to the previous games.

- Money is *not* a grind
- Engineering is a grind
- Reputation is a grind
- Powerplay is a grind

I find engineering the worst due to the several layers of grind there is.

- Unlock access to discover an engineers location and talk to them
- Do tasks so they will even DO anything for you
- Grind materials for every component you want something for.
 
But in my opinion, it doesn't make sense to start much activities once a time and doing everything a Little bit, but nothing completely. This is for example why i am doing the activities one by another. If i will start gathering materials for the engineers, then in between going to the Guardian structures for the blueprints and then going to the thargoids before ending the others and so on, then i will loose the Focus for the individual activities. So it is better in my opinion, finishing one Thing, before starting an other one.


Ok. But pick anything else besides guardian blueprints and you won’t have to stick to one thing. I made 60 million on pc account yesterday while making 170 on my Xbox account. But I picked up a ton of materials in the process. I am so full of mats right now I don’t even know where to start engineering. But all of those mats were collected while completeing another process entirely. Believe it or not there is tons of stuff like that in Elite. The multitasking is unreal...again with a little bit of understanding of the game and the knowledge to do it.
 
Last edited:
Explain how I might, for example, unlock Guardian tech' without focusing on doing it.
Assuming this is meant genuinely, then here is a partial answer.

Don't make getting the Tech your objective.

Try and do the Decrypting the Guardian Logs mission without using a guide. Find and report new sites and explore them as you go. Do the Pylon mini-puzzle at the different sites as you go along.

I would estimate that would get you what you need for 2-3 of the 4 Blueprint unlocks.

Maybe throw in a couple of extra goes at the puzzle to try and work out the optimum route, and that should net you some more Blueprints.
 
Youre clearly still missing my point. You are so focused on doing one thing in a game of a million things to do. And guardian tech? Lol that is probably the only thing I’d admit to being a grind. Everything else comes so easily and doesn’t have to be repeative if you’d just take the time to figure it out some.

I'm not focused on doing anything I'm simply acknowledging the issues faced by anybody who is intending to do a thing.

In the case of SilentFlame's Corvette, for example, it doesn't matter whether he focuses on upgrading the ship or just coasts along in the hope of being able to upgrade it at some point in the far-distant future.
The fact remain that it WILL require a specific amount of effort to complete, regardless of the time-period over which that effort is made.

On the subject of "grind", perhaps you would care to explain how any raw mat's might be collected without "grind"?

Sure, you can pick up manufactured mat's from combat debris and opportunistic USSs but the only viable way to gather raw mat's is to choose a suitable planet, land and spend considerable periods trundling around in an SRV.
You can also spend even longer periods mining to collect raw mat's but that's not going to guarantee you the mat's you actually need and, in itself, is going to require long periods actually, y'know, doing the mining.

You seem to keep on popping up to say "You just need to know how to avoid the grind" but I haven't seen you actually volunteer any specific information on how this might be achieved.
 
Or, like me, forget about getting the big three within three weeks and find a ship you can afford and enjoy (mines a cobra) then just chill and do whatever you feel...

Which is great but it doesn't really apply to the discussion here.

"It's easy to become a millionaire without much effort"
"Really? How?"
"Well, just don't bother trying to become a millionaire"
"Oh, great. Thanks"
 
Assuming this is meant genuinely, then here is a partial answer.

Don't make getting the Tech your objective.

Try and do the Decrypting the Guardian Logs mission without using a guide. Find and report new sites and explore them as you go. Do the Pylon mini-puzzle at the different sites as you go along.

I would estimate that would get you what you need for 2-3 of the 4 Blueprint unlocks.

Maybe throw in a couple of extra goes at the puzzle to try and work out the optimum route, and that should net you some more Blueprints.

See even this guy has found a way to multitask while collecting blueprints. But some still just want stuff handed to them and worse yet want to come here to complain about how hard it is and, worst of all, spend their time complaining to others who took the time to figure this stuff out. It’s very sad but I think I’m starting to see why some of the community thinks it’s just suck a horrible grind. If things come so easily to you in video games and/or in life then what really is the worth of those things. There is no worth if you just got it handed to you.
 
Just sayin SilentFlame is my hero today +1 for pointing out the inaneness of modding ships.

I mentioned before, I recently took it upon myself to G5 70-odd shield-boosters for all my ships.

I created a little spreadsheet to help me figure out exactly how many mat's it'll require but the quantities just got so ridiculous that I decided I'd be better off not knowing. [where is it]
 
See even this guy has found a way to multitask while collecting blueprints. But some still just want stuff handed to them and worse yet want to come here to complain about how hard it is and, worst of all, spend their time complaining to others who took the time to figure this stuff out. It’s very sad but I think I’m starting to see why some of the community thinks it’s just suck a horrible grind. If things come so easily to you in video games and/or in life then what really is the worth of those things. There is no worth if you just got it handed to you.

Your idea or "worth" is putting the cart in front of the horse for the goal oriented player. After a few puzzles and visits to various ruins, all I really care about is getting my hands on the modules as efficiently as possible, whatever it takes to fully outfit my combat ship, and then go engage the part of the game where I actually do assign "worth" which is fighting the Thargoids. I don't place any special significance on obtaining Thargoid related stuff or engineered modules for general play, but rather what I can actually do with them. That's a hypothetical, btw, since after trying a few puzzles and visiting a few ruins I decided that part of the game wasn't worth engaging with.

Not everyone has 7000+ hours to make progress here like you do.
 
Last edited:
See even this guy has found a way to multitask while collecting blueprints. But some still just want stuff handed to them and worse yet want to come here to complain about how hard it is and, worst of all, spend their time complaining to others who took the time to figure this stuff out. It’s very sad but I think I’m starting to see why some of the community thinks it’s just suck a horrible grind. If things come so easily to you in video games and/or in life then what really is the worth of those things. There is no worth if you just got it handed to you.

That's cobblers.

There's nothing difficult about spending 10 hours scanning ships for DWEs or driving around in an SRV to get Antimony.

It's just DULL and people would prefer to spend their time doing more interesting things.

"Well, if you find it dull, don't do it"

Terrific but, as I already said, if you need 100 DWEs for a bunch of mod's, you're going to HAVE to spend that time doing a dull thing regardless of whether you spend one long period doing a dull thing or spend lots of shorter periods doing a dull thing.
 
Back
Top Bottom