What should "group playing" be? 60 man raids on space dungeons? That's not Elite, that's World of Spacecraft. Now don't get me wrong, I would have nothing against missions that required some "teaming up" - coordinate strikes against surface installations requiring both air and ground support - and we may yet get to that point. But before running, jumping, back-flipping we have to master standing up first. Multi-pew is just sort of that - putting the feet on the floor and standing. I get that "you want it now", but that simply cannot happen. Code takes time to write, time to develop, time to debug, time to test, time to patch... that's a lot of time.
No, it's not. But I get it.. you looked at the shipyard, saw the most expensive ship, said "That's what I HAVE to have or I can't play." and your friends are the same. You're all wrong, but no force in the universe can ever convince you of that. The real "first step to group playing" is for there to be something a group CAN do, that a single player cannot. We don't have that, not yet anyways.
Now look, my non-native English speaking friend, if you want to start trying to throw insults, I'll bury you so deeply not even the gods will be able to find you, so let's keep it civil. "Magic Cargo Transfer" is, in short, exactly what happens in a station - I pick a number of cargo items, and they appear in my hold - just like magic. Or when dealing with player-to-player transfers, I'm sitting here in a station in Summerlands, some newbie just spawns in to Aselleus Primus, and I send him a load of cargo direct from my hold to his - kind of like the way your clan leader in That Other Game sent you a full set of maxed out end-game armor and weapons when you created your account, before you'd even taken your first step in the world.
Elite isn't That Other Game, and isn't going to be. And if a few people quit over it, or refuse to play because of it, trust me, Frontier isn't going to miss them. For every single one of Those People, two more people start playing every day.
Honestly... I've never been the recipient of someone else's used cargo. But I have given things to people - met a commander working on unlocking one of the Engineers who required more of a particular rare commodity than you can buy, had extra from having just unlocked that engineer myself, and was glad to give them what they needed to save them a 20-some jump trip. Didn't even ask anything in return, except that they say "Hi" from time to time.
I know some people define fun as "Can I haz everything someone playing for years haz, nao and for freez, kthxbai". I get it. I also don't miss those people in two or three days, when they never return, because they're bored, because they have nothing to do, nothing to strive for, and no reason to play.