No VR Development? Good Bye

This is why FDEV doesn't communicate bad news. 'We wish FDEV were more honest with us and just talk to us like adults.' FDEV gives straight answer. 'No! Waaaah!'
 
They already have a deadline to make Odyssey somehow work on base last gen consoles and all the fixing that needs to be done. If they make VR it'll be realistically like 2023 at least until it's good enough for a release. That's so far away there's no point saying it's planned - considering all the non-constructive doom and negativity being thrown around at anything they do, we can't even be sure they'll even bother continuing to work on ED.

You are plucking 2023 out of thin air. FDev's own "roadmap" says that Odyssey will be finished with the console release, which is set to happen in Q4 of 2021 at the latest.

There's absolutely no information on what (if anything) they are planning to do with the game in 2022, much less 2023, but obviously halting development is an option & one where the signs are currently pointing towards (dooooooom!). For the record, the current VR implementation only took a few days to implement. I appreciate that Odyssey would be more involved though, since you are no longer sat down in a seat, but we're still not talking months of development to make it happen on a technical level.

If your glass is half full, it would have been better to say that they'd look at it after the console release. The fact that it's not being, combined with no ship interiors ever also being confirmed, does not bode well.
 
This is why FDEV doesn't communicate bad news. 'We wish FDEV were more honest with us and just talk to us like adults.' FDEV gives straight answer. 'No! Waaaah!'
One doesn't exclude the other. Your argument holds water like a colander. They need to be honest before anyone can have an opinion about what they say, but just being honest doesn't make them right.
 
I don't think they want to do wand/controller development for on land. I can't blame them for that. But I do wish they would offer the ability to enable VR head tracking only. Don't call it "VR support", just an enabled setting to switch off the window mode. Window mode can be the default supported, but at least have head tracking and forget the controller/wand support.

If an individuals rig can't run it, so be it. Or open it up VR to the mod community and let them figure that part out for you.
 
One doesn't exclude the other. Your argument holds water like a colander. They need to be honest before anyone can have an opinion about what they say, but just being honest doesn't make them right.
Obviously, but it honestly seems to me watching the forums for months the VR Community have acted atrociously from Day 1. FDEV: 'No VR for Odyssey, it's too hard!' VR Comm: runs various threads, basically a bully campaign FDEV: 'Well, okay, we'll see if we can put in a half-measure, but seriously, it's too hard'. VR Comm: placated, but wants more, campaigns for more FDEV: 'Seriously guys, we can't do this, but we'll try'. VR Comm: more bullying FDEV: 'Look, we can't do this, no further development'. VR Comm: RAGE! LIARS! FILTHY DEVELOPERSES!
 
You could just wait until Odyssey is backported into Horizons. Supposedly this will happen when Odyssey is able to run on a 10 year old console, which I predict will take place in the year 20-never.
3308: when it's backported into reality ;)
 
Obviously, but it honestly seems to me watching the forums for months the VR Community have acted atrociously from Day 1. FDEV: 'No VR for Odyssey, it's too hard!' VR Comm: runs various threads, basically a bully campaign FDEV: 'Well, okay, we'll see if we can put in a half-measure, but seriously, it's too hard'. VR Comm: placated, but wants more, campaigns for more FDEV: 'Seriously guys, we can't do this, but we'll try'. VR Comm: more bullying FDEV: 'Look, we can't do this, no further development'. VR Comm: RAGE! LIARS! FILTHY DEVELOPERSES!
I don't think "bullying" is the right word, and you certainly got the direction the wrong way if that was the case. It's Frontiers game, and they do what they want. That being said, they did state that VR wouldn't be supported in Odyssey "at launch", which turned out to be, if not a lie, then at least not the whole truth.

The thing about VR being too hard simply cannot be true either, since, apart from the general performance issues due to lack of optimization, most of the VR already works. There are very annoying bugs, but those are on the map for update 4 (tomorrow?) or the postponed update 5.
 
You are plucking 2023 out of thin air. FDev's own "roadmap" says that Odyssey will be finished with the console release, which is set to happen in Q4 of 2021 at the latest.

There's absolutely no information on what (if anything) they are planning to do with the game in 2022, much less 2023, but obviously halting development is an option & one where the signs are currently pointing towards (dooooooom!). For the record, the current VR implementation only took a few days to implement. I appreciate that Odyssey would be more involved though, since you are no longer sat down in a seat, but we're still not talking months of development to make it happen on a technical level.

