Newcomer / Intro My Return to ED ......

Quote from above:
" ..... leveled her .... " and " ......You'll level her up ..... "
What does "level" mean in these context ?
Thanks.
Most engineering has 5 grades - in the case of FSD engineering the only engineering most people with do is "Increased Range" and there are 5 grades it can be done up to. The materials required get more difficult top obtain for the higher grades. Raw materials being things like, Sulphur, Arsenic, Chemical Processors and various encoded data materials. Each grade can take several attempts to complete using materials each time.
When you first start to do business with an engineer, you can access grade 1 engineering improvements. Completing a grade 1 improvement is usually enough to qualify you to do a grade 2 improvement - this is what people mean by levelling up.
At the risk of labouring the point, Engineered FSD V1 is what anybody looking to improve the jump range of a DBX/ASPX/Phantom and several other ships that take a size 5 FSD should aim for because it's easier to get and better.
Felicity can also do grade 1 engineering improvements to power plants - which is enough for exploration ships. If you wanted to do grade 2 or higher, you would need to qualify for the services of another engineer. Once you have qualified to do business with them, you gain access to their grade 1 services.... but your power plant is ready for grade 2 which you don't have access to yet. You either remove the existing grade 1 improvement and get the new engineer to do it again, find something else to put a grade 1 improvement on, or find another way to "level" them up, which could be selling them some exploration data, selling them some mined minerals or whatever - every engineer is different.
 
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Just a word on my Hauler, Manita 2.
She sees more responsive, in fact when targeting a hyperspace jump, a little too so. I'll need to get an Engineer to adjust it.
She's passed a target before I get any time to slow her down! It's ok though. I quickly double back, but it's a bit embarrassing when seeking permission to land. 🤭
Fuel capacity seems so much more than with Manita, which is reassuring.
There'll be lots more I'm sure, and consequently, I'm in no rush to upgrade to a ....... DBX is it ? 🤔

One question:
Is there any chance I can view her while in space, out of the hanger, actually in flight, external of the cockpit ?
Thanks
You cannot adjust the supercruise handling of a ship with engineering. You can make a ship faster and more responsive which is essential for any combat ship by engineering thrusters. Professor Palin does that work, and he requires you to have travelled at least 5,000ly away from your starting location before you get an invitation from him. He also requires some other (ethical) things brought to him, but that's not important now. Just keep in mind if you travel out 4,500ly at some point it might be worth going another 500ly plus before you turn around and come back to the bubble to tick that one off the list. Thruster engineering is not essential for an exploration ship anyway.

The overshooting a planet you are heading for and doubling back - it happens to everyone in every ship and it is given a name - the "loop of shame" :ROFLMAO:
When supercruising to a target, ensure the throttle is in the blue zone 75% before you are 7 to 8 seconds out from your destination or be using supercruise assist. A while back we talked about binding a key to the 75% (middle of the blue zone throttle setting) to help with this.

Is there any chance I can view her while in space, out of the hanger, actually in flight, external of the cockpit ?
Codger's video covers it (y)
I like to collect pictures as I'm exploring, because I might lose exploration data if my ship is destroyed before I sell it, but I'll never lose the pictures.
 
I will only play ED in a manner I try and live my life in reality.

On a lesser issue, quoting for above:
"But you should of course do anything and everything you find fun in between taking steps on any engineering projects you choose to do."
Does this mean when working with or for FF, life is not fun ? :(
ED likes to challenge your morality. Those data courier missions - what's in the data, exactly?
Now my combat rank is higher, I sometimes get follow up missions from a data courier mission - go and assassinate these 6 civilians (that your data courier mission identified). Quain does not assassinate civilians.
Quain might trade 1 ton of narcotics in 5 different black markets to qualify to use an engineer called The Dweller.
It's only a game and I'm playing a character in it. It's not me ;)

ED is a brilliant game, but it has some problems. One of the problems is, acquiring the materials needed for engineering projects on your ship can sometimes get repetitive and lose their entertainment value. There are ways of reducing / easing the process. One of the ways to ease the process, is do the thing required to gather a certain material a little and regularly rather than all in one go. FF is not unique in this regard. If you want a ship with close to the best jump range, there will be some tasks to do that are a touch repetitive and will seem odd from a game play perspective, but not immoral. It's a work around because FDev have not built in a better way to get the material in the game and its not a priority for them to address this. Something to come back to when you're ready, and we'll find out if you want to do it. I find getting the materials for the Engineered FSD V1 easier than any other way of boosting jump range, and the mission to get the Guardian FSD parts is fun the first time you do it - I've done it once. You need to be reasonably proficient in an SRV before tackling this one, as well as taking a DBX with point defence utility on the mission.
 
Even after you have gained access to an engineer, you are going to need a lot of raw materials which are gained by mining and surface mining with an srv.
But because you have stated before that mining and driving an srv are not what you wish to do, then you may as well forget about engineers.

