No Ship Interiors: - Oops!

To be fair, it's not a seamless transition today, and taking the same 'fade to black' approach as for SLF/SRVs and apply it to EVA would at least be consistent. I just fail to see why Frontier would decide to spend a significant amount of dev time building detailed interiors for 37 ships unless there will be some meaty gameplay added to make use of those environments. And I just don't believe that's what we'll get (though my guess is as good as yours).

My biggest gripe with this (aside from immersion value that of course will vary for each player), is that the lack of ship interiors is also a telltale sign that several things I was hoping for won't be there as well as they pretty much depended on ship interiors and ships themselves being part of a seamless world.

I would love for instance to get up from my seat, go to the ship airlock, EVA to some derelict wrecked ship in space, get inside, explore and collect salvage, then EVA back to ship. None of this is possible without ship interiors. Nor can I join some other player in his/her own ship to go do something somewhere. Or board an NPC ship. Or use some kind of tools/lab to anaylize stuff we collect / find on planets or in space. Etc etc.

IMHO lack of ship interiors means that the whole 'legs thing will be much more limited in scope that I was hoping for.
 
Last edited:
On the next gen consoles, it's worth noting they are releasing a console version of Planet Coaster xmas this year, and enhancing it for the next gen consoles. I imagine the EDO version they are working on will work on next gen consoles, no? Are they not backward compatible (I know they arent out yet)
Not only are they backwards compatible, but I expect ED owners will see the benefit of having unlocked framerates, so a PS5 owner will be able to select Quality Mode graphics AND have 60+ fps! :D
 
My biggest gripe with this (aside from immersion value that of course will vary for each player), is that the lack of ship interiors is also a telltale sign that several things I was hoping for won't be there as well as they pretty much depended on ship interiors and ships themselves being part of a seamless world.

I would love for instance to get up from my seat, go to the ship airlock, EVA to some derelict wrecked ship in space, get inside, explore and collect salvage, then EVA back to ship. None of this is possible without ship interiors. Not can I join some other player in his/her own ship to go do something somewhere. Etc.
Yeah, I imagine limited cockpits would be quite simple for them to do if it weren't for the whole artificial gravity not existing thing.
 
And yes, I do think The Expanse has several examples where ship boarding would be awesome (boarding abandoned ships in space, only to find xyz, thargoids boarding our ships and needing to be shot or spaced, boarding capital ships in CZs, etc). And if we never get that in ED it'll be a missed opportunity. So at some point that will be worth it. Just don't see that being in scope of "Odessey".

Remember the Cant.
 

Deleted member 182079

D
Not only are they backwards compatible, but I expect ED owners will see the benefit of having unlocked framerates, so a PS5 owner will be able to select Quality Mode graphics AND have 60+ fps! :D
I have a feeling they will go for 8k as opposed to 60fps minimum, because you can't tell smooth framerates from promotional screenshots:p

(I'm only half joking btw, as that's what happened with the OG PS4/XB hardware)
 
Last edited by a moderator:
so the DOOM NO PS5! complaints are a little silly. But then, this IS a silly place!
That's not to say PS5 owners won't have something to complain about, since they will be stuck with PS4 graphics settings (textures, shadow quality, etc). As new games come out for PS5, ED will look dated in comparison. However, Frontier has time before this happens. It usually takes a year or more for developers to really take advantage of new hardware like the PS5 (Uncharted series notwithstanding). I suspect that Frontier will eventually switch to the next gen consoles once Sony & Microsoft stop selling the last gen consoles in another year or two or three.
 
Obviously this update focuses on walking on planets and also updating surface features. Plus landing and walking on planets with thin atmospheres.
So that's what's to be expected.

This focus on features that are not even hinted at (though of course I want them too), is just blabbering about and ranting about nothing. I mean, sure, keep up the negativity, but in the end I like to focus more on the things that actually have been announced and wonder how they will be implemented.
I mean, I don't even want space legs and instead would love more atmospheric planets to land on, but that's not what I will get. I'll get legs and whatever comes with it. That's okay.
We will most likely not be able to walk in our ships with this update. That's okay as well.

I mean, sure, you can be grouchy and a miser about the things we will most likely not get with this update, but why should you?
 
I didn't select the Cutter on purpose because that appears to have a set of stairs at the front:D
True, but if all we're walking about our ships for is to get out of the cockpit onto the surface, that's a whole load of ship that we're not visiting and would we not be better with the 'fade to black' we have now with the SRV after the 10th time.

I am talking about our own ships of course. Unless we get to sample the narcotics or slaves we have aboard I don't see what we'd do most of the time. I'm happy for the devs to prove me wrong though.
 
Let's actually get it confirmed, but what gameplay would you have that would make you want to walk around your ship after the first time?

I guess it's similar to people liking the graphical updates?
Eye candy, people like eye-candy.

(I want game-play though, yeah)
 

Deleted member 182079

D
True, but if all we're walking about our ships for is to get out of the cockpit onto the surface, that's a whole load of ship that we're not visiting and would we not be better with the 'fade to black' we have now with the SRV after the 10th time.

I am talking about our own ships of course. Unless we get to sample the narcotics or slaves we have aboard I don't see what we'd do most of the time. I'm happy for the devs to prove me wrong though.
Ah yeah. I mean, the thing is, the more you think about the implications of having ship interiors in the game, the more aspects you will have to consider. What gameplay should be added? How will this work in certain ships (hence my Sidey example earlier), will it actually be engaging to most players in the long run once the novelty wears off, etc. etc.

I just don't think it's an area FDev would be advised to spend any dev time on when there's so many others that could do with some fleshing out instead. Although it would be a treasure trove from a customisation (= ARX) viewpoint, but is that really what we need in the game right now? I just don't think it's that high a priority; for me, the ability to walk around my ship is very much welcome though as it will help with providing a better sense of scale.

Apart from that I wouldn't miss a complete lack of spacelegs, but that's what we'll get, so if FDev don't make a pig's ear out of it then they'll get my money next year.
 
It would depend on:

What had got loose in the hold
The benefit of personally tweaking a large variety of ship components
How many of my crew were availabe to repel boarders
The need to personally investigate a warning indication
Fitting a bespoke modification
The need to analyse a sample in the science bay
The need for medical treatment in the sick bay
A large number of other reasons.
Having stuff happen in flight is going to have a couple of issues if you're, say, flying though Deciat on a Saturday afternoon in open. Anything else we already seem to deal with through the HUD in the cockpit. I don't think doing the same thing but with extra steps is really the new gameplay a lot of us are after.
 
.... who remember when our pilotes had no head .. ? 🙃
I want ship interiors badly at the same time i see how game has changed over the time, which gives me reason to think that ship interiors will be implemented someday, and rather sooner than later i hope.
Anyway i am going to buy Oddysey afterall.
 
Back
Top Bottom