Hellion was dropped from early access because Zero G had a huge falling out. Half of the devs wanted to continue with the development of Hellion...the management and other half wanted to take the money brought in through various private backer and patreon donations as well as Steam early access to cut and run, perhaps starting a new project under another banner.Hellion was amazing, pity it didn't sell well - very likely due to being constantly plagued by "why should I play that? SC will have all that and more next year..." comments
There were arguments over intellectual property and all the trappings of game development so it all got heated and rather dirty...usual falling out stuff. Basically, the devs at Zero G who felt obligated to continue with Hellion didn't have the funds, development resources or assets to see it through. Those of us who had supported the project via private donation or patreon support were (very) roughly informed of the mess via a single email from one of the devs.
Apart from that leaked insight, we read about Hellions ultimate demise like everyone else, via the constant updates from the remaining Zero G devs posted on Steam throughout the latter part of 2019.
I was sad to see it fail, considering how much potential it had...but the very act of giving a small financial incentive (as opposed to making a genuine investment) to any ambitious indie start-up project is basically writing that donation off...it's a basic rule of thumb. At the end of the day, you win some, you lose some.
SidAlpha did a post mortem expose on his YouTube channel (albeit a tad one sided) of the whole Zero G debacle....
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