If your glass is half full, it would have been better to say that they'd look at it after the console release. The fact that it's not being, combined with no ship interiors ever also being confirmed, does not bode well.

The roadmap itself already answered why they're only talking short term goals - they'll be talking monthly about development.

If they move on to the next DLC, or cease development, we'll know by then. No point thinking about it now. The focus is clearly to get Odyssey in a good state that everyone can enjoy... and that can convince console users to buy it. That might be the one thing that future Elite development is relying on, so yes it is very uncertain.
 
I have no idea why but that was a bare faced lie about the trunk being much more advanced with way more features and exciting new content that we didn't see in Alpha

Don't wanna hamper those pre-orders with the truth!

I preordered like a numpty because I believed in them. I'll still keep the game because i hope to see them turn it around. Won't spend a penny more on them until they do to my satisfaction though.

If you let them keep your money, they consider you satisfied with what you got and will deliver the same next time. Why wouldn't they?

'We wish FDEV were more honest with us and just talk to us like adults.' FDEV gives straight answer. 'No! Waaaah!'

doesn't tell their customers their plans because their customers won't like it.

Well . . . I can't argue with that.
 
I think enough people have now told them we are not satisfied, myself included. They won't get a penny more from me personally until they do turn a corner.
 
After reviewing the details of the recent livestream, and especially regarding the decision to rule out any future development for VR in Odyssey, any desire that I may have had for purchasing this expansion has gone.
Even though I have been here from the beginning, these days I play exclusively in Virtual Reality, and this decision in of itself wouldn't be to bad as I still enjoy Horizons in its current form.
However once the much hated and slated graphical and ui changes are forced onto Horizons, any further desire that I may have had to continue dedicating time to this game will die, and I feel with great sadness that I must now finally and permanently make the pre-emptive move to uninstall ED from my hard drive before I waste anymore of my time with it.
Frontier you have killed it, and not in the good way
Horizon still has about 6 months left.
Instead do a 6 month farewell tour with drinks and little snacks at every ELW, neutron star and black hole.
And to top it you will have no stuff remaining worth having (yes having).
 
After reviewing the details of the recent livestream, and especially regarding the decision to rule out any future development for VR in Odyssey, any desire that I may have had for purchasing this expansion has gone.
Even though I have been here from the beginning, these days I play exclusively in Virtual Reality, and this decision in of itself wouldn't be to bad as I still enjoy Horizons in its current form.
However once the much hated and slated graphical and ui changes are forced onto Horizons, any further desire that I may have had to continue dedicating time to this game will die, and I feel with great sadness that I must now finally and permanently make the pre-emptive move to uninstall ED from my hard drive before I waste anymore of my time with it.
Frontier you have killed it, and not in the good way

Thanks for letting the forum users know that you are leaving, I've added you to the list.
The 19 minutes between you joining and informing us of your leaving have been truly inspirational.

the-list-160621.jpg

Have fun in your next endeavours.
 
Obviously, but it honestly seems to me watching the forums for months the VR Community have acted atrociously from Day 1. FDEV: 'No VR for Odyssey, it's too hard!' VR Comm: runs various threads, basically a bully campaign FDEV: 'Well, okay, we'll see if we can put in a half-measure, but seriously, it's too hard'. VR Comm: placated, but wants more, campaigns for more FDEV: 'Seriously guys, we can't do this, but we'll try'. VR Comm: more bullying FDEV: 'Look, we can't do this, no further development'. VR Comm: RAGE! LIARS! FILTHY DEVELOPERSES!
"It's too hard!"
It literally already exists.

You can use the camera to get 90% of the way there. FDev just needs to let us interact with the world in that mode and set up a fixed camera solution for VR. The real issue is they broke their graphics rendering engine with Odyssey. They SHOULD fix that anyway. IF THEY DO WHAT THEY SHOULD DO then a quick fix for VR is right there. The only thing missing is the frames.

But they have to fix the engine first. That's not an optimization thing. They are going to have to hire some qualified professionals for some likely very high fees to get that done. I feel like all this whining and backpedaling is just a suit somewhere trying to get away from paying the money to fix the engine.

Well, they better get used to the idea because this mess ain't running on last gen consoles without it. Nevermind lying about minimum and recommended specs for 2D gameplay.
 
