I don't know what to do anymore...

That sucks man. Not much else to say. This is a great game but it can get you down to lose lots of effort. I'll never forget that NPC type 9 that wedged my exploration anaconda in the mail slot, losing all that data. I now carry a malice towards type 9s, and feel joy when I farm chemical manipulators....
 
Wow - that absolutely sucks Commander. Pretty much broke my heart reading that!

Probably won't be much that's going to take away that sting - at least not for a while. All I can say is don't give up. I've been fortunate enough to not have had anything quite so devastating happen to me. I've come close - limped back from a 3 month voyage into the black after face-planting a star - I thought I'd throttled down to zero during a hyperspace jump, only to come back from the head to find my ship about to melt. Was sick to my stomach and I didn't even lose the ship (8% hull remaining with about 25K LY to go!).

Anyway, my commiserations once again Commander. I sincerely hope you are able to pick yourself up and get back on that proverbial horse once again, so to speak.

If, however, you feel like doing something different and bumming about in a wing, just for funzies - lemme know. I'll fly with you :)

Fly Safe Commander! o7
 
I just can't believe this, I am so hurt by the way this game works. Hours or time for nothing

It's not wasted time if you learn from it. Every explorer has been there, most of us get back on the horse and do it again but more skillfully.

With passenger missions like that, learn how to sneak into stations and use silent running to avoid scans. When flying an explorer ship, learn how to avoid interdictions and high wake from an attack, and always fly with shields.
 
Today I joined the forum, hoping to make some future contribution to the community and build myself as a player..
Today I was most upbeat as I had almost finished a passenger mission to Colonia. Now, I had the idea to take a few passengers out there, so I loaded my asp explorer with 3 cabins and 3 missions to Colonia. Should net me about 50 to 60 mil after it's all said and done. I know, not much, but I'm a noob and I wanted to explore the unknown. So I head out about 2 weeks ago and start heading toward Colonia. It was my first trip out there so I had forgotten to bring AMU to fix my shift drive when It was damaged from so many neutron jets. I made it about 1/3 the way before my fsd started acting up and a was forced to stop using neutrons. I managed to make it to Colonia, but on my way to repair my ship I was scanned and two of my passengers left, failing 2 of 3 missions had picked up. Frustrated but still determined I pressed onward and started to head back toward sol, where I picked the passenger missions up. I figured, oh well, happens and thought I could make up the lost cash in data from scanned planets and such as I headed home. I spent a good 48hrs of game play scanning planets and stars and all sort of stuff as I made my way from Colonia to sol...and when I just get back to sol and just about to land I get interdicted and blown up. All that time and energy spent data farming and going way out to Colonia with passengers was equal to nothing as soon as I got back to sol. I'm a man and I can take a punch or two, but what this game just did to me made me feel like everything I had spent hours working towards meant nothing. It broke my heart. This isn't this first time this has happened to me but it sure as hell was the most painful. I am completely torn.

https://discord.me/antal

Sorted

You'll like em
 
Today I joined the forum, hoping to make some future contribution to the community and build myself as a player..

It's stories of these experiences that really build the community. Sometimes during our adventures, we get great success. Sometimes we get lucky, or make a great discovery. And sometimes we have to experience losing, in an epic way, like Rocky.

All the folks who have forgotten how loss feels are impoverished. How we can adjust to it is the real measure of a pilot.

You didn't do anything wrong, and though it feels soul crushing, consider how amazingly good the story is. Imagine if we were really the pilot in that ship, recovering at a starbase today. It could be a movie. So I'll take the liberty of finding some movie lines for the situation:

The world ain't all sunshine and rainbows. It's a very mean and nasty place and I don't care how tough you are it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard ya hit. It's about how hard you can get it and keep moving forward.
 
I took a passenger mission one time. I got out of the slot, was scanned and my mission failed. That was the shortest mission I ever had. I laughed out loud about it! Now I make sure not to take anyone that will bail if they get scanned. I get scanned everywhere, so it's not worth my time having to worry about it.
 
Most important thing is to learn as many lessons as possible from the experience.

A variety of cliches come to mind, regarding putting all your eggs in one basket, hoping for the best while planning for the worst, biting off more than you can chew, looking before leaping, discretion being the better part of valour and also something to do with birds and flocking.
Well, maybe not the last one.

But, yeah....

There's a whole heap of stuff the OP should be able to learn from this.

Personally it seems like the main issue was going for the "big score" in the first place.
I know newbies don't want to hear it but the time you spend in a smallish ship, doing smallish missions, is THE most fun you have playing ED.
Further on it either gets too expensive, too grindy or too easy.