If all you want to do is explore then you can do that right now. Any ship can be used to explore. Once you leave the bubble you will not encounter any npc ships either.

So why not just plot a course for a system out of the bubble and go and see what's out there.
You have a fuel scoop now, so just remember to refuel when you need to.

Edit.... the only other thing that is good for exploring is an AFMU so that you can do repairs to your equipment as and when needed.
It won't repair your hull though, so you still need to be careful.
Saying that though, even the AFMU still needs raw materials to work so careful fuel scooping and planetary landings are advised to minimise damage.
 
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Even after you have gained access to an engineer, you are going to need a lot of raw materials which are gained by mining and surface mining with an srv.
But because you have stated before that mining and driving an srv are not what you wish to do, then you may as well forget about engineers.

If all you want to do is explore then you can do that right now. Any ship can be used to explore. Once you leave the bubble you will not encounter any npc ships either.

So why not just plot a course for a system out of the bubble and go and see what's out there.
You have a fuel scoop now, so just remember to refuel when you need to.

Edit.... the only other thing that is good for exploring is an AFMU so that you can do repairs to your equipment as and when needed.
It won't repair your hull though, so you still need to be careful.
Saying that though, even the AFMU still needs raw materials to work so careful fuel scooping and planetary landings are advised to minimise damage.
An SRV and AFMU are pretty central to an exploration activity, and 3A AFMU has enough ammo to go bubble to Sagittarius A* and on the Colonia without restocking. And there are places to restock on the way anyway. I cannot fit SRV + AFMU and other essentials into a Hauler, but a DBX is just fine. So an unengineered DBX appears to be the minimum viable long distance exploration ship. The Hauler without AFMU is manageable for within a few thousand light years of the bubble though.
 
Looking at Wombat's Inara, he can take out the cargo rack from the 3 slot, because he don't need it for courier work anyway, and put an AFMU in there instead. He is then pretty much ready to go.

I agree with you that an srv, etc... is also good for exploring like I said, but if Wombat really just wants to fly to visit other systems without the need for combat, srving, mining, etc... then he is good to go.

Maybe he needs to go exploring with the minimum of equipment so that he makes mistakes and learns from them.
He will eventually learn that srv driving, mining, and some unethical things are required to advance forward.

I have an srv fitted to my python and I am out exploring now, but haven't needed to use it because I have more than enough mats for my AFMU, although I am low on Vanadium so maybe a road trip is needed lol.
 
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Just a word on my Hauler, Manita 2.
She sees more responsive, in fact when targeting a hyperspace jump, a little too so. I'll need to get an Engineer to adjust it.
She's passed a target before I get any time to slow her down! It's ok though. I quickly double back, but it's a bit embarrassing when seeking permission to land. 🤭
Fuel capacity seems so much more than with Manita, which is reassuring.
There'll be lots more I'm sure, and consequently, I'm in no rush to upgrade to a ....... DBX is it ? 🤔

One question:
Is there any chance I can view her while in space, out of the hanger, actually in flight, external of the cockpit ?
Thanks
That's too bad. When you do this, it's called the loop of shame. However when I do it, I call it a victory roll.
If you're into exploring, the DBX is a must have. However don't skip the Cobra Mk III and equip it with an SRV and a wake scanner.
Scan ships, wakes and map planets as you move around. Use the SRV to surface mine on planets with geo.

Have fun commander!
 
I have an srv fitted to my python and I am out exploring now, but haven't needed to use it because I have more than enough mats for my AFMU, although I am low on Vanadium so maybe a road trip is needed lol.
Because I had no concept of how much materials I needed to synthesis AFMU ammo, emergency oxygen supply (never needed to do this), SRV repairs etc, I went to that group of planets where you can get 4 out of 5 top grade materials in abundance and maxed out my stocks. Later I use the raw materials trader to trade those in for a mostly maximum supply of all the essential raw materials for synthesising "stuff" while exploring. Now that I have travelled a fair distance I realise I've got enough raw materials to travel non stop, oh I don't know, maybe 10 times or more around the galaxy before I run out :ROFLMAO:
I don't need to take an SRV for materials gathering while I'm exploring I have so much, but SRV is still essential for my exploring experience - exploring the surface of planets and reaching places you cannot land a ship but might want to take a picture.

I tried wake scanning to get the Data Mined Wake Exceptions I needed for the Engineered FSD V1, but after several hours, got bored with it and never found any. So I take the short cut and park behind Jameson's Crashed Cobra and do the data link scanning, exit to desktop, log back in, scan the data links again, repeat until maximum allowed encoded materials of whatever type it is there is maxed. Then I head to the Encoded Materials Trader in Ray Gateway Diaguandri to trade them in for the Data Mined Wake Exceptions I actually want - just like almost everyone else has to do. It's a shame this rather silly "game" loop is required, but ED isn't perfect and I'd rather this workaround existed than not be able to get the Data Mined Wake Exceptions needed for the Engineered FSD V1 and jump range I enjoy having.
 
