Hi Martind.Now ....... back to pilot training! Think I've got basic flight, docking, and travel successfully covered.Now for ....... Combat.
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I left you out of the list in post #97. It was deliberate.
Take care.
Hi Martind.Now ....... back to pilot training! Think I've got basic flight, docking, and travel successfully covered.Now for ....... Combat.
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Oooh!As crib3 suggested I am saying this is an opportunity to ride on a Fleet Carrier to the to center of the galaxy so you do not have to fly there yourself. If you want to do this in a Hauler - go for it. You can swap between Solo mode and Open mode whenever you like.
In an open mode play session I can come and visit you.
Do I need to search for the link or are you still going to show me it, as you suggested?You can show me something(s) you've discovered. I was planning on flying 12,000ly from Colonia to join this expedition anyway, but meeting up with you would be an added incentive
The tricky bit is my online play sessions tend to be unplanned and random, but I managed to get online without someone else once who was helping me to figure out core mining.
The link I am talking about is posted earlier to the forum thread about "Expedition with a twist" and I shared the Fleet Carrier name and location above.
Someone else quite new was planning to go in a Cobra.
Sorry I was typing on my phone where copying links is a bit trickier.Oooh!Hadn't realized that. That's good.
Do I need to search for the link or are you still going to show me it, as you suggested?
I'll come back to this post later, but thank you. Need to focus on Combat Training .......So that you are not chasing round in circles putting the Hauler together later, here is a suggested build for the Hauler and a link to the places where you can buy all the parts in one station:
If you have credits to spare for a 3A Fuel Scoop you could upgrade from the 3C to scoop faster. Any Refuel time under 40 seconds to fill the tank is good, though.Coriolis EDCD Edition
A ship builder, outfitting and comparison tool for Elite Dangerouss.orbis.zone
On the next form, where it says Reference System, enter the name of the system you are in and click Find Stations and it will show you the closest stations to you that sell this Hauler build:
This is how you find things you want to buy without wasting a lot of time flying around to different stations.Stations - EDDB
Stations in Elite: Dangerous - search, filter, find and sort stations ... and find modules and ships!eddb.io
'On your phone' ..... 'bit trickier' ....... Haa! ...... that must be an understatement.Sorry I was typing on my phone where copying links is a bit trickier.
Here is the Expedition with a twist link again from #95
Expedition with a twist....a proposal......
If there is any interest, I would like to propose an idea for an expedition. I love the game, but find the desire to play harder to come by these days. Plainly put, I'm looking for a reason to actually play again, and I think I may have an idea. I am thinking about an ELW hunting expedition...forums.frontier.co.uk
This is the Fleet Carrier and location, somewhere in the bubble:
USS Saratoga is in orbit around Skardee 1
This is where the Fleet Carrier will fly to and be station for the 6 months:
ZUNAO KU-D D13-3764
Personally I'm not in it to win any prizes on offer - I don't see myself sticking with it for 6 months, probably a few weeks is enough for me.
Hmmmm.I'll come back to this post later, but thank you. Need to focus on Combat Training .......![]()
Something must be off with control bindings. The starting control bindings are almost unplayable for combat e.g. I use middle roller button on mouse for throttle and thrust up on W and down on S which is important in combat. I also invert pitch on mouse so it's more like an aircraft joystick. I could find a way to share my key bindings files with you, but that would have to be sometime tomorrow.Hmmmm.
I'm using my mouse to move the ship about. Turning left, moving up, etc. But unless I continually keep moving the mouse, the ship won't keep turning.
Example: If I continually want the ship turning right, I have to continually keep moving the mouse right.
That wouldn't be the case if I was using a Joystick, as by just pushing the joystick to the right, and holding it there, the ship wouldcontinually keep turning to the right. With the mouse, I am constantly having moving it to the right, to keep the ship turning right, which makes combata lot harder than if I was using a joystick. How do I get the mouse to operate in a similar way to a joystick?Thanks.
Ooooh! I seemed to have fixed it.Hmmmm.
I'm using my mouse to move the ship about. Turning left, moving up, etc. But unless I continually keep moving the mouse, the ship won't keep turning.
Example: If I continually want the ship turning right, I have to continually keep moving the mouse right.
That wouldn't be the case if I was using a Joystick, as by just pushing the joystick to the right, and holding it there, the ship wouldcontinually keep turning to the right. With the mouse, I am constantly having moving it to the right, to keep the ship turning right, which makes combata lot harder than if I was using a joystick. How do I get the mouse to operate in a similar way to a joystick?Thanks.
Thanks Quain, I've "fixed" it as you can see by my embarrassing response above.Something must be off with control bindings. The starting control bindings are almost unplayable for combat e.g. I use middle roller button on mouse for throttle and thrust up on W and down on S which is important in combat. I also invert pitch on mouse so it's more like an aircraft joystick. I could find a way to share my key bindings files with you, but that would have to be sometime tomorrow.
Hmmmm ..... I like that. Another stupid question: where do you set the mouse middle roller button to do that?I use middle roller button on mouse for throttle and thrust up on W and down on S which is important in combat.
In the Increase Thrust / Accelerate (forgot it's name) setting, instead of pressing a key, click the middle mouse roller button one click forward. For Decrease, one click backward. Then there is a setting on how much to increase/descrease by which is probably set to continuous that needs to be set on 10% per click or 12.5% throttle per click. Takes forever to increase/descrease thrust when set to continuous.Hmmmm ..... I like that. Another stupid question: where do you set the mouse middle roller button to do that?
Yes it works ! Set it to 10% and it works fine. Thanks.I set the middle mouse roller to + mouse z axis and - mouse z axis but it did nothing. However I didn't change the incremental change away from "Continuous". Let me try that .... standby ......
Basic ship manoeuvring keyboard set up that works for combat is also good for any ship role. Some of the moves I learned for combat makes it quicker and easier to land an exploration ship with no docking computer fitted in a space station manually. Also good for core mining which I do a little of sometimes.Well, thank God that training mission is over ! Just as well I'm not training to be a fighter pilot ! I'd be hopeless !
Interesting. I had a look on Google for ED K&M setups. Some really clever ones, but basically targetted at combat situations, which of course doesn't interest me. However, I hope I'm good enough to take down some of those pirates I'm likely to meet.![]()
Yes. I see 'Flight Assist' on or off has a bit to do with that.Basic ship manoeuvring keyboard set up that works for combat is also good for any ship role. Some of the moves I learned for combat makes it quicker and easier to land an exploration ship with no docking computer fitted in a space station manually. Also good for core mining which I do a little of sometimes.
It's about moving around an object while facing towards it and using up or down thrust so you ship is not actually traveling in the direction it's pointing, but up or down or even sideways so you can see when you are lined up on a target such as the station mailslot.
Edit: The difficulty level of pirates you meet is tuned to your combat rank. So you will get pirates easier than the combat tutorials, but they won't fight you if you have no cargo.
These moves don't need flight assist off.Yes. I see 'Flight Assist' on or off has a bit to do with that.
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