EXACTLY! If people are complaining about their internet or lack of, they will most definitely complain when their computer catches fire trying to run a client and server for this game.
Come on really?
I have said this before and I will say it again, even if the current sever infrastructure is emulating 400billion star systems down to the atomic level, (which it obviously isn't), it just isn't that hard to produce a client based version of the server that communicates in the same way to the graphics client without all the bells and whistles.
It's all about tradeoffs and resources available to do it; so many of you are insinuating that it is impossible and I am awaiting for clarification from Michael himself.
It isn't impossible, that's the ugly truth, sure it may have been impossible for the current release date taking into account all the new dynamic features planned for the server infrastructure, but that doesn't mean that a cut down static client based server can't be produced in the future.
It's just so sad too so many people pushing their own agenda's and taking enjoyment in other people's misfortune, (not saying you are personally doing this), but why do so many feel the need to come rushing to FD's defense? They are big boys, let them speak for themselves.