No Single Player offline Mode then?

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Uhmmm. That is the way it works now. The server checks in during instance shifts, purchases, and a few other things, but otherwise, in solo mode, it's not a constant back and forth a la WoW/Eve.



Juniper you are again picking and choosing your quotes. He already explained that it's both a staffing issue and an issue of cutting up the game to the point that an offline version would barely represent what we have now.

Regarding Solo mode being unpersistant, if that's a word, you cannot start Solo mode without going online, you cannot play in Solo mode without being online so how can that possibly be equated to what I was asking for.
Offline mode was cancelled because it is Now a Solely Online game. I was hoping that Solo could be made usable with less need to be persistently on line and therefore fill some of the gap between Always online and not needing to be always online.
I am no programmer but I was asking if it was feasible to do this possibly by packaging these needs into short bursts every hour or day or week or so.
If I had to choose between multiplayer and offline options in the game, I have seen some of the hundreds of PVP posts and behaviour, so much that I want nothing to do with it so my choice would be simple, dump the PVP multiplayer role, that is dump open. Then Reinstate Offline mode.
 
There are people posting here with legitimate reasons to be upset about the FD's decision to make offline play impossible.

The sarcasm, the condescension and the lack of empathy for those people by some is pathetic..
 
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the devs now must explained how to have a refund if some one can't play online. ok? is clear now?

Go to the store and follow refund policy, it has been stated several times...

Can you try and calm down, stop using red/large fonts and stop telling others to not post etc please.
 
I'll never understand this mentality, whatever you wish to call it. I honestly call it selfish myself.

Allow me to help you (and others who also can't seem to understand what all the fuss is about):

Imagine how you would feel if FD in the recent news letter announced that sadly the multiplayer aspect was not working out correctly - too many issues with lag / rubber banding / grouping etc and instead they were going to offer a single player offline game instead. No more multiplayer.​

Yeah - inconceivable right - you backed a MP game and FD decided no longer to provide one.

That is how the offline backers feel.

I understand your need to defend FD, to counter some of the more extreme responses (and there are some on both sides of the debate) but please - spare a thought for those who genuinely feel let down by FD and as a result of their difficult decision to not support offline those backers can no longer play. Yes - many can get a refund, but possibly not the KS backers.
 
The removal of an online option, for most players, resolves to a really rather good game. No doubt about it.
After reading mr Brookes explanations in this discussion thread, it is rather obvious.

Hell hath no fury like the nostalgic gamer scorned though. The nerdrage on display in this thread is burning with the intensity of a thousand scorching suns.

The 90's won't come back again, however. Sorry.
 
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on a more selfish note, my concern is mainly for the future.

That might be the big thing - based on my experience with a <18y old family, they're kind of "play-for-a-week-and-forget" kind of gamers, and it's quite possible that the people that played the original Elite (or Frontier in my case) simply are not in line with modern game development process: let people pay $60, play for a week and forget.

I don't remember how much I paid for Elite exactly (Beta on Kickstarter + PB in the store + the wireframe skin), but whatever the amount, I already got my "money's worth", which is a common determinant when you see reviews of games lasting <10 hours nowadays.
 
the devs now must explained how to have a refund if some one can't play online. ok? is clear now?

They've explained this at least thrice in this thread. Not our fault if you can't understand it. Please stop spamming the forums with this.

The point is, Mr. Brookes, is that by cutting single player offline you *have* compromised the game that was envisioned.

Oh? And Elite: Dangerous was your vision? It's a pleasure to meet you Mr. Braben, I love your work. You've finagled hundreds of dollars out of me, and you will no doubt get much more. Sorry these evil devs destroyed your vision.

Offline mode was cancelled because it is Now a Solely Online game.

If I had to choose between multiplayer and offline options in the game, I have seen some of the hundreds of PVP posts and behaviour, so much that I want nothing to do with it so my choice would be simple, dump the PVP multiplayer role, that is dump open. Then Reinstate Offline mode.

No, offline mode was canceled because it directly contradicted the growing vision and direction for the game. This has been stated. Repeatedly.

And can I just say, thank Christ, Buddah, Jehovah, Cthulhu, Zeus, or your deity of choice that it's not your choice. Because I'd hate to see the vision of this game destroyed.
 
Though I sympathise with some, it's amusing to look at the post history of people wanting refunds and how much and how long they've already been playing the game for. Hint: If you've been playing the beta for 100 hours already, you're probably not going to get one.
 
I understand the disappointment of players who expected a SP (offline mode). But I can't remember seeing it written that there would be an SP offline mode, only a solo which needed connection to the internet. But there again I haven't followed all the forum or publicity (that's for sure), so it could have been mentioned and I missed it.

