I just joined the club!
I just joined the club!
I'm not pleased when I get destroyed in 6.3 seconds by an NPC FdL.FA off and you'll be very pleased.
I'm not a huge turret fan but with the slight buff they have received and a t2+ weapons mod, they can sting. Especially un-modded NPCs
I'm not pleased when I get destroyed in 6.3 seconds by an NPC FdL.
So I finally got rank 3 dirty drives on her, and what a difference they make! With my cargo hold half full, I hit boost speeds around 382 which is easily enough to outrun most ships. I tried doing the turret thing, but it didn't work for me, so now I'm flying with 3 large gimballed pulses and 2 medium seeker missile racks (missiles got a big boost in this patch)
I've accepted the fact that the Python was essentially overpowered beforehand as it was amazing at all things. Now it's just less amazing in combat compared to a dedicated combat ship, as it should be. But with my speed and FSD boost, I'm flying this ship nearly exclusively as I hunt around for commodities, materials and rep gain missions to keep those sweet sweet engi upgrades coming.
So wait, what's your build now? You UNDER-classed your thrusters for better performance?
And will it take more than 30 hours of solid grind?
a lot more than 30 hours if you want good rolls, and one single roll is around 2h to 10 hours depending on your luck.
Edit: not even counting unlocking and ranking with them...
Too much for me. I'd rather wait indefinitely for FD to realise that's not terribly fun. Shame that it's not a set of personal missions of increasing difficulty rather than grind and dice. Thanks for saving me realising this the hard way![]()
Python is love, python is life
Grade 3 dirty drive upgrade got me 18.1% improvement (lucky bonus). Never tried phyton before famous nerf but I presume handling was similar to what I have now... Boost speed over 400 so running away isn't a problem anymore. Now let's visit shield lady to see what can we do regarding shields![]()