I'm honestly serious here. Visual fidelity of the current VR devices aside. This is it. I wont be able to go back. Even with a beautiful wide screen monitor (That I never thought I would own either) Even with a device that allows my eyes to be tracked, or my heads movement to be transposed onto the screen for menu manipulation. Or the wonderful Voice Attack program!
Playing Elite on the rift has been like a nuke to the rest of my gaming library. It has shown me that I can actually get into a game, for more than a fleeting moment. That being the main reason I hadn't played games as much as before. Life is tough on the previously hardcore gamer. And having a family has made getting into games nae impossible. Until I put on that headset. Now hours breeze by, filled with fun and immersing experiences.
After I got the Rift, I went for the one game I knew I would put hundreds of hours into. Elite Dangerous. I was so impressed with how it felt. A perfect fit for VR. Everything is beautiful. Ships are fun to fly around. Choosing a direction and hitting full throttle only to have to pull out and fend ones self off is an excellent diversion. The ability to hit one button to jump into to FTL or speed boost. Depending on what location is actively selected, is brilliant. Space battles with NPCs or player are equally dangerous... and lucrative. Space is big. Very big. And I could do this for a long long while. And the ship customization, with the ability to fill any role you could want? *Drool* This is a game I have dreamed about for years. When my parents first let me watch star wars. And the space sim was a giant in the industry. Props to the Devs! Seriously. Good Sim. Rough in some places, but good. There is so much I want to explore here!
Unfortunately. I've run into a snag. I play with the Oculus Touch control scheme. It took three days to learn. [yesnod] I don't get much free time. For the most part, everything seems to work alright. Until you hit one crucial menu in the game. The Galaxy map. I noticed a post a little earlier noting the same thing.
A user posted a finagling fix. (And thanks to SteeleDK for that! I was going to quit. Really! You saved this game for me. Thank you so much.)***
WTH is going on here? Could we please get this fixed? With the current default controls. We get to move around the map just fine. But lack any menu controls. Cant create a series of way points. Cant access anything else in the menu. Until I found this forum with a fix. I actually stopped playing due to the frustration of not being able to go anywhere fast.
I mean it. I like this game. I love space. I love sims. Yes I want a HOTAS but Im not there yet. Please, please, for the love of galactic travel. Fix the controls for the Oculus Galactic map.
Thanks for reading the rant. Peace and love!
***I also want to thank the persons responsible for making the control scheme robust enough to accept contextual controls. And roast the people who didn't give enough to test the controls for the rift.
Playing Elite on the rift has been like a nuke to the rest of my gaming library. It has shown me that I can actually get into a game, for more than a fleeting moment. That being the main reason I hadn't played games as much as before. Life is tough on the previously hardcore gamer. And having a family has made getting into games nae impossible. Until I put on that headset. Now hours breeze by, filled with fun and immersing experiences.
After I got the Rift, I went for the one game I knew I would put hundreds of hours into. Elite Dangerous. I was so impressed with how it felt. A perfect fit for VR. Everything is beautiful. Ships are fun to fly around. Choosing a direction and hitting full throttle only to have to pull out and fend ones self off is an excellent diversion. The ability to hit one button to jump into to FTL or speed boost. Depending on what location is actively selected, is brilliant. Space battles with NPCs or player are equally dangerous... and lucrative. Space is big. Very big. And I could do this for a long long while. And the ship customization, with the ability to fill any role you could want? *Drool* This is a game I have dreamed about for years. When my parents first let me watch star wars. And the space sim was a giant in the industry. Props to the Devs! Seriously. Good Sim. Rough in some places, but good. There is so much I want to explore here!
Unfortunately. I've run into a snag. I play with the Oculus Touch control scheme. It took three days to learn. [yesnod] I don't get much free time. For the most part, everything seems to work alright. Until you hit one crucial menu in the game. The Galaxy map. I noticed a post a little earlier noting the same thing.
A user posted a finagling fix. (And thanks to SteeleDK for that! I was going to quit. Really! You saved this game for me. Thank you so much.)***
WTH is going on here? Could we please get this fixed? With the current default controls. We get to move around the map just fine. But lack any menu controls. Cant create a series of way points. Cant access anything else in the menu. Until I found this forum with a fix. I actually stopped playing due to the frustration of not being able to go anywhere fast.
I mean it. I like this game. I love space. I love sims. Yes I want a HOTAS but Im not there yet. Please, please, for the love of galactic travel. Fix the controls for the Oculus Galactic map.
Thanks for reading the rant. Peace and love!
***I also want to thank the persons responsible for making the control scheme robust enough to accept contextual controls. And roast the people who didn't give enough to test the controls for the rift.
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