Python Mk II & Updates To The Gamestore

Thanks, for this. So I guess they are hiking prices way beyond inflation then. A harsh correction but let's hope that it works out so that they can get more development monies for this game without turning it into p2w.

My guess is we'll soon be able to earn more than 400 arx per week, which somewhat negates the rises for people who play the game regularly.

Take away with one hand, give with the other ...
 
It is simply not price gouging. Price gouging applies to essentials. These items aren't even essentials in the in-game universe never mind the real one.

If you wish to describe a price hike as abusive then please use words which are helpful and actually apply to this situation so we can have a sensible discussion about it.

And definitely don't link to Wikipedia articles which explain exactly why what you are calling gouging is not gouging!

I quite liked "harsh correction" a few comments above this one...
 
I'd do it this way :
1. The existing FCs would be recognized as obsolete and discontinued.
2. Issue new FC2 with minor changes, which can store 500 modules. Less tritium consumption for jump, etc.
3. Costs 50,000 Arx and basic maintenance requires 100 arx per week.
4. The rest of the services are bought as usual and their maintenance as usual in credits.

Easier to charge x,000 ARX as a one-time payment to get 500 storage modules on the current carriers. Another x,000 ARX to increase the ship limit on the carrier from 40 to 100. (Please).
 
My guess is we'll soon be able to earn more than 400 arx per week, which somewhat negates the rises for people who play the game regularly.

Take away with one hand, give with the other ...
I think we should earn 800 arx per week now !
But not sure that FDev will make this happen
 
Easier to charge x,000 ARX as a one-time payment to get 500 storage modules on the current carriers. Another x,000 ARX to increase the ship limit on the carrier from 40 to 100. (Please).
No. It's the fact that it's an ongoing ARXs expense, not a one-time expense.
If YOU have another plan to continually support the game for a large amount of time I would love to hear it. Thank you.
 
No, but while the amount of ARX you can buy for real money hasn't changed, what those ARX are worth in the store has changed because of the increased prices. I don't like that but I can live with it.
However based on the ARX prices for items like paint jobs and ship kits at that time, I bought some ARX to pay for those items for the Py2, because at that time nobody new FDEV were going to charge for the new ships themselves or increase cosmetic item prices.
I still don't get it. A few months ago, nothing was known about the Python MK2, especially how many liters of paint it takes to paint it.
 
No. It's the fact that it's an ongoing ARXs expense, not a one-time expense.
If YOU have another plan to continually support the game for a large amount of time I would love to hear it. Thank you.

I've been saying for years they need a better way to earn real money off regular players - but not a monthly fee, or they'd all leave.

The problem with an ongoing ARX cost for extra module storage is ... what happens to your extra 300 fully engineered A-rated modules if you don't have enough ARX in your account that one day it falls due? All gone? I would quit and never come back, ever.

With ships they could just move the excess to a nearby port, but modules are 200 across the entire game.

Another option would be to charge in increments - a couple of thousand ARX to store 10 more ships, or 20 more modules, etc.
 
No, but while the amount of ARX you can buy for real money hasn't changed, what those ARX are worth in the store has changed because of the increased prices. I don't like that but I can live with it.
However based on the ARX prices for items like paint jobs and ship kits at that time, I bought some ARX to pay for those items for the Py2, because at that time nobody new FDEV were going to charge for the new ships themselves or increase cosmetic item prices.
I don't think you should be OK "living with it". When we bought those ARX, we knew that they could be exchanged for, let's say 8 paint jobs. But with these price changes, we can now only exchange them for, let's say 3 paint jobs. That's a problem.

Sure, if we buy ARX now, we are doing so knowing we'd be able to exchange them for fewer paint jobs than previously. Our real money spent today won't go as far as it would have previously.

But this is a legitimate issue for everyone that were purchased ARX with money before these price hikes - FDEV has devalued these real money ARX purchases with the stroke of a pen. I think FDEV need to increase ARX purchased previously with real money by a similar percentage to the price increases, so that our real money ARX will have the same purchasing power they had at the time they were bought.
 
The problem with an ongoing ARX cost for extra module storage is ... what happens to your extra 300 fully engineered A-rated modules if you don't have enough ARX in your account that one day it falls due? All gone? I would quit and never come back, ever.
Why is that?
You'll just lose access to them like you lost access to your FC. First of all it will not happen instantly, and even if a person is lazy playing he will still get his 100 arks per week.
Well, you quit playing for a long time, enter the game, your current ship is somewhere nearby, and the inscription to contribute 100 arks and restore access to your FC.

And yes you can use your FC not as a host but as a regular guest.
 
Why is that?
You'll just lose access to them like you lost access to your FC. First of all it will not happen instantly, and even if a person is lazy playing he will still get his 100 arks per week.
Well, you quit playing for a long time, enter the game, your current ship is somewhere nearby, and the inscription to contribute 100 arks and restore access to your FC.

And yes you can use your FC not as a host but as a regular guest.

Completely different.

If you 'lose access to them' (which of the 500 would they hide?) when you don't pay, and then regain access to them when you DO pay, that means they still have to store the extra 300 modules even when you're not paying, which makes a mockery out of covering their server/data costs by paying yearly.

That's why I don't agree with paying an arx amount per year to have increased module storage. It should be a one-off, and they can set it high enough that it covers 30 years of data storage in advance if they want.
 
And we are able to decide if we wish to buy them, are we not?
...

Of course but spending £25 for Arxes on a newly-gifted account only for the store to hugely increase Arx price the next day is a bit of a bummer. FDEV basically cut the value (purchasing power) of the £25 pack by something like £10 - £12 overnight.
 
Of course but spending £25 for Arxes on a newly-gifted account only for the store to hugely increase Arx price the next day is a bit of a bummer. FDEV basically cut the value (purchasing power) of the £25 pack by something like £10 - £12 overnight.
Indeed, I spent £12.99 last week, but I didn't have to, and am very unlikely to again in the future.
My choice, my risk too, I guess... The great thing is, they can only do this once, for me...
 
I think a majority of the community are Adult cmdrs, but a few stragglers are in their teens (I'm not, I'm in my Forties). Anyway, do you guys think the pay to win with ARX is gambling for kids? This crossed my mind and my Brother's mind with GTA V from buying shark cards.
 
I'd do it this way :
1. The existing FCs would be recognized as obsolete and discontinued.
2. Issue new FC2 with minor changes, which can store 500 modules. Less tritium consumption for jump, etc.
3. Costs 50,000 Arx and basic maintenance requires 100 arx per week.
4. The rest of the services are bought as usual and their maintenance as usual in credits.
I think the dark side is consuming you... :D
 
I still don't get it. A few months ago, nothing was known about the Python MK2, especially how many liters of paint it takes to paint it.
When I bought the ARX, the information we had from the FDEV streams was that there would be 4 new ships this year, variants, and that the first would be the Python Mk2 that would be an integral part of the storyline and released before Update 19. With that information alone I bought ARX. I took a guess how many I would need based on existing paint jobs and ship kit ARX prices at that time, a reasonable assumption since ARX prices have remained constant for the entire time (2 years) I've been playing, outside of sales. I bought enough to provide me with over 16k, plus whatever I earned through playing which I assumed/hoped would be enough. At that time, I had no reason to expect that prices would be different or increased across the board or that I would have to pay for the ship itself.

I hope @SergMx that explains it more clearly, if not, I'm sorry, I don't know how else to explain it (no offense intended) :)
 
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