Quince is even more broken than we tought

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Honestly don't see why people have an issue with other people being rich.

When I started, missions were rank locked, paid next to nothing and literally took months of effort to upgrade ships. These were the days of Anaconda's paying less than 5K in a conflict zones and repair costs nearly as much as a full rebuy. People get upset, not because people get rich...its because they compare the time and effort they put in to achieve the same results and its frustrating.

Personally, easier credits is good for the game. Lower barrier to enter means its more open for casual gamers. I've accepted that and wouldn't wish the grind Alpha/Beta backers had on anyone. With that said, knowing I can make in 5 minutes what previously took 5 months still stings a bit when threads like this go up complaining its an exploit or a nerf. Either way you cut it, credits are far easier now than before.
 
Exploit ticket sent in.
Thanks for the video proof.

The net nanny is strong with this one. What a whining berk. If you have ever stacked kill missions in a system, and used the fact that one kill counted for all the missions, you have also exploited. You are no better than Draymont Green of the Golden State Warriors calling Kelly Olynik of the Celtics a dirty player. Way to be a hypocrite.
 
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The net nanny is strong with this one. What a whining berk. If you have ever stacked kill missions in a system, and used the fact that one kill counted for all the missions, you have also exploited. You are no better than Draymont Green of the Golden State Warriors calling Kelly Olynik of the Celtics a dirty player. Way to be a hypocrite.

+1 kick in the balls for the draymond green joke. I'm assuming they're a huge target if you honestly expected an american basketball reference to land on these forums.
 
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+1 kick in the balls for the draymond green joke. I'm assuming they're a huge target if you honestly expected an american basketball reference to land on these forums.

I figured there had to be SOME NBA fans in these forums, with the number of successful Europeans in the NBA now. Plus, since Kelly Olynik played for my hometown team in college, Green calling him dirty kind of ticked me off.
 
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The net nanny is strong with this one. What a whining berk. If you have ever stacked kill missions in a system, and used the fact that one kill counted for all the missions, you have also exploited. You are no better than Draymont Green of the Golden State Warriors calling Kelly Olynik of the Celtics a dirty player. Way to be a hypocrite.

Today I learned that I'm better than "Draymont Green" for not stacking missions in a sci-fi space video game. [cool]
 
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Today I learned that I'm better than "Draymont Green" for not stacking missions in a sci-fi space video game. [cool]

Don't let draymond hear you say that. Unless, of course, you WANT to take a knee to the groin.

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I figured there had to be SOME NBA fans in these forums, with the number of successful Europeans in the NBA now. Plus, since Kelly Olynik played for my hometown team in college, Green calling him dirty kind of ticked me off.

I mean, you assumed correctly. Lucky for you there's a poster on these forums who's handle is a reference to a late 90s forward for the Utah jazz.

It was long odds but you persevered.
 
It doesn't really impact their game in any meaningful way

The background sim and other shared components of this unavoidably multi-player game impacts my experience in a meaningful way, even if I have no particular designs regarding the BGS myself.

More money allows for more BGS manipulation, unwittingly or intentionally, and the game certainly looks far different now than it would have if these exploits had never existed.

If you have ever stacked kill missions in a system, and used the fact that one kill counted for all the missions, you have also exploited.

I have deliberately avoided this once I became aware of how mission stacking was counting kills.

I'll take one mission from each minor faction giving them to go after a certain target, as it's plausible for separate entities to want the same thing and all be willing to pay for it. However, it is not plausible for one entity that wants 70 targets destroyed to be counting each kill five times.
 
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Do you happen to know trade routes in the bubble like this, or are they only outside?

Been flying around systems, currently at barnard's star trying to find good ones, but just can't find ones that are nearly as lucrative as that :s

Yeah yeah, it's o-topic question I know, but there's nothing more to be said about Quince now, those who dislike it will not change minds and continue to be negative about it, those who like it will just keep using it.

I know one off hand that is around 1.8 to 1.9 mil in a tradaconda. However if you are not in the Empire and refuse to trade Imperial slaves it will do you no good.

If you are then the location is Arevakimos, Finlay Hub buy a full hold of Conductive Fabrics. Then jump to HIP 106213, Forward Hub and sell the Fabric. Load up on Imp Slaves and fly back to Finaly Hub and Sell. Rinse and repeat.

