Through roughly 3 years (That I am aware of) of bitter contention over the Modes, FD have doggedly stuck to their 3 mode system, and I predict that is the best, and most sensible course for them to take.
Oh, I agree on that aspect. Right from day one, long before any code had been written, I was intrigued by the idea of the three modes. Not only was it an unusual means of letting everyone play on the same server and thus keep costs to a minimum, it didn't require any complex programming with flags or behavioural limitations. Just a single variable: how many P2P connections do I allow? None, some from
this pool, or some from the
whole pool. Genius.
But of course that was back when David Braben was still promoting
ED -- and Open Play by default -- as a balanced game with meaningful interactions moderated by in-game mechanisms. Once the game went live and the limits of those mechanisms became clear, the three modes became less about choice ("I want to play with just my friends tonight" or "I just want to play alone") and more of a get-out clause for many of the game's missing features.
Where can they take less crap from the players, than if they do nothing. Maybe that fire is under control for now.
And that's it in a nutshell. Free mode selection, rather than a day-to-day choice, has become a catch-all solution to the direction in which Open Play has drifted, a direction that FD were warned might be a possibility during the DDF but which was downplayed. And of course many of us accepted it when they downplayed it, because we believed we would be getting the
game that was also outlined during the DDF, the one with all the proposed control mechanisms. What we've ended up with is something completely different.
Simply, find the environment you most enjoy, and play there. Open has no magic that a good PG can't make. Open can, and will, only support the population that enjoys it. There is nothing more to consider.
Which is precisely what I do. I now play almost exclusively in Mobius, occasionally in Solo if I'm just there to capture bug report video or do something else that doesn't require the overhead of P2P handshaking. I can't remember the last time I went into Open.
If Mobius goes away for whatever reason (maybe Liam will throw in the towel, I could hardly blame him) I will not feel as though I'm losing much by switching to Solo. The occasional interaction with other players, or even just their presence, is a nice bonus but not a game-defining one. I'm not one of those players
demanding that Open play
must be for everyone; although I will campaign for it to move in that direction because I think it would be a better realisation of Braben's supposed vision for
Elite, I'm not going to cry if it doesn't. Solo was fine for
Elite,
FE2 and
FFE.
What does grind my gears is that Braben, ever-present in Development Diaries and at trade shows during the KS campaign and early promotional touring, very clearly outlined his vision for what he planned for
ED to be, from a general overview right down to individual in-game mechanisms and how those mechanisms would dictate player behaviour and interaction both with each other and with the environment. Almost none of that has been implemented, and now he's rarely to be seen. Unless it's in pre-recorded trade show videos extolling the scientific realism of his game, at the same time that his Lead Designer is mooting "instantaneous ship teleportation"...
If Braben really wanted to Fix Griefing there would be Super Easy Ways to do it.
I'm not sure Braben is even calling the shots any more, despite other developers' assurances that he's standing in the wings directing the troupe. At the very least, judging by his woeful lack of feedback on current hot topics through official channels or other social media, I can only conclude that if he is still guiding the performance then he's just choosing to hide behind the curtain whenever the audience starts booing.
Blow up a CMDR who is clean...you instantly look at the rebuy screen. That's fix it pretty quick.
Instantly... wouldn't a small delay be more realistic?
Frontier has never heard of frequent small tweaks to balance. They change the game entirely every few months instead.
That is definitely part of the rot that has set in. I remember the halcyon days just prior to, and for some time after, the initial launch when we were getting small updates that were weekly, sometimes more than once per week. OK, so some of them weren't as effective as they could have been, or broke some things until an emergency patch could be applied, but the impression that the game was under constant and continuous review was reassuring.
Now we wait months at a time for something that we know is going to be radical, probably visually impressive, but whose direction and implementation (along with the possibility of breaking already established mechanics) are an almost total mystery until they drop. I love a surprise as much as the next person, but it's almost as though FD
wants to cause maximum whine across the community with every new change.
(I wonder if they have any revenue-generating cookie-stuffing web bugs hidden in these forums? It would explain their apparent love for stoking the fires every once in a while to keep the traffic up.)

)
I've said this before and it bears repeating because it can get buried in the "they hate us, we hate them" entrenchment mentality: on the whole, even though I'm a confessed PVE player my beef isn't with PVP-oriented players. Sure, I'll engage in a bit of satirical mocking from time to time but at the end of the day everyone playing is doing so within the parameters of the game, and is entitled to that choice of play. If I get annoyed at some of the extreme behaviour perpetrated in-game by PVP-oriented players, it's because I'm frustrated and disappointed with FD for allowing
ED to become the very thing they were warned about, rather than the thing they spent so much time and energy telling us they were making.
Is there still a chance to turn this around? Possibly. But until FD shows some sign that they're actually still willing to take ownership of the problem and deal with it, I'm not holding my breath. And I'm sorry, but words of reassurance in forum threads or Reddit pages, or ill-considered "clarifications" of out-of-game "rules" that just make things worse, won't cut it any more. I've seen all the words but I've seen little of the implementation. Unless things start to change
in-game I'm going to assume
ED will forever be what it is and that the modes are the Get Out Of Jail Free card.
Which would be an acceptable situation for me (others MMV) but ultimately a very disappointing one.