Oh no, I think somebody is fighting back! My faction's influence dropped during the last tick, despite all the trading I did, and the "enemy" faction's influence has gone up. I'm also under pirate attack, which I believe can only be triggered by players, correct?
I'm going to run some high INF missions just to see what happens, but if there is organized resistance (wouldn't surprise me considering how wide-spread the enemy faction is), I'll probably pull up tent stakes and move elsewhere. I picked this system because it felt like a good system to experiment in, and it served that purpose wonderfully. It's a bit inconvenient of a system to call home, so win or lose, I'm eager to look for a place a bit more appealing. I also want to mix a little PP into my next conquest if possible.
One last question on this specific system - what happens if the enemy matches my faction's INF in another day or two? Surely we can't have another war right after the first one ended.