I don't think anyone should presume to know. Maybe Iben has some idea, as he seems to be involved in game development (forgive me, Iben, I don't actually remember how it is you know so much about this stuff).what is so hard about
I don't think anyone should presume to know. Maybe Iben has some idea, as he seems to be involved in game development (forgive me, Iben, I don't actually remember how it is you know so much about this stuff).what is so hard about
In general i think it would be way cooler if the passage of time was slowed way down. I just kinda hate how franchise incentivize you to build puppy mills and breed for rare and crazy color morphs, its just so disconnected from real zoos and goes against the conservation message people always talk about, that i really hope frontier thouroughly reworks that mode.Re seasons: Linking Seasons to actual calender time would not work in the current time. It would be a constant, quick calculating of things, the way that time litterally runs. We have 1 second per day currently or so. It would be a constant Snow > Hot Summer > Snow > Hot Summer and the animals and guest constantly reacting to it, then changing behaviour again etc. Computers would explode with the constant calculating, making PZ only suitable for really high end gaming PCs, and remember, there are still people who want to play the game on a toaster (meaning the constant Switch requests).
It is the same reason why nesting and egg laying never made any sense in PZ. The way time works.
Now, with Planet Coaster 2 they changed how time works. Tbh, I find it even more annoying and am unsure if the slowing down of the time THAT MUCH benefits Planet Zoo 2, because people would wait forever for offspring then.
Personally, while I am glad we have weather, I am already turning that off because it hinders my building. If it were for me things could stay as they are but we would have an additional option to hide snow and rain in pause mode, so I can build in peace AND use weather.
I personally would like the planet coaster 2 system but I do see how breeding and time progression would be way slowed. Maybe a “day” would equal a quarter or month? Idk something that’s slow but we’re still progressing. ZT2s time felt like a good middle groundRe seasons: Linking Seasons to actual calender time would not work in the current time. It would be a constant, quick calculating of things, the way that time litterally runs. We have 1 second per day currently or so. It would be a constant Snow > Hot Summer > Snow > Hot Summer and the animals and guest constantly reacting to it, then changing behaviour again etc. Computers would explode with the constant calculating, making PZ only suitable for really high end gaming PCs, and remember, there are still people who want to play the game on a toaster (meaning the constant Switch requests).
It is the same reason why nesting and egg laying never made any sense in PZ. The way time works.
Now, with Planet Coaster 2 they changed how time works. Tbh, I find it even more annoying and am unsure if the slowing down of the time THAT MUCH benefits Planet Zoo 2, because people would wait forever for offspring then.
Personally, while I am glad we have weather, I am already turning that off because it hinders my building. If it were for me things could stay as they are but we would have an additional option to hide snow and rain in pause mode, so I can build in peace AND use weather.
Yep, breeding is too easy, which actually emphasizes breeding for color morphs in franchise, as it's the only way things are interesting.In general i think it would be way cooler if the passage of time was slowed way down. I just kinda hate how franchise incentivize you to build puppy mills and breed for rare and crazy color morphs, its just so disconnected from real zoos and goes against the conservation message people always talk about, that i really hope frontier thouroughly reworks that mode.
Like wouldnt it be way cooler when you get to have animals for a long time? Form a connection to those individuals, some of longlived species like crocs or apes might actually witness a big time of your zoos history?
Likewise i feel like having breeding success should be a way bigger deal, similar to how it is irl, instead of just another elephant calf among the other dozens
This is one of the main reasons I dont play in franchise mode ever the animals dont feel important when you just constantly churning them out.In general i think it would be way cooler if the passage of time was slowed way down. I just kinda hate how franchise incentivize you to build puppy mills and breed for rare and crazy color morphs, its just so disconnected from real zoos and goes against the conservation message people always talk about, that i really hope frontier thouroughly reworks that mode.
Like wouldnt it be way cooler when you get to have animals for a long time? Form a connection to those individuals, some of longlived species like crocs or apes might actually witness a big time of your zoos history?
Likewise i feel like having breeding success should be a way bigger deal, similar to how it is irl, instead of just another elephant calf among the other dozens
Honestly i kinda suspect that they will leave most of the big name birds for the dlcs.Honestly I’m looking forward to birds, not just because I like them, but because they are a massive open hole of a niche in PZ1.
