General Remove private Lobby and single Player

Robert Maynard

Volunteer Moderator
No, youre wrong. Most people playing in open I think. And you will find players every time if you want. Most people like challenge.
While Sandro did indeed indicate (back in 2018) that most players play in Open (at least some of the time), Mark Allen indicated that Frontier are "well aware that the majority of players don't get involved in PvP". Both can be true - it's a big galaxy.
 
CQC must implement in the maingame with possibility to use your own enegeneered ships. Then! It would make sense.
A bunch of G5 engineered Plasma FDLs flying about in a small arena? That would make sense?
It would be fun to spectate...
Would also make the 2 minute CQC session a thing of the past.
 
Which presupposes that contact with enemy players is mandatory - which it is not.
Infact, as I've said... this is the "original sin" basically a game flaw as what could have driven players to confront has indeed sent most of them to another bungie-like grind (more missions, more forts, more of this... etc. etc. wasting way much more of their limited game play time). Bringing experience of my BGS wars (I don't remember how many I've done, but quite enough) when we went kaboom or kaboomed the enemy -> war ended in may be a couple of weeks (grind wars required up to 10x time).
 

Robert Maynard

Volunteer Moderator
Given that the "new" starter systems are permit locked such that players who have achieved the first step towards any Elite rank can no longer return to the systems, maybe a permit lock could be applied to a small, previously uninhabited, volume of the galaxy - and only players in Open could enter the volume to affect the Factions, Powers, etc. seeded there.

A few hundred systems might be enough to start with - with room for growth provided by the new volume being a short (on the galactic scale) distance from the nearest system in the bubble.
 

Robert Maynard

Volunteer Moderator
Infact, as I've said... this is the "original sin" basically a game flaw as what could have driven players to confront has indeed sent most of them to another bungie-like grind (more missions, more forts, more of this... etc. etc. wasting way much more of their limited game play time). Bringing experience of my BGS wars (I don't remember how many I've done, but quite enough) when we went kaboom or kaboomed the enemy -> war ended in may be a couple of weeks (grind wars required up to 10x time).
The optionality of PvP in this game may be an issue for some players however all players bought the game on the same terms.
 
Bringing experience of my BGS wars (I don't remember how many I've done, but quite enough) when we went kaboom or kaboomed the enemy -> war ended in may be a couple of weeks (grind wars required up to 10x time).
And that is the "original sin" of the game: BGS is all too finicky. It is absurd that players can wage such BGS wars at all. PP should of been the venue for that kind of gameplay.
 
A bunch of G5 engineered Plasma FDLs flying about in a small arena? That would make sense?
It would be fun to spectate...
Would also make the 2 minute CQC session a thing of the past.

5 vs 5 in a restricted area? With heal beams, focus shield/torps etc.? With a system that helps organizing, that makes it easy to spectate. It would be not only fun, it would be spectacular. Exactly.

But I would prefer somthing which is really integrated in ED in the economy. Which you can play all along.
 
And that is the "original sin" of the game: BGS is all too finicky. It is absurd that players can wage such BGS wars at all. PP should of been the venue for that kind of gameplay.
Every, and I am sure of it can put both my hands on the fire, every powerplayer in Elite will bless the day FDEVs remove any linkage that makes BGS (government type) affecting superpowers.
 
She can do what she wants. The game is like it is.

But ... the feeling when you manage something which you failed before is so much nicer! From my point of view, all the solo-no shield players are missing the best experience that you can hjave in ED! And you CAN master open play, it´s not that hard.

There's a challenge for you then, fly around the galaxy 130,000ly+, paper Conda, no shields, no AFMU, no weapons.

Surely if you are challenging us to do something we have never done before, take on a bit of a challenge, the same applies to you?

You can master exploration, there's no doubt about it, challenge accepted?
 
There's a challenge for you then, fly around the galaxy 130,000ly+, paper Conda, no shields, no AFMU, no weapons.

Surely if you are challenging us to do something we have never done before, take on a bit of a challenge, the same applies to you?

You can master exploration, there's no doubt about it, challenge accepted?
Nah. No fraggs involved.
 
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