General Remove private Lobby and single Player

As the title says: Remove private Lobby and single Player. Why? Because right now people are having influences on the galaxy and you can't stop them from having it. Best examples are Community events and Powerplay. My power was expanding into a system and I sat there for over an hour and couldn't find one player, yet the undermining bar goes higher and higher because people are hiding in single Player or private Lobby. This shouldn't be the case, if enemys are undermining a system, we should be able to fight back the undermining (maybe even add Powerplay missions?). Same goes for Community events.

The upside of this would be, that people are getting more encourage and/or forced to interact more with the community, play together and/or thinks twice before they engaging into enemy Powerplay territory or Communty events, having influence while they can't hide in private Lobby or single Player anymore. It would help to make the overall game expierence more realistic; forcing people to equip theier ships more realistic and not going on full cargo racks only. Plus games are much more fun with peoples and achieving things together. No one likes to play or fly alone all day.

The only downside of it, it would give griefers and gankers a bigger play field and newer players an even harder time to get used to the game. But as I always say to developer: The focus should not be on players, who are playing a game for two weeks, leave and never coming back. We simply should not focus on those players for obvious reasons. For griefer/gankers there should be counter measures, for example, that the FSD-Interdictor does not work in systems, where Ingenieurs are placed and/or the security forces are increased (maybe by a lot).

If you want PvP, go play CQC-Arena then!
I do. I've unlocked all achievements and my current rank is "Champion".

But I want to explore and do cargo missions!
You can do this in Open.

But I don't want to get griefed or ganked!
The chances that you find players in this big *** galaxy is super low, as long as you avoid hotspots like Community events, Powerplay systems, etc.. I play in Open for most of the time. Tip: If you find someone out there, send him a wing invite. Is he accepting it, everything is fine. If not and he flys straight to you, you should be becareful. Here is a link to some more tips: LINK. One time I randomly found someone at the Guardian site and I send him an invite. It ended up, that he joined my wing, we did the Guardians together and he gave me some tips about how to get the Guardian blueprints. Remember: Not everyone is your enemy.

You are a griefer/ganker and only want to kill weaker players!
I don't like them either and I am not one of them. I bought this game last year so I don't have the biggest or strongest ships yet. I am all for fair PvP play and realistic piracy, when there is a reason for it.

I have no friends to play with!
Use the ingame chat, ask people you randomly find, join a squadron, (on Xbox) open a multiplayer-post, just generally interact more with the community. They don't need to stay to be your friends, sometimes all it takes is just to play with some peoples together, who have the same goal as you.

Maybe there should be crossplay between different platforms (Xbox, PC, etc.) for population boost, if this isn't the case yet.

I hope this get some attention. This game is designed to be an open multiplayer game and it should treated as such one.
Feel free to add more ideas to make Open play more enjoyable for everyone.

Edit: Man, so many people are upset about getting pulled out of theier comfort zone. If these modes really exist since release (playing since 2020), maybe it's really to late to change this, I don't know. But what definitely should be changed, is the fact that people, who play in private or solo should not have influence on such things as Powerplay, Community events, etc., this should only be doable in Open. As someone mentioned, you fight most of the time against "invisible" players (not including timezones), which you all have to admit, is just simply lame and bad game design.

Edit 2: Man, so many people who are afraid of that they could meet a griefer in over 400 billion star systems, smh. How high are the chances, especially while exploring more of the empty areas of the galaxy? People act like it's the end of the world, when they die and lose cargo or exploration data.
 
Last edited:
deja_vu.jpg
 
Feel free to add more ideas to make Open play more enjoyable for everyone
I suggest we allow players who wouldn’t want to play in Open to not play there - if they’re forced into Open then they’ll not be happy, and misery loves company.

It’s only an instancing filter, after all. Plenty of people in Open having influences on the Galaxy and you can’t stop them from having it if the match-making doesn’t wanna 🤷‍♂️

Not to mention the various platforms, time-zones, geographical location, block lists…hold on a second? I’m sure I’ve read all this sort of stuff before 🤔

Anyway, welcome to the forums!
 
Well, that moment you come across someone running missions against you and you're on hand in something that is PvP capable is glorious, I'll grant you that. However, this suggestion has come up every couple of months for the 7 years that the game has existed. It'll never happen, especially since I think everyone affecting the galaxy regardless of mode was a selling point.

If the game was open mode only from the start it would have worked (except it would have annoyed a significant number of Kickstarter backers, but I'm being hypothetical here). Changing something now is going to be too big a risk for FDev and honestly, the last thing open needs is a bunch of players who don't want to be there.
 
You see, I have big problems here with this entire thing and it comes down to a couple of words and a sentence;

or forced

First, if you try and force people to do stuff they will simply stop doing stuff, it won't give you more targets or interaction in open, it will just reduce the player population because the thing you are trying to force people to do is stuff they don't want to do!

No one likes to play or fly alone all day.

Second, a complete and utter lack of any regard for other people and their desires, you simply don't care about and make no effort at all to understand the people who do, remarkably, like to play and fly alone all day. I haven't seen or interacted with a player in game for....ooh, months, maybe more, even a year, and I am quite enjoying myself.

