I'm guessing your post is a joke. Sadly probably not.
Comments that Open is for PvP only, or implies consensual PvP, are plainly wrong (along the lines of:"You've submitted to my interdiction so now you've agreed to fight me to the death"). PvP means Player vs Player that's it; The only reason it's synonymous with player against player combat is because in most cases that's all that was possible for actual toon interaction apart from chat, the second you launch "open" you are in PvP, it's just not so obvious. Submitting to interdiction is different from trying to run away like your hair is on fire, and "submitting".. go look that word up. If you submit you are by definition agreeing to all that follows, otherwise you do your best to escape.
There will certainly be some (increasingly rare) opportunity for random PvP in Open, but players (both attacker and defender) may 'cheat' so there are risks to our gameplay satisfaction if we look for PvP fair play in Open.
Calls for Open to be a default PvP group mode do not take into account the size, no rules, sandbox design of Open. It is a very unsatisfactory arena for PvP (except for scripted events such as combat zones and capital ships) and unlikely to provide good PvP gameplay. In any case Private Groups provide the rules based PvP option so no need for Open to duplicate that. E: D is not designed to HAVE PvP in a special little box like all the other games. It's just two modes "Open" and "Closed (solo)" - and just to clarify I'm NOT a fan of "Always on PvP combat, regardless of which side you are on" - when the topic was raised on the forums, I was a VERY vehemant and LOUD protestor strictly AGAINST "always on PvP" you check my posts for yourself - I hated it in WoW and no doubt I'll hate it once I actually start to play E: D, at some point in the future when I think the game isn't like a maze where the walls keep randomly moving.
'cheating' is, of course in the eye of the beholder. FD have stated categorically they will deal with cheats, so report any behaviour you feel is cheating (or even unfair) and if FD agrees with you it will be dealt with. I don't know if there is an official post on how this will be discouraged, but personally I think repeat offenders should have "sin bin" timers on login availability with increasing time amounts and if it gets that far, a permaban with liquidation of assets.
Simply put - "Open = player interaction which INCLUDES the possibility of players killing you; intentionally (at least he's honest) or because you're his wingman and you hit him with a stray shot and he's an 8 yr old with control issues" - it's all laid out and VERY CLEARLY stated in thousands of places. If you do not like the possibility of a commander killing you for whatever reason; piracy/ you took his asteroid/ he wants your asteroid/ you bumped him in docking/ he was right behind you and got killed in the station crossfire and it's "all your fault" and a hundred other reasons I can think of.... DO NOT play in OPEN; otherwise, take your lumps and get better at it - or (go away) off.