The other one I cannot give out because I am in the process of starting a war and I dont need the interference. Sorry. But it does also involve the Empire and Slave trades.
 
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The background sim and other shared components of this unavoidably multi-player game impacts my experience in a meaningful way, even if I have no particular designs regarding the BGS myself.

More money allows for more BGS manipulation, unwittingly or intentionally, and the game certainly looks far different now than it would have if these exploits had never existed.

Idk man, people keep using the BGS argument and I just don't buy it. I don't usually see people that play the BGS also defending easy money. The only time I've ever actually been affected by the BGS is a lockdown scenario, which is fine because there are other places to go. I feel that its not affecting me in any meaningful manner. There's always another boom system to go to, always another war to fight, and I don't have a faction I play with so it doesn't matter to me who's in control of a system. If these sorts of things were making it so there are no more, say, Anarchy systems to play in, then I might be more on board with that.

I think, for the most part, you'd be hard pressed to affect me much via the BGS. I can say that I don't go to Quince though, because the gameplay involved in these 'big money fast' scenarios bore the hell out of me. I did the skimmer grind once and it left a sour taste in my mouth. Sure, it was nice to be able to afford what I was trying to afford, but I did have to take a break after that monotony. I'm more of a gypsy anyway, I'm always moving around even though the game pretty much tells me I should stick to one system or a cluster of systems to get the most buck for my bang.

I should also say that, having not watched the video all the way through, I had no idea that people were also self-destructing in this scenario. That's is pretty rubbish.
 
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The only time I've ever actually been affected by the BGS is a lockdown scenario

The background sim controls commodity prices, security levels, bounties/fines given, independent faction permits, what materials you can pull out of signal sources, mission availability, and quite a bit more. If you include PowerPlay as a BSG component (and for this example I will, because the resources available to CMDRs are just as capable of influencing it), you get a whole other layer of influence over top of everything, even if you aren't pledged to any power.

Maybe you aren't consciously aware of the BGS, but if you are in inhabited space, it almost certainly affects you.

If these sorts of things were making it so there are no more, say, Anarchy systems to play in, then I might be more on board with that.

I have a list of Anarchy systems from shortly after the last gobal reset. Almost none of them are anarchy any more.

There were also major events, like what was essentially the first CG, which I and many others actively participated in...whose results have been totally reversed by BGS activity. I'm not exaggerating when I say parts of space I used to frequent are now almost completely unrecognizable.

Changes would have happened without the run away credit values, but they wouldn't be the same changes and they would not have occurred at the same pace. Some of specific relevance may also have been counterable...as it stands there is no way for me to compete with the changes made by people who are willing to exploit to make credits ten or twenty times faster than I am.
 
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The background sim controls commodity prices, security levels, bounties/fines given, independent faction permits, what materials you can pull out of signal sources, mission availability, and quite a bit more. If you include PowerPlay as a BSG component (and for this example I will, because the resources available to CMDRs are just as capable of influencing it), you get a whole other layer of influence over top of everything, even if you aren't pledged to any power.

Maybe you aren't consciously aware of the BGS, but if you are in inhabited space, it almost certainly affects you.

I have a list of Anarchy systems from shortly after the last gobal reset. Almost none of them are anarchy any more.

There were also major events, like what was essentially the first CG, which I and many others actively participated in...whose results have been totally reversed by BGS activity. I'm not exaggerating when I say parts of space I used to frequent are now almost completely unrecognizable.

Changes would have happened without the run away credit values, but they wouldn't be the same changes and they would not have occurred at the same pace. Some of specific relevance may also have been counterable...as it stands there is no way for me to compete with the changes made by people who are willing to exploit to make credits ten or twenty times faster than I am.

Still a bit weird to have someone tell me it affects me when I don't feel affected at all. Not going to be able to fight the insistence I guess.
 
Still a bit weird to have someone tell me it affects me when I don't feel affected at all. Not going to be able to fight the insistence I guess.

Well, the effects of the BGS are quantifiable and demonstrable, even if you aren't paying attention to the changes.

Ultimately I find the argument that exploits, "aren't affecting anyone else" pretty laughable as it's essentially impossible to take a mission, destroy an NPC ship, buy/sell cargo, sell exploration data, or turn in bonds/vouchers, without changing my game in some way, and all of these actions are influenced by what one has and what one does to get more.
 