In the mean time, if you want to score some quick credits to make up for what you lost with the exploration data, give this a try:- http://edtools.ddns.net/expl.php

But, really; Equip an AspX as a half-decent multirole and ferry some cargo around, collect some salvage, deliver some data.
Spend a few days doing some missions that only take 15 minutes.
In the grand scheme of things, you'll make more from doing smallish things that you will from a "big score" that takes a long time.
Base yourself in one place, take the time to improve your rank with the local factions and you'll get better and better missions.
 
Sorry to hear about the bad luck. Some skills to work on could be learning to avoid being scanned in most situations. There are ways to approach and dock with a station or base while avoiding patrol craft scans. Also, be aware not to get scanned if you get interdicted by a pirate and local authorities intervene where they often scan at some time in the instance. (you can also turn off "report crimes" if you can risk it ) You can improve making escapes into hi/lo wake with use of heatsinks, chaff, evasive manuevers, etc., and of course practice the interdiction mini-game. Better luck on the next long trips.
 
Last edited:
OP, that truly sucks. You have my sympathy.

Personally, I relish the return to the bubble after a long exploration. Nothing adds spice to this game like some real risk. If you keep at it, you WILL get better.

On my first exploration trip of any significant length, I went on the Distant Worlds Expedition all the way to Beagle Point and back, in my newly purchased AspX. I made it to BP, with only 27% hull remaining (due to a few scooping mishaps). I seriously considered suiciding back to the bubble, since I wasn't sure I could make it, but I did, with only 6% hull remaining. I wisely sold my exploration data at the first outpost I could reach. I carefully planned my return for a week, as I approached the bubble.

DOtiD3B.jpg
When you have that much to risk, you need to be extra careful. It wouldn't hurt to practice evading interdiction in a cheap ship.

I hope you do return to the game, but you might want to take a break for a while, to let your angst die down. Good Luck! o7
 
So basically you are a nub that didn't do any research, tried to take on a TWENTY-TWO THOUSAND light year trip in a freewinder, without any way to repair yourself while doing 800 some odd jumps trying to use neutron stars to get there when each star can take at least 1% off of your FSD, Failed two missions, and whent FORTY-FOUR THOUSAND LIGHT YEARS without stopping once to grab an amu, or sell your data? and now you are whining that the game is "unfair" because you barely took any effort to figure out that MAYBE going fifty thousand some odd light years in a freewinder and not selling your data along the way is a bad idea? not even once? and now you are burned out and all uppity because the game didn't compensate for your woeful incompetence?

I feel sorry for you, not because you lost everything, but because you somehow managed to derp up that hard.
 
Today I joined the forum, hoping to make some future contribution to the community and build myself as a player..
Today I was most upbeat as I had almost finished a passenger mission to Colonia. Now, I had the idea to take a few passengers out there, so I loaded my asp explorer with 3 cabins and 3 missions to Colonia. Should net me about 50 to 60 mil after it's all said and done. I know, not much, but I'm a noob and I wanted to explore the unknown. So I head out about 2 weeks ago and start heading toward Colonia. It was my first trip out there so I had forgotten to bring AMU to fix my shift drive when It was damaged from so many neutron jets. I made it about 1/3 the way before my fsd started acting up and a was forced to stop using neutrons. I managed to make it to Colonia, but on my way to repair my ship I was scanned and two of my passengers left, failing 2 of 3 missions had picked up. Frustrated but still determined I pressed onward and started to head back toward sol, where I picked the passenger missions up. I figured, oh well, happens and thought I could make up the lost cash in data from scanned planets and such as I headed home. I spent a good 48hrs of game play scanning planets and stars and all sort of stuff as I made my way from Colonia to sol...and when I just get back to sol and just about to land I get interdicted and blown up. All that time and energy spent data farming and going way out to Colonia with passengers was equal to nothing as soon as I got back to sol. I'm a man and I can take a punch or two, but what this game just did to me made me feel like everything I had spent hours working towards meant nothing. It broke my heart. This isn't this first time this has happened to me but it sure as hell was the most painful. I am completely torn.

Sorry for your loss, but how do you loose in an interdiction against NPC? I have never done that. Its as simple as it gets to win that event against NPC!
 
So sorry to hear about your experience, ED can be a real bummer at times.

You really must put it behind you & learn from that trip, how you can avoid such a devastating repeat in the future.

Personally, I have never & never will take passenger missions, no matter how much is offered. From what Iv read in posts, these missions & their passengers are too fickle for my liking. I'd rather go out & explore an area without the hassle of taking these numpties with me.