To be fair, I couldn't give a crap about a FPS proper implementation in VR. Let's be practical people, ED Odyssey should not be No Man's Sky. You should not need motion controllers to play EDO, and I don't think it's that bad that they are dropping VR for FPS gameplay. There would be no easy way for them to balance FPS gameplay between VR players with motion controllers and flat-screen players with WASD+mouse players (and I would take WASD+mouse over motion controllers for any PvP, or even for the hassle of getting to get up from the chair to play).

I do wish they would just add a stereoscopic view for FPS. Or a stereoscopic option, to give depth to the flat screen. Overload in VR is just that and it works great, it's the same game and it plays the same with VR or without (no motion controllers, just WASD+mouse in VR).

They are not saying they are not supporting VR anymore, they are just saying that they are not trying to port FPS gameplay to VR, and as a VR player I support that decision. Motion controllers in ED Odyssey FPS are a bad idea and that would really break the game.
 
It is too much to ask to anyone that has never experienced ED in VR to understand the dimensional division that exists between flat screen and VR. It is like to an hawaian trying to explain to an esquimo how much is he missing about enjoy the full pleasures of a beach. To the esquimo beach just doesnt have anything to enjoy, he never saw it.

I'm also build an entire RV apparatus exclusive for ED, and of course, that was mine and only mine choice to do. The sad thing about all this is not the investment made, but the realization that it worthed every penny (or "real" in my case) and the waste of an almost there superb space game that instead of grow on its own strengths enforcing the galactic drama experience by more rewarding explorations, stelar phenomena, alien life (those being the FIRST thing thats come to mind when you think about space), deep lore narratives, real economic mechanics, and of course, the second thing that comes to mind, rich and balanced war scenarios; instead take an 180 turn to try to be just another FPS game.

Dropping the arguable post of the best space and VR experience out there to be just one more in an arena where BIG boys are already dominating the market, and knowing that you are deploying an FPS that does not even deliver enough FPS to be playing (pun intended), looks a lot like a clear message that "ok folks, thats it. It was fun, see ya".

ED will leave an huge void in the space VR niche, and any company that could jump right in and deliver will claim that market for them. Already looking forward to NMS deliver a decent space flight model or X4 came to VR.
 
Fdev 1 year ago: no plans for vr in Odyssey at this time
FDev today: no plans for vr in Odyssey
People: you mislead us, "at this time" meant "definitely"

(I'm actually not stretching the truth by much there)
 
ED will leave an huge void in the space VR niche, and any company that could jump right in and deliver will claim that market for them. Already looking forward to NMS deliver a decent space flight model or X4 came to VR.

OT, but Egosoft confirmed that X4 will likely never have VR. There's too much going on in the BGS for that to be practical, as the CPU simply couldn't keep up.

There is a VR version of X: Rebirth, but that is a much simpler game.
 
Obviously, but it honestly seems to me watching the forums for months the VR Community have acted atrociously from Day 1. FDEV: 'No VR for Odyssey, it's too hard!' VR Comm: runs various threads, basically a bully campaign FDEV: 'Well, okay, we'll see if we can put in a half-measure, but seriously, it's too hard'. VR Comm: placated, but wants more, campaigns for more FDEV: 'Seriously guys, we can't do this, but we'll try'. VR Comm: more bullying FDEV: 'Look, we can't do this, no further development'. VR Comm: RAGE! LIARS! FILTHY DEVELOPERSES!
VR has been in the game since Beta. It was sold as a VR supported title, advertised as a VR supported title and FD has enjoyed the publicity of Elite being a VR showcase game since the start of VR.
If FD find it too hard to implement VR in Odyssey then either A) scrap Odyssey and do something the current hacks can actually create correctly or B) employ some actual skilled programmers. It isn't that difficult to place an advert and interview talent.

If it was reversed and Odyssey was a VR only title and everyone who played flat screen got pushed out I'm sure your response would be quite different.
 
They are not saying they are not supporting VR anymore, they are just saying that they are not trying to port FPS gameplay to VR, and as a VR player I support that decision. Motion controllers in ED Odyssey FPS are a bad idea and that would really break the game.

What have motion controllers got to do with VR support in Elite? Never used them before... why would that suddenly be an issue? Using a regular gamepad is absolutely fine in VR.

They've said they're not planning on doing any further VR development, beyond fixing things that are currently broken. It has nothing to do with FPS, or motion controllers. Believe it or not, many people play E: D who have no interest in shooting people in the face, and avoid that aspect of the game entirely. 🤷‍♀️
 
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