So no, not going to happen today, tomorrow or any other day.
 
This old chestnut. If and when the vagaries of instancing and real world timezones let me instance with you (if you’re on the same platform, of course) I’ll bring a nice clean cardboard ship, fly around your home, or your supported faction’s home system, shouting loudly on system chat that I’m a bad actor undermining you, and you can come blow me up as much as you like. How long will it take you to realise that you’re performing a negative action for the (yours, presumably) controlling faction? Hopefully before system security goes right the way into lockdown... if I’m mistaken though I’ll be happily corrected.

I’ll leave the Powerplay discussions to those who play it though, as I don’t.
 
As the title says: Remove private Lobby and single Player. Why? Because right now people are having influences on the galaxy and you can't stop them from having it. Best examples are Community events and Powerplay. My power was expanding into a system and I sat there for over an hour and couldn't find one player, yet the undermining bar goes higher and higher because people are hiding in single Player or private Lobby. This shouldn't be the case, if enemys are undermining a system, we should be able to fight back the undermining (maybe even add Powerplay missions?). Same goes for Community events.

The upside of this would be, that people are getting more encourage and/or forced to interact more with the community, play together and/or thinks twice before they engaging into enemy Powerplay territory or Communty events, having influence while they can't hide in private Lobby or single Player anymore. It would help to make the overall game expierence more realistic; forcing people to equip theier ships more realistic and not going on full cargo racks only. Plus games are much more fun with peoples and achieving things together. No one likes to play or fly alone all day.

The only downside of it, it would give griefers and gankers a bigger play field and newer players an even harder time to get used to the game. But as I always say to developer: The focus should not be on players, who are playing a game for two weeks, leave and never coming back. We simply should not focus on those players for obvious reasons. For griefer/gankers there should be counter measures, for example, that the FSD-Interdictor does not work in systems, where Ingenieurs are placed and/or the security forces are increased (maybe by a lot).

If you want PvP, go play CQC-Arena then!
I do. I've unlocked all achievements and my current rank is "Champion".

But I want to explore and do cargo missions!
You can do this in Open.

But I don't want to get griefed or ganked!
The chances that you find players in this big *** galaxy is super low, as long as you avoid hotspots like Community events, Powerplay systems, etc.. I play in Open for most of the time. Tip: If you find someone out there, send him a wing invite. Is he accepting it, everything is fine. If not and he flys straight to you, you should be becareful. Here is a link to some more tips: LINK. One time I randomly found someone at the Guardian site and I send him an invite. It ended up, that he joined my wing, we did the Guardians together and he gave me some tips about how to get the Guardian blueprints. Remember: Not everyone is your enemy.

You are a griefer/ganker and only want to kill weaker players!
I don't like them either and I am not one of them. I bought this game last year so I don't have the biggest or strongest ships yet. I am all for fair PvP play and realistic piracy, when there is a reason for it.

I have no friends to play with!
Use the ingame chat, ask people you randomly find, join a squadron, (on Xbox) open a multiplayer-post, just generally interact more with the community. They don't need to stay to be your friends, sometimes all it takes is just to play with some peoples together, who have the same goal as you.

Maybe there should be crossplay between different platforms (Xbox, PC, etc.) for population boost, if this isn't the case yet.

I hope this get some attention (maybe someone can link it or notify Frontier of this). This game is designed to be an open multiplayer game and it should treated as such one.
Feel free to add more ideas to make Open play more enjoyable for everyone.
Perhaps SPEND SOME TIME reading up on the Kickstarter campaign, where these decisions where made...
 
So, instead of just asking that solo players not be able to affect the BGS, you think ruining everyone's game by forcing them to play in a mode they have no interest in is a better idea? Personally, I have zero interest in playing in open, the stupid pirates interrupting my game play is bad enough, let alone other players. And no, I am not anti-PVP, I am quite into it in other games actually, just not Elite, as I am not at that point yet.

I would be fine not affecting the BGS, which I probably do quite a bit, not because I follow it or even care, but simply because that faction just happens to be Anarchy and have bases near my hunting grounds. So being forced into open and dealing with retributions from players defending something I had no idea and could care less about, no thanks.
 
This title was sold as NO PVP required and NO online subscription required...
Refunds will be required for change product this late...
A MMO subscription will be required as ARX sales will tank and shareholders will get upset... more users are doing solo than open...
The low player count will force fdev to require extra funding sources to meat shareholders requirements if not met it could lower resources even more for the title and the server and connection issues are bad allready with ARX sales from the solo and private groups players...

Private group is playing with others... open is not required for that...
 
The upside of this would be, that people are getting more encourage and/or forced to interact more with the community
The downside would be that people would be getting more encouraged and/or forced to interact more with the community.

Can you people not get it into your head that some of us bought a game that has a solo mode precisely because we do not want or need to 'interact more with the community' to enjoy playing a game?

If you find it difficult to understand, try to imagine something that you neither want nor need in your life. It's exactly like that. Hope this helps.

Oh and before you start this has absolutely nothing to do with 'oh noes teh PVP!!!'
 
Last edited:
Back
Top Bottom