A subtle change could have a profound impact.Subtle and profound would be mutually exclusive, it's either one or the other. IMHO this is clearly a placebo as I've tested it both ways with several friends and see absolutely zero difference. Measuring as best I can where things are in relation to each other they are exactly the same. We'd need some kind of confirmation from Frontier as to what this does or if it has any impact but I'm pretty damn sure it does nothing.
Yeah, it's clearly a placebo, I've played with this many times and can measure no difference at all.Yeah, my initial reaction was definitely a placebo effect. I know this because when I changed it I did it in the wrong directory (long story as to why, but short version is I have two installations of the game). So I had changed the values on the version I don't even use. When I changed it to the version I did use, I noticed no difference.
I suppose that's true but that's not at all how I read it. Either way it's very clear this is just placebo so folks shouldn't waste their time on snake oil.A subtle change could have a profound impact.
Massive necro, but this is so weird I felt like posting anyway.do a blind test, instruct someone to make you test with different settings several times. if you can't correctly guess considerably more than 50% of the time, it's definitely placebo. if it isn't next to 100%, then the effect is probably negligible.
personally, i see no reason ipd sould have any impact either on performance or on perceived 'scale': https://en.wikipedia.org/wiki/Pupillary_distance
but, who knows what that setting could internally be affecting ...
None of Elite's config files effect IPD at all. This game really needs a world scale slider like a lot of other sims do, it doesn't so people tend to try and use IPD settings to increase the scale. Using an Oculus I think you're pretty much stuffed when it comes to IPD adjustment, particularly on the "S" which uses software IPD.Could this be something where some headsets report their IPD to the game and override this setting, while others don't so the setting has effect?
So many very opposite reports of people saying their eyes are 1meter apart and seeing no difference. while others adjust by 10 mm and feel much better.
I have a Rift S, my first headset, and when I first turned it on without adjusting anything, I was amazed by the sense of scale. Amazed.
I do notice my in-game body is a little shorter than me. I'm 6'1" and feel like this guy is like 5'10 or 11". But hands and controls seem reasonably close. He doesn't seem like a child like some have said. I think something must be off on those user's headsets.
My IPD seems to be about 62 and I have the Oculus software set that way. I think maybe it's overriding the game's XML setting, because why would both be active?
Could that explain why some of you see a huge difference? Maybe your headset it's publishing it's IPD to the game?
Well, as I said, I think mine is right. I’m just reading through this whole thread and some people seem to find this to be a huge difference and I wonder if some headsets might not “handle” this for the game, in the way that HMDs (including my rift s) do it; making this setting have actual impact.None of Elite's config files effect IPD at all. This game really needs a world scale slider like a lot of other sims do, it doesn't so people tend to try and use IPD settings to increase the scale. Using an Oculus I think you're pretty much stuffed when it comes to IPD adjustment, particularly on the "S" which uses software IPD.