So let me get this straight...

I think this is wrong assumption. If jump over Anaconda using SRV and look around from remote you will see what I mean.
Inside engine ships are collection of cube borders. So what you see is trickstery, can't do walks on it.
That's why they have option - redo all ships or do not :D
The anaconda was the ship that FD progressed the most at launch, it had / has a damage model and a second bridge at the front - I'm pretty sure someone visited it using VR and put up a video. If it's not currently feasible to move about in an annie then it's unlikely to be possible in any other ship without remaking their models.
 
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It's not an opinion. Observed reality is not an opinion. We're not talking about how it feels, we're talking about what it is.

me saying that I hate horror movies is an opinion. Or even that horror movies are garbage in general is an opinion.
Me saying that watching horrors movies is best done in the dark is not.

That's what we're talking about here. We're not debating if vr is the best. We're not debating if there aren't compromises you make with VR that make monitors more convenient and overall have more pros than cons. Elite is a game made to be fully experienced in VR the same way horror movies were made to be watched in the dark. That's not an opinion. It just is. based on effectively everyone who has played it both ways and how it was designed.

As I read it (going back through the posts), you're saying he is factually wrong for not liking VR in ED.

I'm not sure how you can maintain that position.
 
The anaconda was the ship that FD progressed the most at launch, it had / has a damage model and a second bridge at the front - I'm pretty sure someone visited it using VR and put up a video. If it's not currently feasible to move about in an annie then it's unlikely to be possible in any other ship without remaking their models.
Srv "flies" over it, as it is just cubes connected together. Maybe it's just collision models, no matter, player should use the same. So they need that cubes to be proper shape.
 
It is subjective as to how each individual experiences the moment
I remember watching Neil Armatrong put his foot on another celestial body on the television in grainy black and white. I felt it was all about the achievement, the effort, the teamwork, rather than actually being on a barren cold lifeless surface.

However, would it objectively been a better experience in colour? I don't see why not, I'm getting everthing I was getting in black and white and more.

I'm sure you see where this is going, with VR moon landing, I could get everything that 'monitor' mode gets, and more.

I'd suggest that maybe people don't like to be told they are having an inferior experience, even when it's pretty much obvious. As a person who plays games on macOS, sometime you have to accept that your experience is lesser (but maybe enjoyable, nonetheless).
 
it's not about making games, it's about making money.
Except what frontier is doing is anti thetical to making moNey with the effort of not delivering much to purchase besides half baked ship kits with barely any detail.
Kit pieces covering up your prefab color schemes! Off hues, wack patterns and fluffy spoilers.
Ill timed release of commander garb with no where to go or get up and see.
 
VR is a tricky one. Has anyone worked out how to run an FPS with VR and non-VR players yet?
Fast action FPS games will be a tough one such as COD.
But I play along side monitor players in NMS and that works just fine. You can tell the VR players because they can wave at you both other than that is is ok. I believe it has PvP too but I have not tried
Some options in VR FPS games won't work in ED. Players using teleport would look stupid.
Even snap turn would perhaps be out tho that depends. People can turn pretty instantly with A mouse so I actually believe snap turn could be added without it looking too obvious from the outside, but even IF that was out too

FPS could still be added without those comfort options that many don't use anyway.
1 comfort mode that can be used (it would put the VR player at a disadvantage but that is their choice) is the comfort mode option in from other suns (doom 3 also offers it) it allows you to walk but your camera keeps still then snaps back to 1st person when you stop moving. It would be a disadvantage for sure but would not look odd for those you are playing with.
Failing all that if Open players really feel VR players should not be allowed to play along side them then lock it to PG and solo. (I think that would be daft with all the different other options which give different advantages and not to mention look silly singling out VR is lame.
Just look at KB/M players jumping around spinning 180degrees and aiming with 100% precision. There is nothing remotely sensible about that and VR actually proves it as that feels so unnatural.
Finally... I really hope FD don't go fast paced FPS in foot anyway. A slower paced alien isolation / Adr1ft / dead space 1 type pace would be far better suited to elite imo all of which would be perfect in VR, then add the jetpacks for faster traveling
 
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I remember watching Neil Armatrong put his foot on another celestial body on the television in grainy black and white. I felt it was all about the achievement, the effort, the teamwork, rather than actually being on a barren cold lifeless surface.

However, would it objectively been a better experience in colour? I don't see why not, I'm getting everthing I was getting in black and white and more.

I'm sure you see where this is going, with VR moon landing, I could get everything that 'monitor' mode gets, and more.

I'd suggest that maybe people don't like to be told they are having an inferior experience, even when it's pretty much obvious. As a person who plays games on macOS, sometime you have to accept that your experience is lesser (but maybe enjoyable, nonetheless).
This is the same claim that started the last argument...
No, VR is not obviously better. The word you are looking for is different.
Some people prefer to play in VR, others don't. That's about it.
Personally I prefer the better graphical quality on my monitor.
 
Logically, they should have artificial gravity in ED, or something that resembles gravity (other than magnetic boots and spinning stations).

