Looking back at previous threads on exploration, here's what I was saying 2 years ago...
https://forums.frontier.co.uk/showt...red-systems!?p=4588449&viewfull=1#post4588449
Man, talk about predicting the future :/
https://forums.frontier.co.uk/showt...red-systems!?p=4588449&viewfull=1#post4588449
This has nothing to do with "having everything handed to you" - that's nonsense, as you still have to go and Detailed Surface Scan a planet in order to obtain its data, not just how it looks.
I suspect you misunderstand me - I'm not wanting everything handed to me on a plate - I want a properly immersive exploration experience, and realise at the moment that the exploration mechanics are bare-bones and have been that way since release.
Which is why I object to this idea - precisely because the exploration mechanics are so bare-bones means a change like this as suggested would remove a bit of intended coolness factor from the system map.
Why do people want to take stuff away rather than add to it? I'll never understand that.
I think folks are misunderstanding the mechanics in a small way, too, but it's sort of fundamental; when you honk a system, you are merely discovering the existence of a body. So you can have a look at the System Map and from that decide if you want to go and detail scan a body or not. Choice!
This proposal is basically saying "You need to play the game MY way and go and visit every body before you can view them on the system map" - see thing is, I don't think that's adding anything to the exploration gameplay, I think that's removing choice from a player in that they'd now have no choice but to have to go and visit every body just to view it on the system map.
At least with the current mechanics a player has the freedom to choose whether or not they wish to go and have a closer look at a system body - imposing this completely arbitrary change to the system map is removing that freedom.
Man, talk about predicting the future :/