DeletedUser191218
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Okay, we better stop playing games cos they take time to play!
I never claimed investment of time was a bad thing. You've grossly misunderstood the point.
Okay, we better stop playing games cos they take time to play!
If it's not the game it could or should be, I suggest moving on to another game. Doing otherwise is not going to be good for your mental health. The whole point of playing games us to make you feel good!
I only went to the guardian site to get a fsd booster. 2 runs thru the site gave me enough mats for the booster then I went back home to unlock my booster. Went to Dav's hope, but there was not much in way of story or mats so I went home. Havn't been to Jameson crash site yet, may do it one day??I love the comment that basically say "no, your just playing the game wrong." I think what people mean by grind is "gameplay loops."
loging in and out at a guardian site, or somewhere like devs hope or Jameson crash site. Do the people who say there is no grind, how do you treat these places?
I'm in two minds about it. The thought of grinding comes, i think, from having to log in and out to make things respawn. No, you dont have to log out but would you really travel all that way and not fill your coffers?
Could be I was just pulling your leg.....I never claimed investment of time was a bad thing. You've grossly misunderstood the point.
PSA: The reports of the grind's death have been greatly exaggerated - 'just logged in & I can confirm that it's still alive & kicking!The grind is only there if you want it to be there.
It's funny that almost everywhere else, this view on ED (in light of NMS update) is the consensus. On the ED forum it gets met with the usual desperate "there is no grind, it's all your own fault" reply. Meanwhile NMS is now a much better game than ED. MUCH better. Keep on arguing against ED's faults though while Hello Games continue building a better game and evidencing their superiority and commitment in improving their game.
I own a business so I have to work 6 days a week. However, in the evenings I get a coupla hours to play, and on my day off I play for a few hours, 'cos it's my day off! So I have plenty of time to play, and that's because gaming is important to me.I enjoy it, so I have made time for it. If you can't make enough time to play then I can't see how complaining that you don't have enough time to play is helping you. Or the rest of us for that matter.Time investment - putting your time into something for a pay off. I read comments from people saying if you are investing time your not playing the game right. Or saying because it's a game time investment is not a thing. That's really funny and you deserve some sort of "ultimate fan boi" award. The reality of elite is it takes time to achieve anything of worth. You have to work for a an awesome ship, you have to work to learn to fly, build rep and so on. This can be arduous for people who work or have kids or cant sit at the computer for 12 hours a day.
I love elite, I just wanted to comment because of the amount of inward thinking on this thread. Remember that we are all just customers with an opinion. The more you disregard people concerns the more stale the community and game becomes
You say you're playing catch-up. What exactly are you trying to catch up to?PSA: The reports of the grind's death have been greatly exaggerated - 'just logged in & I can confirm that it's still alive & kicking!
I'm sick of mat collecting & jumping through the unlocking hoops already (currently eight engineers)...& as a new cmdr playing catch-up in Open, I can assure you I definitely don't want this seemingly interminable aspect of the game to be there!
To be able to engage players in the game's hotspots so that I stand a chance! Actually, scratch that...so that my ship lasts longer than a minute!You say you're playing catch-up. What exactly are you trying to catch up to?
oh sh*t you said a taboo wordHey Frontier, NMS reduced the grind and all players are happy. Please take note.
Don't. In fact, please bring back the old progression from early 2015.
Please explain to me why was he grinding the engineering of his ship?
Was he unable to just play the game and engineer the ship gradually?
If you're into combat, then you outfit your ship, go to engineer, pin the blueprint you want to work on and... go about your business.
You fit collector controller on your warship
shoot NPC's while doing combat you like and collect materials after blowing them up. You might scoop some HGE USS mats if you find some on your way. You select material rewards while doing missions. You visit material trader and get what mats you need and do little bit of engineering on your ship. All that, while playing the game.
NMS is nothing like Elite its a cartoony space game not a simulator. They both have their own strengths but are totally different and both have a different place in the game genre. NMS is minecraft in space which isnt a bad thing if you like that kind of game. I prefer Elite personally. Im in my 40s which might have something to do with itNMS is the sort of game my daughter would play like roblox or ARC survival.
Agree on everything there.The material gathering is one thing driving me nuts.
Progression for ships is pretty much fine where it is.
Due to the slog for materials, and a lack of new stuff to sink my teeth into I've put down ED for a while and I'm enjoying Rebel Galaxy Outlaw.
RGO has it's minor flaws, clunky menu, not being able to drill down to system map from the sector map, needs some UI improvements. I am having a lot of fun with it though. One thing RGO does not have is grind, progression yes, grind no.
There's a lot of new space games coming out and Elite is going to adapt to stay relevant.
I'm hoping next years expansion does that.
Dude, if all you want to do is PvP, then this game is probably not for you. Choose Arena mode. It's that easy. No engineering, no "grind".You mean his business for which he needs that module?
...and get killed in the 1st wingfight because of that...
What you described was not the "playing the game" part. It was just the busywork (a.k.a. grind) necessary to start playing the game (participating in tournaments, player wars, wingfights, whatever is what he likes). Besides, it was far from complete. He'll still need to do mind numbingly boring "activities" on planet surfaces in a wretched SRV, because that's what can give him the necessary raw materials.
How can you compare RGO to Elite? RGO is an adventure game designed with limited gameplay time. After finishing the main story line you finish the game.I'm on RGO as well. The game loops to progress is actually fun and you don't need 3rd party tools and a web browser on a 2nd screen just so you can play the game.
The characters are interesting, you can relate to people, and building your base is really intuitively done. The economy could do with a bit of polishing, still, beats ED.
Those who, you know, play videogames, will be able to tell a grindy game from a non grindy one.
How can you compare RGO to Elite?