It's almost like they're rushing through waves now to get it to live for this weekend
It's almost like they're rushing through waves now to get it to live for this weekend
Finally, there's another Austin shop called Archetype, where BioWare veteran and Star Wars: Knights of the Old Republic lead designer James Ohlen is working on a new franchise called Exodus.
The Austin crew have a new space franchise to jump to at least...
Hasbro's $1 billion bet on internal game development
Last year was a massive one for Hasbro's video game business, with Monopoly Go and Baldur's Gate 3 providing the toy ma…www.gamesindustry.biz
"It would be foolish to release an unstable build, even if pre-alpha for the sake of meeting an internal deadline."
Chris Roberts, 2014
"No one's backed this to have something rushed out. No one's backed this to make a Christmas season, like you would get from a normal publisher's game."
Chris Roberts, 2015
"I think we’ve learned from our past experiences that if you try and rush things or cut corners or try and meet deadlines for the sake of deadlines, you end up with a subpar product"
Chris Roberts 2016
etc
Star Citizen. A game so long in development, its bugs are "classic".If you want more, you'll have to wait for 3.23...
It's almost like they're rushing through waves now to get it to live for this weekend
Added:
- For 3.23.0 LIVE, Server Crash Recovery will remove all current missions and mark them as abandoned. This will not reduce reputation when this occurs. This could cause a few trespassing issues in locations like UGFs. This is not the intended final outcome for missions and recovery and further changes are coming in a later release.
- PU - Actor / UI - Physical Shopping - Quick Buy fails to award player the entity they have purchased, still debits the players wallet
- PU - