Next one will be tactical white, for which ship, I don't know yet.
I hear tactical ice looks amazing on anything saud kruger or imperial, good choice.
Next one will be tactical white, for which ship, I don't know yet.
Am thinking Graphite for the Vette or Conda insteadI hear tactical ice looks amazing on anything saud kruger or imperial, good choice.
well, technically arx doesn't affect gameplay at all.
Am thinking Graphite for the Vette or Conda instead
Nah, I'll probably use it on the Viper Mk4 again. It's my Core Miner right now, so much more fun than with a bigger ship, and because its hold is full after two Cores, I won't get bored with the activity either.
Edit: Hope I didn't hit a nerve with that comment Kenneth! Sorry![]()
Nope, it doesn't, but if you read these forums, you'd swear it was a majpr gameplay mechanic.
I've not changed how much I play or my playstyle at all, but I also don't feel any need to ensure I cap out every week and I sure don't feel cheated if I don't - like some people claim to.
yes indeed, that's what actually changed: there's now 'free' stuff to grind. twisted how our minds are wired ...
I knew it.. Someone was going to make me point out the problem with ARX is with the players, not the game...
For me it predates ARX. I would say shortly after they started adding the bigger copy/paste unbalanced goids that require synthesis and SLFs to stand a chance. The deep core mining brought me back for a bit...it IS cool, but nothing has been added to the game in a while that has managed to engage me in a long term. Just seems like FDev is determined to take this game in a direction I’m not going to follow.