I often play for no money with my son and friends.
That's cool. Always good when you can spend quality time with the kids playing a game you enjoy.
Hope you're not encouraging him to have get a JPG habit though!
I often play for no money with my son and friends.
It happens for sure in EDO like once a year ? once a month ? It happens also x thousand times more in SC for sure. I can show you numerous proof of bounty hunting and murder by gun on foot for SC, can you for EDO ?
And another Elite veteran giving SC a go due to the recent events...
Quite puzzled by seeing such an acomplished ED and RL pilot to give such high praise to SC flight model considering the horrible things I've read about from posters who talked with such authority and certain about how bad it was that one would think they not only were expert pilots but also veteran game developers.
And another fallacy bites the dust.
It used to happen quite frequently at one point...back in 3.6 or 3.7. Haven't had it happen for quite a while though, same as the interdictions by the cops. It might still be in there but I've certainly not had it happen for ages. I never have much of a crimestat though so no idea if the NPC coppers still interdict or notCan i get confirmation of this from someone else please? Because i've never heard of NPC pirates (or any sort of NPC in spaceships) outside missions and scripted events.
@Mole HD ?
If I see a random, apparently friendly or neutral ship at an outpost...and it does happen fairly frequently playing in the one system of SC, I usually scan the ship, find the owners name and message them asking their intent...usually, I'll get a message back saying they're friendly, just picking up cargo...etc, etc. If the emotes actually worked, we'd probably wave as we passed coming to and from the landing pads. Personal weapons are disabled in the no fire zones at outposts anyway...barring some of the dodgier drug dens... so it's hardly likely to turn into a gunfight at the OK corral or anything.By stranger i presume you mean player, not NPC, because AFAIK, you don't randomly meet stranger NPCs in either game on planets (both are scripted due to missions or locations).
Then the same can happen in ED as well, in theory, although outside certain locations, because of the size of the galaxy, chances of meeting someone on a planet is very slim.
But the same can happen, you're going to look at them and wonder if you will have to fight for your life. So its exactly the same.
My Cat gets it's 2nd shield gen back...awesomeLots of changes coming
Spectrum - v7.17.1
RSI’s Spectrum is our integrated community and player interaction service, including chat, forums, game integration, and Player Organization facilities. Player Organizations (“Org”...robertsspaceindustries.com
Need time to test the initial changes...but overall, they look good to me since I usually fly one of the bigger ships with S3 shields. Now, my old Caterpillar has at last been promoted from floating loot piñata back to where it was previous to the 3.7 nerf hammer hitting it. I'm interested to see how the initial weapon and shield balancing goes once it's in, some will hate it...but I'm more hopeful now Ci¬G seem to be catering less toward the smaller fighters being so OP unless they get together and coordinate when attacking the larger cargo ships.A big balance pass then?
How do you view this from a PvP perspective? A change for the better or the worse? Or you need time to test it?
It used to happen quite frequently at one point...back in 3.6 or 3.7. Haven't had it happen for quite a while though, same as the interdictions by the cops. It might still be in there but I've certainly not had it happen for ages. I never have much of a crimestat though so no idea if the NPC coppers still interdict or not
When it did occur it seemed scripted, Ci¬G never got the timings or frequency quite right...it was either interdiction hell or nothing at all. In the end, there were so many complaints they took it out...no idea if they've brought the NPC coppers back for when you have a crimestat or not...I'm not a criminal. The pirates have definitely gone though, outside of bounty hunting, I never see pirates at all.
Prospector...she's basically as carebear as I amso what ship did she get?
I see what you're doing here guys. Mole and Intrepid are the simps, and sovapid is hovering to get at another gank target. You guys are so transparent.
Noice...I shall spend the rest of the evening downloading it then...one of the drawbacks of living in a place where everyone else doesn'tWave 1 PTU is out for 3.14
I see what you're doing here guys. Mole and Intrepid are the simps, and sovapid is hovering to get at another gank target. You guys are so transparent.
I'll start Susie off on the less volatile stuff like Agricium first, she's only ever used the multi-tool in SC for hand mining so far although she's very quick at picking up how it all works having spent a long time in ED. Once she's confident at using the components and the mining UI a bit more...we'll go for the expensive stuff that goes bang. Like your prospy loadout though, proper QTainium mining setupi can give prospector tips too!
my favorite spot is lyria in arcorp for quantanium mining. i go with the lancet for the mining laser and the surge, torpid, and optimum for the consumables.
prefer the lancet to the helix because of the big reduction of instability for quantanium. but you might want the helix if just going for the really big rocks of less volatile stuff.