That's the one.Followup question: How do you achieve 600 m/s boost speed? Dirty drives + drag drives?
That's the one.Followup question: How do you achieve 600 m/s boost speed? Dirty drives + drag drives?
600 m/s unless total weight is over 945 ton, on 7A.How hot does the Corsair run with Dirty Drag Drives?
are you familiar with edsy? corsair has now been added so you can play around with numbers.How hot does the Corsair run with Dirty Drag Drives?
Personally I put Clean Drag Drives on mine and having fun. But got curious about the heat levels of the dirty drives on a corsair.
(I usually use reinforced or drive distribution on my ships but went drag as there is zero reason to get drive distribution on the corsair. And typically install clean drives cause for all my ships it greatly helps with A LOT of heat issues)
There's whole discussions on that here, and to summarise what I've seen, I'm really not sure it makes a big difference to heat whilst making a significant difference to ship speed. The only times I've ever noticed clean drives being useful is when I'm in combat whilst in the orbital cruise area of a landable planet (rare to never) or if I've got silent running going (almost never).I was not aware that edsy had added the corsair yet.
But from the sound of things I'll still stick to any and all of my ships with clean drives XD
Clean drives is one of the most useless blueprints in the entire game (alongside lightweight HRPs and suchlike).How hot does the Corsair run with Dirty Drag Drives?
Personally I put Clean Drag Drives on mine and having fun. But got curious about the heat levels of the dirty drives on a corsair.
(I usually use reinforced or drive distribution on my ships but went drag as there is zero reason to get drive distribution on the corsair. And typically install clean drives cause for all my ships it greatly helps with A LOT of heat issues)
I litterally just now was longing to get the pre-engineered KWS back (since I lost it) and there is a CG Right now giving it!New CG, what's unusual is it specifically mentions the Corsair:
View attachment 425700
source: https://inara.cz/elite/communitygoals/
say that to mamba and beluga pilotsClean drives is one of the most useless blueprints in the entire game (alongside lightweight HRPs and suchlike).
Dirty drives is just better in every way. Heat is irrelevant.
Honestly, I've not seen a build that's had an issue with heat where clean drives has fixed it.say that to mamba and beluga pilots
Not sure about Beluga pilots (do they even exist?), but I cannot think of a single reason why a Mamba pilot in their right mind would want their ship to boost 50 m/s slower.say that to mamba and beluga pilots
clean drives are/were useful in ax. low emission thermal plant with clean thermal drives will let you boost somewhat comfortably in silent running. was especially good around the titan.There's whole discussions on that here, and to summarise what I've seen, I'm really not sure it makes a big difference to heat whilst making a significant difference to ship speed. The only times I've ever noticed clean drives being useful is when I'm in combat whilst in the orbital cruise area of a landable planet (rare to never) or if I've got silent running going (almost never).
Yes but the CG is for bounty hunting not Piracy... https://www.elitedangerous.com/news/galnet/increased-security-needed-dhan-systemNew CG, what's unusual is it specifically mentions the Corsair:
View attachment 425700
source: https://inara.cz/elite/communitygoals/
I know it's odd to reply to your own post, but I need to make a correction. They shouldn't increase the pitch rate up to 52 degrees because that's what my Python MK II can due (fully engineered). However, maybe increase the pitch rate to a max of 45 degrees or 48? Make it a little more agile.If they would increase the max pitch rate (G5 dirty + drag drives) from 43.51 degrees up to say 50 or 52 degrees for pitch, I'd be very happy. I'm not holding my breath.
With luck they'll be watching going...Indeed. If the boffins at Gutamaya decide to tweak the Corsair next week, I’ll be shocked I tell ya, shocked!
Sorry to hear about the stress... but try and keep a positive spin on things.I know it's odd to reply to your own post, but I need to make a correction. They shouldn't increase the pitch rate up to 52 degrees because that's what my Python MK II can due (fully engineered). However, maybe increase the pitch rate to a max of 45 degrees or 48? Make it a little more agile.
Then again, maybe it's fine and mine is just cursed (and I didn't even get a free frogurt). Seriously, I've had nothing but mishaps... most were user error, because I'm under tremendous stress this week, and every mishap was making things worse. Also my SteelSeries CG app issues for my headset, and VoiceAttack crashes (need to upgrade to VA2) weren't helping.
I've been banging on about wanting a Federal Interceptor / Constrictor for ages ... ideally the FAS flight model with better weapons (2xC3, 2xC2, 2xC1 maybe - and not in stupid locations under the back of the hull!) and a C6 internal for decent BiWeaves. Having 5 utility slots would be a great shout for a little 'more' without going OP and, frankly, any argument for that being OP goes out the window when you consider the Python Mk II.noting that a few people didn't know about the whole minimum/optimal/maximum masss brackets...
this ship is actually good for the community in the sense they might... ya know... THIMKZ O3O
Honestly I think the ship could lose 1 internal size 5 slot... OR powerplant to size 6 (while keeping size 7power dristributor)... OR switch 1 large hardpoint into a medium one.
and with one of those three give it 1 more utility mount.
Odd adjustment list I know. But maybe an idea for the core dynamics ship... when it arrives... 5 utility mounts. not 6, not 4. 5 utility mounts.
(if the corsair is gonna be a "better clipper" will the Core Dynamics ship be a "better gunship"???!!!?!?!??!)