Is Elite ambitious enough? CR believes we are not even close

Aye, he's talking money. And yes, he is better at marketing possibly. Or perhaps it is more the typical American vs the typical English attitude. :D

But mainly, Elite barely made it over the pond, while Wing Commander etc is well known over there. I am certain our American friends on here can attest to that. :)

I think once E:D is finished and, if not before, when the first expansion comes then they may take more notice and sells may rise considerably. Perhaps SC is selling most of what it will sell already, while Elite: Dangerous may sell far more down the road. Who knows?

However, in scope, SC does not even come near E:D, so the vision is definitely on FD's side. I think SC might be a grand game in itself, but it is a different approach to the space flight genre. I wish them both the best. :cool:

Something happened just last night when I let my dog out; bear with me, I live in Fort Collins , Colorado. Across the street from where I live, four students living in their rented home were talking rather loudly on their porch. They were talking astronomy and space in general. One of them mentioned this amazing game simulating the Milkyway.

Yes he mentioned E:D!; and he continued talking to the obvious interest of his friends. It was 2:30 am and they didn't talk much longer and went inside. But I found it astonishing remembering the little curosity garnered here in the US in 1984 over 'Elite'; compared to people living so near me being aware of the game, and their obvious interest in the game this time around.

I think were going to be truly amazed by the response when this game is released.:)
 

Praevarus

P
The no yaw decision / turrets in space had literally cut the player base in half.

When did "literally" start meaning something other than literally? There are currently about 53,000 backers. Are you saying that you found 53,000 people that didn't pledge because of the yaw nerf or that 26,500 backers will never play again?
 
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I went premium beta because I loved Elite II and played it all the time as a kid. Honestly I don't know anything about SC or care. I bought this because it was Elite and I know that I love it. He can say whatever he wants about any other space game out there. Let me go explore and trade and maybe get attacked by the police outside of a station.

This exactly .. I don't know much about SC and didn't back it therefore. I''ve just had a read through, and seems you have to play a shooter (Military Service) until reaching a certain level of competence. That turns me off right away to be honest, not least because there's a certain Hitler youth feel to the idea, and also because it's an Earth-centric federation, not a 1:1 universe, and besides, I don't like being told what to do!

I think the quote in the OP is about level of funding, and I've looked up the stretch goals page ..
$3,750,000 for "SC to feature an additional flyable ship, the Aegis Dynamics Retaliator" seems like an awful lot of money .. ED's entire kickstarter budget near enough?

So I prefer more bang for my buck, don't approve of the desensitizing para-militarisation of youth, and besides, ED has a Galactic Map simulation with potential for comparison with actual exo-planets. While it's a game, we all know it's a game, and it's only a game, in my view Elite always managed to go one step beyond that quite limiting definition.
 

Praevarus

P
I''ve just had a read through, and seems you have to play a shooter (Military Service) until reaching a certain level of competence.

Playing Squadron 42 is not a necessity. You'll be able to go right to Star Citizen. Cloud Imperium Games is not going to try to force anyone to be competent. :p

That turns me off right away to be honest, not least because there's a certain Hitler youth feel to the idea..."

I'm not sure how to feel when someone proves Godwin's Law.
 
Everyone should read the article and paragraph in question, CR didn't say what people here are saying.

"I think that's why so many people have backed Star Citizen, because it is the ambition of the vision, right? You know, Elite Dangerous looks great, right, and they're out there, but they're not even close to the level [of vision] that we are, partly because we've put this vision out there, and everyone says "That [vision] is crazy, but you know, I would love to see it happen." And I think people are signing up for that."

Initially I felt it was a money statement because there's always a lot of money/number bragging in his articles, now I think it's simply a "We're promising a bigger, better game and people are buying into that" statement.
Whatever... talk is cheap.
 
Something happened just last night when I let my dog out; bear with me, I live in Fort Collins , Colorado. Across the street from where I live, four students living in their rented home were talking rather loudly on their porch. They were talking astronomy and space in general. One of them mentioned this amazing game simulating the Milkyway.

Yes he mentioned E:D!; and he continued talking to the obvious interest of his friends. It was 2:30 am and they didn't talk much longer and went inside. But I found it astonishing remembering the little curosity garnered here in the US in 1984 over 'Elite'; compared to people living so near me being aware of the game, and their obvious interest in the game this time around.

I think were going to be truly amazed by the response when this game is released.:)

This story is the best thing in this thread +1
 
Playing Squadron 42 is not a necessity. You'll be able to go right to Star Citizen. Cloud Imperium Games is not going to try to force anyone to be competent. :p.

I stand corrected.

I'm not sure how to feel when someone proves Godwin's Law.

I live in fear of remote drones driven by teens who "think" they're playing call of duty but actually, by the power of mis-addressing in the internet, are aiming at me! And cheering! :D
 
I tell you one thing I've learnt through all this is how powerful marketing can be. It will be interesting to see how things work out in the end - anyhow I'm off to continue machinating on how to take over the galaxy :D:p

What makes you think SC has kiddies? Like in every video game ever, one side claims the other one attracts kids. Alliance/Horde is full of kids. The TR / NC / VS are full of kids. Now this.

If anything both games are full of 30+ year old kids who are only willing to look at their game and their game alone.

What makes these forums actually worse, is because ED is financially a smaller project and receives far less press / general public interest - these forums developed a really unhealthy inferiority complex. At every turn you have people passively bashing SC. Little stabs here and there. It's disguising.

OP took the quote out of context and half the people here blew up with rage.

SC is better at raising founds. It's a bigger studio(s). It promises more features. There is no need to beat our chests here. No you don't need to prove to anyone that your $150 will deliver a better product than someone's $25 or $250 pledge in SC.

