General Remove private Lobby and single Player

Some players don't accept that we don't all have to play in the same play-ground to affect gameplay.

Suggestions of "private servers", especially when the game in such private servers would be able to be modded (meaning that they could not affect the shared galaxy 'cos cheating) are often a precursor to other suggestions, e.g. "and after the private servers have been implemented 'we' don't need Solo and Private Groups".
I guess PvPer want that change so it should be PvPer playing is special server. Server for PvPers only.
 
One way or another, the cost ALWAYS comes due.
ED uses Amazon AWS. It doesn't matter whether the AWS node matchmakes players or relays data between them acting as a host.

Hosting a data warehouse in the cloud is actually more costly than hosting a farm of on-demand available game servers.
 
ED uses Amazon AWS. It doesn't matter whether the AWS node matchmakes players or relays data between them acting as a host.

Hosting a data warehouse in the cloud is actually more costly than hosting a farm of on-demand available game servers.

Lol, no, it isn't. There's a whole video on youtube explaining their network infrastructure, I suggest you give it a watch.
 

Robert Maynard

Volunteer Moderator
And thats fine, what is needed is a place for structured PvP though within ED as a whole, which it almost has. As long as everyone is catered for I can't see an issue.
Structured but not dominant, as well as not being vulnerable to collusion / exploitation. As everyone needs to be catered to, given that we all bought the same game on the same terms, not just those who prefer PvP.
 
Structured but not dominant, as well as not being vulnerable to collusion / exploitation. As everyone needs to be catered to, given that we all bought the same game on the same terms, not just those who prefer PvP.
And again I think thats right- although the further features stray from the core of the game the more radical the feature needs to get really.
 
Since this is already proven a lost prospect (somewhere above in this thread), and the company's economists know better than pvpers who can't see beyond their own nose, we are pretty safe. It is them who need to blend in, not the other way around.
I know, I'm just making a point. They wouldn't like this idea but it is exactly what they want to do to Solo and PG players.
 
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No, it’s people trying to force others to play a game the way they want it. The majority of comments in threads like these, that are calling for open only, prove that.
The Solo/PG could be considered as the same as they force everyone involved in BGS/PP to run the BGS/PP grinding indeed of destroying ships until one of the conflicting sides surrenders or is back into sidewinders.
 

Robert Maynard

Volunteer Moderator
The Solo/PG could be considered as the same as they force everyone involved in BGS/PP to run the BGS/PP grinding indeed of destroying ships until one of the conflicting sides surrenders or is back into sidewinders.
It could be, apart from the fact that other players are optional in the game we all bought whereas experiencing and affecting the shared galaxy is something that everyone does, regardless of game mode.

Put differently, those who wish to directly oppose others in game features can only do so when the other players choose to play with them - and there's no requirement for them to do so. The shared galaxy is as much a feature for those who choose to play in Solo (and Private Groups) as it is for those players who choose to play in Open, by design.
 
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It could be, apart from the fact that other players are optional in the game we all bought whereas experiencing and affecting the shared galaxy is something that everyone does, regardless of game mode.

Put differently, those who wish to directly oppose others in game features can only do so when the other players choose to play with them - and there's no requirement for them to do so.
Then "shared galaxy" has to be removed. Let's have different modes as initially designed, but don't allow solo/pg players exploiting these modes to affect the game of who plays in open.
 
The Solo/PG could be considered as the same as they force everyone involved in BGS/PP to run the BGS/PP grinding indeed of destroying ships until one of the conflicting sides surrenders or is back into sidewinders.
Solo/PG could be considered the same by people who know nothing about BGS. Luckily there are none of those around here though.

As for affecting the game; as said before I'd love to see "Open-PvP" made into a separate galaxy. The salt when it filled with tumbleweed would be epic.
 

Robert Maynard

Volunteer Moderator
Then "shared galaxy" has to be removed. Let's have different modes as initially designed, but don't allow solo/pg players exploiting these modes to affect the game of who plays in open.
The shared galaxy was announced as part of the game design at the same time as the three game modes that share it. There was only ever going to be one galaxy state.
 
As for affecting the game; as said before I'd love to see "Open-PvP" made into a separate galaxy. The salt when it filled with tumbleweed would be epic.
This is another misconception. First, each platform has an organised PvP community/discord/systems where PvPers meet up and shoot each other, arrange tournaments, events, tours etc so a way out for such has been found.

Salt in PvP "world" is mostly driven by the eternal conflict between "lawfuls" and "criminals" and various mixes of such.

Last, but not least, I have experienced quite a good number of wars/conflicts/broken treaties between PvE players/factions and can witness the salt has been epic as well.

As an example of what could be, look at my last 5 player encounters: one was a Duval pledged = enemy T9 flying in Delaine space and so I've shot the ship down, another was a Delaine pledged and free to roam in our space, two others low rank DBX/ASP unpledged and no squadron (I did say o7 they never replied), last one was docked in an outpost (Antal pledged belonging to an enemy squadron) but I was in my hauling Python so went back to a nearby system to pick up a kill boat, came back to hunt him... but no luck. So far so good, isn't?
 

Robert Maynard

Volunteer Moderator
As for affecting the game; as said before I'd love to see "Open-PvP" made into a separate galaxy. The salt when it filled with tumbleweed would be epic.
Splitting the galaxy and giving a new Open mode its own non-shared copy to affect would be the equitable solution, in my opinion. There would need to be no ability to transfer assets between the galaxies though - as if it were possible it would offer the opportunity for trivial exploitation.

Another approach might be to permit lock a previously unpopulated volume of the galaxy, fill it with Factions, Powers, etc., and only allow players to be in that volume when playing in Open. No need for the rest of the galaxy to change for all players to offer those seeking Open only to be the only ones able to affect a bit of the galaxy.
 
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