Yes, you would think that would be the best move but then heat-sinks do not do this and require a material you cannot obtain outside of occupied systems, so, do we consider history, or ignore it because it's not convenient?
Seriously, I hope Frontier bloody nail this like nothing before. Just make it the best damned thing ever. But I'd be a bit naive, to ignore history and presume they won't do, entirely what they have done on more than one occasion before. Again; agree, actually, with a lot presented by a number of people here.
But I just don't and won't take anything Frontier does at face value, because I'd be a bit of a idiot to keep doing that given decisions past.![]()
The devil is, as they say, in the details, roll on Beta. I am still jazzed for that, even if I sound a little cynical. o7
I don't see constraints like we see with Heat Sinks as a negative. All professions have a lifeline that keeps them tethered to civilization. Ammo, Limpets, Cargo, ect. We will just have to learn how to manage our inventories to be the most efficient. I don;t have a problem with that, but if you relate Probes to Ammo, there is a good chance the mats will be common ones. Anyway, details like that are what we should be discussing, rather than suggesting a rework to a feature nearing the Beta phase.