The amount of small PP ships I'm chasing down and one-shotting now is just crazy. It's just made for violence.This ship sounds like the perfect BGS / PP murder ship, where you need alpha damage and speed but its you dictating the fight.
The amount of small PP ships I'm chasing down and one-shotting now is just crazy. It's just made for violence.This ship sounds like the perfect BGS / PP murder ship, where you need alpha damage and speed but its you dictating the fight.
It's just made for violence.
It's just made for violence.
Sounds familiar... I've tried all other ships and always come back.I love my Couriers, have done for years.
So really happy to be flying a big version, apart from the fact that mine appears to be stuck in treacle most of the time... It may be peanut butter from the toast, I suppose...
C3 multis hit hard, but take an age, relatively speaking, to start shooting, which was one of the drawbacks I found with my outfitting, start shooting just before the flip was finished, so that, with luck, they are firing as the other ship comes within the reticule.
It seems to make a decent exploration ship, with the v1 SCO drive 73 ly jumprange is easily doable: https://edsy.org/#/L=IH50000H4C0S20...7TCH07K_W0mpT1LUC0mpT2jwG-fG_W1P00010iG05I_W0
And 77 ly if you minmax the hell out of it
Shall we have a wave of "Beak in front of X" screenshots incoming?![]()
It's about time they made an Anaconda bobblehead for anyone who's been to Hutton Orbital.Still waiting on the Hutton Mug though…
Totally agree, it seems such an obvious thing that I genuinely can't understand why it has never been done.Still waiting on the Hutton Mug though…
I’ve found it’s fine 1-v-1 but struggles against multiple ships. What weapons are you using? Wondering about loading it up with frags …The amount of small PP ships I'm chasing down and one-shotting now is just crazy. It's just made for violence.
All PA was mentioned above, but not the engineering. I have a Frag Mandalay as PP runner, it is a lot of fun. I think I will build a Corsair, also as PP runner, with all PAs. Maybe.I’ve found it’s fine 1-v-1 but struggles against multiple ships. What weapons are you using? Wondering about loading it up with frags …
Cheating yourself perhaps. Turrets are by far the worst damage and get thrown off by chaff. Aside from AFK builds they are useless.Turrets are cheating![]()
It's
It's about time they made an Anaconda bobblehead for anyone who's been to Hutton Orbital.![]()
https://edsy.org/s/vqSyi2y few tweaks... 81LYrAnd 77 ly if you minmax the hell out of it![]()
3 large SRB and 3 medium efficient PAs, all with thermal conduit experimentals. Needs some pip management, especially with a biweave and you might need to pop a heat sink every now and then because you won't keep heat below 100%.I’ve found it’s fine 1-v-1 but struggles against multiple ships. What weapons are you using? Wondering about loading it up with frags …
Never look at the "Max" jumprange number. It's mostly wishful thinking, achievable only with nearly empty fuel tank. The "Current" jumprange with full fuel tank and no cargo is the only relevant number in real life.https://edsy.org/s/vqSyi2y few tweaks... 81LYr
Only if you want maximum speed with a heavy build. (or heavy build as well as some cargo)Serious question: Is there any advantage in installing 7A thrusters compared to 6A ones?
My combat build weighs around 900t, so I would imagine the class 6 thrusters would struggle with that.Serious question: Is there any advantage in installing 7A thrusters compared to 6A ones?