Anyway, my only worry (for me this is and others as above), is the support after release, i.e. a guarantee of say a minimum of 2 years for servers to be active and the game playable. That way at least, it will seem like the money has been well spent and not wasted, i.e. we have access over a reasonable time scale. That would help if an explanation and commitment could be made, as to how that will work out. Maybe have funds set aside for that to happen.

Regards SP offline.. If you can show evidence that you bought the game after being shown that there would be a SP 'offline' mode, then it doesn't matter what FD say, they would have to refund or risk court action from a group of players (cheaper than doing it individually). It would easily be ruled in favour of the plaintiff's (provided there is evidence), I would think, either under 'not fit for purpose' or 'misleading selling', plus a couple of others no doubt, consumers are fairly well protected here in the UK .

But as said, I can't see anywhere it said that there was to be a completely offline SP mode.

That said.
Certainly would like to see a guarantee on servers staying supported for a 'minimum' reasonable period of time though..
 
There are people posting here with legitimate reasons to be upset about the FD's decision to make offline play impossible.

The sarcasm, condescension and lack of empathy for those people by some is pathetic..

I have to agree with this^^ but for some people unless it directly affects them. They simply don't give a damn about others. Wait until something is cut that they want, you'll hear them complaining then.
 
Allow me to help you (and others who also can't seem to understand what all the fuss is about):

Imagine how you would feel if FD in the recent news letter announced that sadly the multiplayer aspect was not working out correctly - too many issues with lag / rubber banding / grouping etc and instead they were going to offer a single player offline game instead. No more multiplayer.​

Yeah - inconceivable right - you backed a MP game and FD decided no longer to provide one.

That is how the offline backers feel.

I understand your need to defend FD, to counter some of the more extreme responses (and there are some on both sides of the debate) but please - spare a thought for those who genuinely feel let down by FD and as a result of their difficult decision to not support offline those backers can no longer play. Yes - many can get a refund, but possibly not the KS backers.

If it would in any way detract from the game, I would accept it just as much. But then again, I'm one of those crazy people who sees video games as art and likes to see the Developer's vision. I'm also incredibly easy to entertain, as my presence on these forums the last few hours no doubt shows.

After reading mr Brookes explanations in this discussion thread, it is rather obvious.

Hell hath no fury like the nostalgic gamer scorned though. The nerdrage on display in this thread is burning with the intensity of a thousand scorching suns.

The 90's won't come back again though. Sorry.

Someone get these people a blue box, stat! They're stuck in the past! The 90s weren't all that great, although, it did give us Frontier. Loved that game. It's almost as if I'm getting to see it not only revived, but brought to the 21st century. But surely that's crazy talk.

make a gold statue tool 10 meters for that honest man!

But my god said no gods before him... He also said I shouldn't press buttons on Saturday though... Oops...
 
Allow me to help you (and others who also can't seem to understand what all the fuss is about):

Imagine how you would feel if FD in the recent news letter announced that sadly the multiplayer aspect was not working out correctly - too many issues with lag / rubber banding / grouping etc and instead they were going to offer a single player offline game instead. No more multiplayer.​

Yeah - inconceivable right - you backed a MP game and FD decided no longer to provide one.

That is how the offline backers feel.

I understand your need to defend FD, to counter some of the more extreme responses (and there are some on both sides of the debate) but please - spare a thought for those who genuinely feel let down by FD and as a result of their difficult decision to not support offline those backers can no longer play. Yes - many can get a refund, but possibly not the KS backers.

Only problem with this is the people that cannot get any form of internet connection are making that decision themselves.

Sorry but its pretty obvious that players able to post on a online forum repetitively, will have to download the game on release and probably have downloaded all the beta's so far as well as buy the game from the online store in the first place are either lying about having no access to internet or massively over exaggerating their difficulty in getting it.
 

Specifically:

How will single player work? Will I need to connect to a server to play?
The galaxy for Elite: Dangerous is a shared universe maintained by a central server. All of the meta data for the galaxy is shared between players. This includes the galaxy itself as well as transient information like economies. The aim here is that a player's actions will influence the development of the galaxy, without necessarily having to play multiplayer.

The other important aspect for us is that we can seed the galaxy with events, often these events will be triggered by player actions. With a living breathing galaxy players can discover new and interesting things long after they have started playing.

Update! The above is the intended single player experience. However it will be possible to have a single player game without connecting to the galaxy server. You won't get the features of the evolving galaxy (although we will investigate minimising those differences) and you probably won't be able to sync between server and non-server (again we'll investigate).

Last updated: Tue, Dec 11 2012 4:56 AM EST
 
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