NS jumping without a AMFU is risky, as you ALWAYS take 1% damage to your FSD with each jump & it starts to malfunction when the module drops into the 70%'s.

Finally, protecting your data. In my experience as an explorer & Iv been to Beagle Point twice & to Jaques Station around 18 times now, I have always planned ahead to protect my data.

Before I started out on small trips, when the game first came out, I set myself up with a new home. That was Caucuma & it's right on the edge of the western side of the civilised bubble.
When Iv been out exploring I always return back there to my base station to offload any really valuable data, before moving through bubble space.
Better still I spread my data to the surrounding systems becoming Allied with all factions in systems surrounding Caucuma.
This in itself gives me some protection, as I don't have any enemies, so reducing the chance of being 'dicted.

I also don't do pewpew in the game, so I don't side with anyone or do PP & never have any bounties on my head. I make sure that my cargo bays are empty before hitting the bubble & Iv found that I can travel the bubble via a 0 population route without ever coming across a NPC pilot.

Finally, yes, learn to avade the interdiction or at least how to do the 'Brave Sir Robin' if you lose the minigame.

Go out again on a smaller trip to gather data & set up a 'base camp', you'll soon put this behind you. Annoying as it can be at times, ED is just a game!
 
As many here already said: Elite can be pretty mean concerning consequences, but actually that's also awesome about it because not many games nowadays are like that. I'm sorry for your strain of bad luck, but what's most important about Elite in my opinion, is, that most of the things which lead to disaster can be avoided by knowledge and skill. "Skill" not like in that "git gud" nonsense, but in a way of getting used to fly and tackle unusual situations.
In your case that's taking the repair unit with you, know how to avoid scans, have a routine of getting away when interdicted.
For the last two there are solutions that never failed me so far, which is:

Avoid scanning: experienced smugglers might have more to offer on this, but I keep my finger on the "silent run" button and as soon as the "Scan detected" message comes in, I push it, throttle up and pop a heatsink. Always saved me from being scanned BUT you actually can be scanned nontheless on a very short range. So it's not a 100% thing, but a pretty sure thing even if the "being scanned" message already is on the HUD.

Get away in case of interdiction: winning the interdiction game is, of course, the best way of getting away, but if this isn't likely it's best to throttle to zero, which means you submit to interdiction. The difference is: if you are pulled out, the FSD cooldown takes much, much longer than on submitting. You are up and running in no time if you submit.
Once submitted, all pips on Engines and boost like hell. If you are being hit, all pips on sys for harder shields and boost. As soon as the FSD is up again charge it up. Another failsafe right here: Sometimes the FSD charges very slowly due to restrictive mass. That happens when you are being interdicted by bigger ships, but it ONLY happens when charging to supercruise. If you hyperjump to another system, it doesn't and charges as usual. If you have always another system locked, you can also be prepared to get away faster. There is also a "resume route" button mappable in the controls which sets you back to the selected system should you have changed target within the system.
If another player interdicts you, rules are very different I fear. Always highwake, and there might be other strategies, but since my exploration ship lasts about 3 seconds under player attack, I can only say: turn around, boost into the other players direction while doing some dodge maneuvers and pray.

Many things in Elite that might lead to disaster lose their teeth if you know how to counter them. It's part of the simulation that is in Elite and of the learning curve. Can be frustrating, but it's even more rewarding once you tackled these obstacles. Hope you'll find your way back into the cockpit. Fly safe. o7
 
Last edited:
So basically you are a nub that didn't do any research, tried to take on a TWENTY-TWO THOUSAND light year trip in a freewinder, without any way to repair yourself while doing 800 some odd jumps trying to use neutron stars to get there when each star can take at least 1% off of your FSD, Failed two missions, and whent FORTY-FOUR THOUSAND LIGHT YEARS without stopping once to grab an amu, or sell your data? and now you are whining that the game is "unfair" because you barely took any effort to figure out that MAYBE going fifty thousand some odd light years in a freewinder and not selling your data along the way is a bad idea? not even once? and now you are burned out and all uppity because the game didn't compensate for your woeful incompetence?

I feel sorry for you, not because you lost everything, but because you somehow managed to derp up that hard.

My, aren't you a sight for sore eyes?
The priest forgot he was a clerk.
 
I just don't bother doing anything like that anymore. The mission boards alone are so low paying for time vs effort vs risk, the only thing ED is good for nowadays is flying about and taking in the sights. It's just not worth putting so much time into something for the chance of zero return. When time is all we humans have, rewards in this game should be much, much higher for using it up.
 
Back
Top Bottom