Opinion: 10 LY range for colonization is ridiculously low.

i dont see why a maximum expansion range needs to be set. if someone wants to make an inhabited system in the dryman area for instance, Fdev just need to increase the "materials/goods" cost to creating a populated system somehow tied to distance from the bubble that way a squadron or group of explorers could all work together over a greater period of time do do a large jump rather than litter the galaxy with never visited stepping stone systems.
I think a colony should cost the same in material wherever its established. The extra cost for the player will be in time spent hauling materials the additional distance. If you increase material cost in relation to distance, the farther a colony is away from supply the less likely it will ever be completed.
 
I would think the better option would be to wait and see what areas players hold interest in over time, and then maybe run a CG to seed colonies in the more popular ones (heck, maybe even a vector for injecting particular factions) so that surrounding systems have fair claim for others, and there's no arguments around who "owns" special systems... answer being "FD owns them".
True FD owns them but if they expect us to work them, the juice has to be worth the squeeze.
 
In the stream they did, they specifically confirmed without any doubt that once the primary starport of a system is completed and the system is "colonized", the starport will spawn a colonization contact for you to be able to expand from the system itself that you just built
The question I have is who has access to that new colonization contact…. Just the system architect, or anyone in the system?
 
The question I have is who has access to that new colonization contact…. Just the system architect, or anyone in the system?
Presumably anyone who can access any of the other contacts. So anyone who is in the system and is still rich enough.
 
Some people are really attached to the idea of denying other players access to things. Try EVE instead.

The benefit to colonization is a place to expand your PMF, PP power, or just so there's any stations available in that area at all. I guess if your goal is one dimensional to be able to lord over other players, it's not worth the cost, but any cost sounds just fine to everyone else.
 
Some people are really attached to the idea of denying other players access to things. Try EVE instead.

The benefit to colonization is a place to expand your PMF, PP power, or just so there's any stations available in that area at all. I guess if your goal is one dimensional to be able to lord over other players, it's not worth the cost, but any cost sounds just fine to everyone else.
It's not "your" PMF though. PP, sure, though that's more "shared direction" through membership in that power but nobody "owns" factions in game though, not even pmfs.

Explicitly, being part of a Power means you have access to a limited subset of actions that can support the power you belong to, or damage the other Powers. That is, you can't help reinforce one of, say, Winter's systems, when you work for Patreus.

But factions. Anyone can do anything anyone else could do with that faction, because there is no ownership or membership of a faction.
 
The game can be empty enough in the bubble - but I still want to see it. I want to be able to visit all this stuff that's been set up. I want to be able to use it as stepping stones outwards. 10 ly seems great to me. You can easily jump it in a sidewinder.
 
If you have 40 ly, once a week you need 1630 weeks to get this from the Bubble, what means 31 years.
Even if you could start from the Sagittarius it is still around 20 years.
But is a daisy-chain from Sol to SagA really something we should be striving for? I'm not sure if I actually want to see that.

Frontier have said that they want us to grow the bubble at first. I guess it would be possible for them to "seed" some remote systems for us in the future - preferably with some narrative behind it. We could use that, once we have stomped the last Thargoid. (I don't think we actually ever will though.)
 
oh... looking at the Sol system, there's maybe A LOT to colonize inside the bubble after we got rid of the Thargoids ;)

My feels even before the announcement of Colonisation was that there’d be a drive to repopulate the areas devastated by the Thargoids.

I have a suspicion that’s what the idea of Colonisation was, however the term creates an image of colonies far from home. And with the bubble feeling so small these days it was obvious that some CMDRs would immediately think about their very own Colonia out in the black.

If they’d called it Rebuilding the Bubble or something 10ly would seem a more reasonable distance to a lot of people.
 
But is a daisy-chain from Sol to SagA really something we should be striving for? I'm not sure if I actually want to see that.