Stations have a forcefield that stops air escaping through the mailslot. Our ships have shields that can stop bullets and explosions. So all you'd need is a weak forcefield generator that "scrolls downward", dragging everything towards the floor. Maybe it consumes more power than spinning a station would.
Why tho?
It is a design choice that was one of the very 1st ones made for the elite universe. , one I think is a really good decision myself
I would be so dissapointed if FD decided to rip up that rule book about no fake gravity.
 
This is the same claim that started the last argument...
No, VR is not obviously better. The word you are looking for is different.
Some people prefer to play in VR, others don't. That's about it.
Personally I prefer the better graphical quality on my monitor.
Surely that depends on your headset. According to reviews the Reverb G2 is very close to photo realism and using vr to actually work is now feasible.
VR being better from an enjoyment perspective IS subjective.

VR offering an experience closer to the ACTUAL Niel Armstrong moment I think is hard to argue myself. (ED already offers that moment btw and it is going to be taken away going forward (at launch). I HAVE stood on a planet surface next to my ship and SRV (albeit also next to a headlass man) and i can add it is quite breathtaking. I am sad enough to admit I also had my Kate Winslet titanic moment at the front of my Asp as well ;)

A game having VR or not is 1 thing. The thing which has rankled many (most?) ED VR players is that FD added VR, sold a VR version of the game on. VR only store. Got a huge amount of good will and advertising from VR users and now are actively removing it from the game going forward.
I dare say the majority of players still don't even know yet. I was gaming with a mate last week who I used to play ED with on his Vive. He asked me if I was looking forward to playing it (he knows I have the LTP) and he said he was going to come back to ED once ED:O drops and get back space in VR. He had no idea about this and was considering a preorder as soon as possible.
I don't even know how steam refunds work on preorders ... And you cant blame VR users for not doing due diligence. ED is a VR game so people are not going to think to do their VR homework all over again.
 
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Surely that depends on your headset. According to reviews the Reverb G2 is very close to photo realism and using vr to actually work is now feasible.
VR being better from an enjoyment perspective IS subjective.

VR offering an experience closer to the ACTUAL Niel Armstrong moment I think is hard to argue myself.

A game having VR or not is 1 thing. The thing which has rankled many (most?) ED VR players is that FD added VR, sold a VR version of the game on. VR only store. Got a huge amount of good will and advertising from VR users and now are actively removing it from the game going forward.
I dare say the majority of players still don't even know yet. I was gaming with a mate last week who I used to play ED with on his Vive. He asked me if I was looking forward to playing it (he knows I have the LTP) and he said he was going to come back to ED once ED:O drops and get back space in VR. He had no idea about this and was considering a preorder as soon as possible.
I don't even know how steam refunds work on preorders ... And you cant blame VR users for not doing due diligence. ED is a VR game so people are not going to think to do their VR homework all over again.
As I said earlier, I fully sympathise with everyone who tries to convince FDEV to add VR support to Odyssey.
Regarding the Armstrong moment, if someone doesn't enjoy VR the moment won't be any better. People play and enjoy the game in all kinds of different ways, some have the best experience sitting in the living room, others prefer to be fully immersed in a custom build cockpit. It's all about preferences.
 
As I said earlier, I fully sympathise with everyone who tries to convince FDEV to add VR support to Odyssey.
Regarding the Armstrong moment, if someone doesn't enjoy VR the moment won't be any better. People play and enjoy the game in all kinds of different ways, some have the best experience sitting in the living room, others prefer to be fully immersed in a custom build cockpit. It's all about preferences.
Absolutely . Enjoyment is subjective. My response about the better headset was purely about you saying about the image quality being better on a screen. The gap is much smaller with the new headsets
No one with an ounce of empathy (or common sense) would ask for monitor options to be removed so the couch gamer playing in front of the TV as well as the full cockpit monitor player will surely always be supported formats long as the game is running.
 
This is the same claim that started the last argument...
No, VR is not obviously better. The word you are looking for is different.
Some people prefer to play in VR, others don't. That's about it.
Personally I prefer the better graphical quality on my monitor.
If VR offers the same experience as a monitor, plus more, how can it not be better?

I don't have VR, Mac and all that, and I'm not desperate to try VR particularly, but I am prepared to say that it would be better but not for me.
 
Absolutely . Enjoyment is subjective. My response about the better headset was purely about you saying about the image quality being better on a screen. The gap is much smaller with the new headsets
Even when the image quality is the same, there are still people who don't enjoy the experience. I look at it like the difference between cars and motorcycles. Some people enjoy riding a motorcycle while others prefer the comfort of their car. I guess the motorcycle is more intense and direct but you aren't necessarily travelling better.
 
If VR offers the same experience as a monitor, plus more, how can it not be better?

I don't have VR, Mac and all that, and I'm not desperate to try VR particularly, but I am prepared to say that it would be better but not for me.
VR doesn't offer the same experience like a monitor, actually it's entirely different in my opinion.
 
Absolutely . Enjoyment is subjective. My response about the better headset was purely about you saying about the image quality being better on a screen. The gap is much smaller with the new headsets
No one with an ounce of empathy (or common sense) would ask for monitor options to be removed so the couch gamer playing in front of the TV as well as the full cockpit monitor player will surely always be supported formats long as the game is running.
Nobody is asking for a removal of VR support either though. ;)
 
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