That's too bad. When you do this, it's called the loop of shame. However when I do it, I call it a victory roll.
If you're into exploring, the DBX is a must have. However don't skip the Cobra Mk III and equip it with an SRV and a wake scanner.
Scan ships, wakes and map planets as you move around. Use the SRV to surface mine on planets with geo.

Have fun commander!
I've also heard someone call it, the interdiction evasion loop :ROFLMAO:
Or, I wanted to see the other side of the space station anyway...
 
When you first start to do business with an engineer, you can access grade 1 engineering improvements. Completing a grade 1 improvement is usually enough to qualify you to do a grade 2 improvement - this is what people mean by levelling up.
Levelling up = Completing a grade 1 improvement to qualify to do a grade 2 improvement.

If this is right, could you "level up" from grade 2 to grade 3, or grade 3 to grade 4 ?
 
You cannot adjust the supercruise handling of a ship with engineering.
Sorry. Poor choice of words. Really meant " need to get a tradie to adjust it". ;)
In reality, I was going the the "Controls" section and adjust the sensitivity of my mouse.

You can make a ship faster and more responsive which is essential for any combat ship by engineering thrusters. Professor Palin does that work, and he requires you to have travelled at least 5,000ly away from your starting location before you get an invitation from him. He also requires some other (ethical) things brought to him, but that's not important now. Just keep in mind if you travel out 4,500ly at some point it might be worth going another 500ly plus before you turn around and come back to the bubble to tick that one off the list. Thruster engineering is not essential for an exploration ship anyway.
(y)
The overshooting a planet you are heading for and doubling back - it happens to everyone in every ship and it is given a name - the "loop of shame" :ROFLMAO:
I knew there was a name for it. In my case, it's "loops of shame". 🤭
When supercruising to a target, ensure the throttle is in the blue zone 75% before you are 7 to 8 seconds out from your destination or be using supercruise assist. A while back we talked about binding a key to the 75% (middle of the blue zone throttle setting) to help with this.
I've set mine to 50% (rather than 75%). Gives me more time at closing, providing I press the bound key soon enough. ;)

CMDRQuainMarin:

I like to collect pictures as I'm exploring, because I might lose exploration data if my ship is destroyed before I sell it, but I'll never lose the pictures.

(y)
 
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Levelling up = Completing a grade 1 improvement to qualify to do a grade 2 improvement.

If this is right, could you "level up" from grade 2 to grade 3, or grade 3 to grade 4 ?
Yes that is correct.

The two most important items for a ASPX/Phantom exploration ship - Engineered FSD V1 and Guardian FSD Booster to get you to around 95% of the best jump range you can ever get with these ships. The only engineer you could use for these two items is Felicity to add "mass manager" special effect to the FSD V1 to give you another 1 to 2ly jump range - when the FSD V1 is permanently in one ship (e.g. Phantom). Guardian FSD booster does not need an engineer.
You could stop ship improvements right there and go anywhere in the galaxy you like.

If you did get into further engineering, you might face a situation like this:
In some cases, engineer A can only improve your chosen module to say grade 3, but you have to do the improvement to grade 3 with engineer A before you get introduced to engineer B who can go all the way from grade 1 to 5. You then have the annoying situation that your module is already at grade 3, you want grade 4 next, but engineer B will only give you access to grade 1 at the start. This leads to people having engineer B do some other engineering grades 1 to 3 to another module or even on a different ship to get access to their services at grade 4.
Most engineers can work on more than one module type, so you can go through grades 1 to 3 on a different module that is still useful, and then get the grade 4 and 5 work done on the module you really wanted upgrading in the first place.

You should probably go deep space exploring before getting tangled up in this :ROFLMAO:
 
I knew there was a name for it. In my case, it's "loops of shame". 🤭
You and me both :ROFLMAO:

Meanwhile, in our real world, it seems "loops of shame" are a real thing and taken to something of an extreme. I heard about this on the radio this morning and think it's good to share here:

"The BepiColombo probe is moving too fast to go into orbit and will fly straight by the planet.
But the diminutive world's gravity will have slowed the craft just a little, and further passes in the coming years will eventually see Bepi take up a stable station around Mercury.

That'll be late 2025; patience is required."

The full story:
 
You and me both :ROFLMAO:

Meanwhile, in our real world, it seems "loops of shame" are a real thing and taken to something of an extreme. I heard about this on the radio this morning and think it's good to share here:

"The BepiColombo probe is moving too fast to go into orbit and will fly straight by the planet.
But the diminutive world's gravity will have slowed the craft just a little, and further passes in the coming years will eventually see Bepi take up a stable station around Mercury.

That'll be late 2025; patience is required."

The full story:
that's a lot of woohoo's. 🧐
 
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