Frontier have said that they want us to grow the bubble at first. I guess it would be possible for them to "seed" some remote systems for us in the future - preferably with some narrative behind it. We could use that, once we have stomped the last Thargoid. (I don't think we actually ever will though.)

I think too much assumptions here:

1. Other players maybe want to do some minibubble somewhere ofr own reason, and own narration. Ot at least have a base somewhere in the void of the galaxy
2. There is possible than Frontier doesn't want to manually lead the narration in the game, soe it is better to give more possibility to the players.
3. I don't think than after so much work put into Thargoid war they want to erase them from the Galaxy after 40 years existings in Elite games.
 
I started buidling "bubble for all explorers" in Trojan Belt. I put there two fully-equipped Fleet Carrier as a stations in the Arcadia system. It is 36k Ly from the Bubble, so... even with 500 colonisation range I would need 75 weeks to reach that system with daisy-chain :D
 
Hi :)

If they’d called it Rebuilding the Bubble or something 10ly would seem a more reasonable distance to a lot of people.

Now that's a thought. :unsure:.....(y)
I, like many others assume the colonisation process is generally going away from the inhabited areas, outside of the present bubble...we'll just have to wait and see how the present gameplay progresses in the coming months, and if that gameplay around Sol and surrounding Systems has any bearing on the future of the colonisation feature.:)

Jack :)
 
Hi :)



Now that's a thought. :unsure:.....(y)
I, like many others assume the colonisation process is generally going away from the inhabited areas, outside of the present bubble...we'll just have to wait and see how the present gameplay progresses in the coming months, and if that gameplay around Sol and surrounding Systems has any bearing on the future of the colonisation feature.:)

Jack :)

The idea came to me when I saw my alt’s “home system” had a population of zero when I came back to the game and found the Titans had moved in.

I was expecting rebuilding CGs, but this could be a more interesting way of dealing with the aftermath of the Thargoid War.

Our CMDRs live in Interesting times. 😃
 
The idea came to me when I saw my alt’s “home system” had a population of zero when I came back to the game and found the Titans had moved in.

I was expecting rebuilding CGs, but this could be a more interesting way of dealing with the aftermath of the Thargoid War.

Our CMDRs live in Interesting times. 😃
I would like to find ruins of settlements in the bubble, explore them, maybe do some support/rescue missions. Would be nice to get a bit different designs of the destroyed settlements or even new game loops.
For colonization outside the bubble I don't say we shouldn't have it at all but even if 99.9% of players have a kind of cooperative mindset in Elite, the 0.1% are the problem who will squat in Beagle Point, Veil West Nebula, etc. and attract gankers who find it a joy to attack an exploration ship.
 
I guess I am among those who understood "colonization" as a process of settling outside of already-settled system, or the bubble.
In the end - and I have not checked - how many uncolonized system are there in the bubble? If you switch to power play view in the map, there don't seem to be odd black bubbles of no alignment towards any major faction, so it was my understanding that every system within inhabited bubble has a population with alignment towards this or that power. But as I said, I haven't checked.

At this point in my post I wanted to say that maybe we should hear from FDev about their vision of what colonization is about, whether it's a tool that anyone can take to shape the galaxy however they see fit (including creating settlement far outside the bubble and just about anywhere unclaimed), or whether it's more PP-oriented activity to occur within the bubble. But once again, I get the impression they themselves have no actual finalized vision of it, because otherwise why not clearly sharing 10Ly as a test setting that they'll expand in the future to allow for what we want, even conditionally? I guess I shouldn't be surprised...

For colonization outside the bubble I don't say we shouldn't have it at all but even if 99.9% of players have a kind of cooperative mindset in Elite, the 0.1% are the problem who will squat in Beagle Point, Veil West Nebula, etc. and attract gankers who find it a joy to attack an exploration ship.
And what do you base your presumption on, as well as why do you perceive it a "problem"? Does it really require - after 10 years of existence - to keep reminding people this game can be played however one wants?
 
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