Still a bit weird to have someone tell me it affects me when I don't feel affected at all. Not going to be able to fight the insistence I guess.

I think the only negative 'effect' Quince is having on some people is an emotional one. Maybe the concerned do-gooder should fly out there and shoot down those exploiters. I'll probably be there in Open the next couple days. No weapons, no shields. Raking in the cash... in a most ... immoral way.
 
Maybe the concerned do-gooder should fly out there and shoot down those exploiters.

Firstly, the exploiters are players, not their CMDRs. I don't think many people will be inclined to go to the trouble of tracking and gunning down strangers for cheating in a video game...then again, I'm sure it's happened.

Most of the CMDRs of these exploiters are also not in Open, and the ones who are aren't likely to be inconvenienced enough to put a dent in their ability to crap up the BGS. Even as a protest/awareness raiser, which I've participated in on occasion, it's pointless, because the issue is not remotely new or unknown.
 
Its easy, boring, repetative, but not broken.

Anyone who states otherwise is trying to play the game for you. They are telling you that the way they play the game is right and the way you play the game is wrong.

Any statement about state of the game issues that making money causes is a self deluded fantasy. At best this is nothing more than a "Hey Look at me" Thread. At worst its just someone trying to make the game harder for others after they fully exploited the mission type to their hearts content. Hypocrites dont make good role models. Ceos Sothis and Robbigo all ruined due to adult children crying wolf has now made missions completed within the bubble a complete waste of time.

Either way this thread has no purpose and should be done.

I could not disagree more... with any of your points to be honest... you are essentially insulting everyone who disagrees with you calling them hypocrites, delusional or selfish.... not cricket old chap.

Take it to the absolute extreme ..... i know this is not as bad but it is the same logic.... would you feel a game like say skyrim would be just as enjoyable for those wanting to play it "straight" as it were, if right at the start of the game there was a cupboard in the cell you start in with every weapon, every piece of armour in the game and all the money you would need?

you dont HAVE to use it you could play it the hard way and pretend it was not there.... For me.. it would make me skip the game all together because any sense of progression i could make is totally lost, because i know i could simply just go to that cupboard at any time and have everything the game has to offer.

PS I have no problem with you disagreeing and being fine with the unlimited cash generators.. it is your insults at those who DO have a problem with and who it is ruining the game for that i take umbrage to
 
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Do you happen to know trade routes in the bubble like this, or are they only outside?

Been flying around systems, currently at barnard's star trying to find good ones, but just can't find ones that are nearly as lucrative as that :s

Yeah yeah, it's o-topic question I know, but there's nothing more to be said about Quince now, those who dislike it will not change minds and continue to be negative about it, those who like it will just keep using it.

Try https://eddb.io/trade/loops
 
I've always seen these things as [noob]. Honestly don't see why people have an issue with other people being rich. It doesn't really impact their game in any meaningful way and you are free to use or not use them at your discretion. I think the game needs more diversity in it's rewards. I prefer an imbalance as it's more accurate to reality.

for me at least it is not about how much mney you have... if you want to use a cheat to give you all the cash in the world that is fine... as its an out of game cheat so does not affect me 1 bit, but like my skyrim example
having 1 system where i can make untold riches "legitimately" (because it is legitimate right now) is what is game breaking for me.

it is nothing to do with you or anyone else, its just for me personally, having a get rich quick money generator legitimately in the game totally pulls the rug from underany sense of progression or achievement in the game FOR ME. but more importantly... it is the absolute opposite of what DB said would be in the game..... short lived get rich quick gold rushes if you were lucky or intelligent enough to work them out, but that would burn out quickly so you need to be protective of them.

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The net nanny is strong with this one. What a whining berk. If you have ever stacked kill missions in a system, and used the fact that one kill counted for all the missions, you have also exploited. You are no better than Draymont Green of the Golden State Warriors calling Kelly Olynik of the Celtics a dirty player. Way to be a hypocrite.

and yet on the flip side any player who has never done it would get told, you have never done it so you are in no position to judge, and you do not know what you are talking about!!!.

way to go to make it an unwinnable debate... (not that its about winning for me.... i know some here can never have their mind changed about whether it kills the game or not... neither will my mind be changed. its all subjective anyway.

The point is, opinions are just that and we should be able to have them and not be insulted for them. What is concrete however imo is this is not the economy David Braben told us to expect when we backed the game.
 
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