Every NA section I have been to in Zoos have had eagles, bald eagles very typically, but the Topeka Zoo had golden eagles. Even if NA has “good representation” in PZ1, without this key animal every single section feels shorted. Obviously we now have mods, but for those who like to play vanilla or are on console you have no choice.
So compared to the rest of the roster, these would probably be the “ABC” zoo birds, specifically the flighted ones. Flamingos, ducks, pheasants, cranes, peacocks, emus, ostriches, etc are all ABC zoo animals, but we either have them in game or we could get them in PZ1. So for flying birds here are what I consider the basic ABC Zoo picks:
Now taking the flying birds, we can add the birds from PZ1 and also add a couple more “ABC” birds:
- Bald Eagle, probably as important to a North American section as the bison and alligators.
- Macaw, going more widespread about any macaw will do. Scarlet is most famous, but hyacinth and blue and gold are also popular. What’s interesting is they can exist outside of a South American section. Sometimes they are housed in random spots around the zoo.
- Toucan, unlike Macaws these birds are housed typically in a SA section. Still an ABC zoo animal (though I recognize this is an opinion)
- Snowy Owl, probably the owl most people would recognize, good arctic representation and also common in Europe and NA.
- Great Indian Hornbill, admittedly a bit more of an oddball, but probably the hornbill as far as most people are concerned.
- Laughing Kookaburra, important representation for Australia, this species has a sound so iconic it’s hard to believe this game doesn’t have them.
- Budgies/ Rainbow lorikeets, can’t believe we got the WTE and not these guys. The walkthrough bird species, a lot of zoos have one or the other in some section. Feeding stations are a common money maker as well.
- African vultures, similar to macaws when people think of vultures or the Savannah they will think of these guys. Vultures are well known animals, and I thought an African one would fit the status of an “ABC” zoo animal a bit more.
Hopefully going off what we have in PZ1 we can finally finish the bird “ABC” list that has seemingly been finished for most of the other animals in game.
- Peafowl
- Ostrich
- Emu
- Flamingos
- Penguins
- Swans
- Ducks
- Cranes
- Pelicans
- Pheasants
- Domestic fowl in petting zoos
But the games roster had most of the ABC terrestrial animals I think the base game for the sequel will have a lot of the abc birds and probably leave out a couple of crucial onesHonestly i kinda suspect that they will leave most of the big name birds for the dlcs.
Flying birds and an aviary mechanic in itself will already be a huge draw, even if the starting roster is "only" less desirable/lesser known birds. Im thinking something like african grey parrot and golden eagle instead of macaws and bald eagle.
I think there will be a balance. For example, we could get:But the games roster had most of the ABC terrestrial animals I think the base game for the sequel will have a lot of the abc birds and probably leave out a couple of crucial ones
And I would still take that in a heartbeat at this point.Honestly i kinda suspect that they will leave most of the big name birds for the dlcs.
Flying birds and an aviary mechanic in itself will already be a huge draw, even if the starting roster is "only" less desirable/lesser known birds. Im thinking something like african grey parrot and golden eagle instead of macaws and bald eagle.
Honestly this is the way I am expecting it to go, and I think it’s gonna be worth it. I am a tad bit worried, just because I can see Frontier not including more than a bird per DLC. Which is better than what we have now, but definitely not what we would need. Like if we get an arctic DLC, I would much rather see a potential roster that has a “flying bird” in the snowy owl and a “habitat bird” like a puffin.I think there will be a balance. For example, we could get:
- Macaw (base game) and toucan (DLC)
- Eurasian eagle owl (base game) and snowy owl (DLC)
- Cockatoo (base game) and kookaburra (DLC)
- Golden eagle (base game) and bald eagle (DLC)
- penguins (base game) and puffins (DLC)
- Swan (base game) and pelican (DLC)
- hornbill (base game) and condor (DLC)
I would hope that a sequel DLC pack would look something like:Honestly this is the way I am expecting it to go, and I think it’s gonna be worth it. I am a tad bit worried, just because I can see Frontier not including more than a bird per DLC. Which is better than what we have now, but definitely not what we would need. Like if we get an arctic DLC, I would much rather see a potential roster that has a “flying bird” in the snowy owl and a “habitat bird” like a puffin.
Obviously I’m also worried if I have to wait years to get a duck, but hopefully the mute swan was just a taste for the future of PZ’s waterfowl. ZT2 is better than ZT1 (imo), so I am hoping PZ2 follows that trend.