Let it go. Enjoy both games if you can.
 
I stand corrected.



I live in fear of remote drones driven by teens who "think" they're playing call of duty but actually, by the power of mis-addressing in the internet, are aiming at me! And cheering! :D

If you follow the SC lore - the whole store line (United Earth Empire) is basically set at the decline of Roman empire.

It's a mix of cold war / barbarian tribes / corrupt senate - really fascinating stuff. There are a lot of lore reports / stores to read about. You might like it once you get deeper into it.

As someone mentioned you don't need to play SQ42, but if you do (join the military) you get automatic citizenship roman empire style.
 
Anyone who believe that SC has a bigger game scope than ED is either
Ignorant about what ED is about or
Fanboy of SC or
a troll.

Regarding scope they are both huge, different and that is good, both with huge game plans.

SC need to show that they actually an deliver more than ships and ED need to get the word out a bit more. Because the way SC is build it will not in the near future be a fully simulated universe, what they got is a very detailed ship concept with a sophisticated damage state model. When we get to see the FPS model we will know more because that will show in what direction the game will turn.

The Comment from CR was not needed and actually It's the second time I hear him talk from a high horse regarding ED, doesn't suit him and he is losing ground every time he does that.
 
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Anyone who believe that SC has a bigger game scope than ED is either
Ignorant about what ED is about or
Fanboy of SC or
a troll.

Regarding scope they are both huge, different and that is good, both with huge game plans.

SC need to show that they actually an deliver more than ships and ED need to get the word out a bit more. Because the way SC is build it will not in the near future be a fully simulated universe, what they got is a very detailed ship concept with a sophisticated damage state model. When we get to see the FPS model we will know more because that will show in what direction the game will turn.

The Comment from CR was not needed and actually It's the second time I hear him talk from a high horse regarding ED, doesn't suit him and he is losing ground ever time he dose that.

That quote was taking out of context. He was talking about who got more funding. This community is so sour it's sickening.

Half the people here say SC has a scope so huge they will never deliver because it's impossible to deliver, the other half says ED has bigger scope. Which one is it then?
 

Viajero

Volunteer Moderator
While this is just one more article on SC, I cant find anything in it really new or breaking ground. A better journalist would have probably poked in a few more controversial and interesting areas of the SC development I reckon.

Be that as it may there are a couple things worth mentionnig wrt the ED references:

1 - The journalist wording is a bit misleading as it may suggest to uninformed readers that ED only has those 5 MM USD in kickstarter as funding for the game. Nothing more far from reality.

AFAIK the kickstater was initiated in Nov 2012 right after Kickstarter(tm) was actually approved by local regulators to open for use in the UK. That kickstarter´s objective was primarily a proof of concept both for FD and private investors also interested in participating in the project. Following the KS success, FD also launched an IPO in 2013 which attracted around 6.7 MM GBP (11.5 MM USD) and a revolving credit facility from banks for around 3 MM GBP (5 MM USD) for a total of around 17 MM USD in addition to kickstarter funds. To that we need to add all new pledges made between the end of the KS and the IPO and today...

Now, not all of the IPO and credit funds will go to develop Elite as FD has also other projects ongoing but it would not be a too wrong guess to asume that a majority of them will.

If we add to that the fact that FD already had a solid infrastructure, a proprietary game engine that can be adapted for ED and a team in place, it may not be too far out to guesstimate that teh equivalent for a comparison to SC can easily be in the 20-25 MM USD range (including infrastructure and staff).

Now from 5 to 20-25 MM USD goes a big stretch and the journalist simply and probably didnt know or couldnt care to check.

Now, with 20-25 MM USD plus anything coming from new pledges and after launch I d imagine FD can perfectly already rival in vision to SC. Funds in both cases are more than enough to get to any kind of "ambitious vision".

At those levels of funding for independent and relatively low overhead teams, the success in fulfilling an ambitious vision will come down really to project management, execution, profit margins / returns on investment and follow through.

2 - The article wording is also misleading as it suggests to uninformed readers that David Braben was only inspired and simply a follower of Chris Roberts in doing the kickstarter. Also wrong. One of the main reasons for the delay in the kickstarter was simply due to its availability in the UK, it opened up in Oct 2012

https://www.kickstarter.com/blog/kickstarter-in-the-uk

and there are other sources on record completely independent from SC where DB and FD already showing considered KS at that time (min 4:04):

https://www.youtube.com/watch?v=aJBwlxHLfLc&feature=player_detailpage#t=244

(thanks to Totallity over at reddit)

3 - Last but not least it is interesting to note that Chris Roberts decides to bring up Elite in his answer to the "vision" question without the Journalist mentioning it. This suggests Chris Roberts is actually worried about the competition and feels the need to inject some level of explicit differentiation (weather justified and fair or not) when talking about his product...

Although I think competition will be good for both games (I am a happy backer of both), it worries me somewhat that CR feels he needs to do this, shows a bit of a lack of confidence in his own product.
 
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That quote was taking out of context. He was talking about who got more funding. This community is so sour it's sickening.

Half the people here say SC has a scope so huge they will never deliver because it's impossible to deliver, the other half says ED has bigger scope. Which one is it then?

No one has a BIGGER scope you can't compare, so lets stop that. They are both huge and will both, in their own way be great space games. I backed both so I actually give my money to both games.

With all that money SC got, CIG better make a superb game, everything else would be ridicules.

Long ago I learn in the army, if you're going to talk in the radio, THINK, PRESS THE BUTTON AND SPEAK, you can apply that in any situation you like :)

Cheers.
 
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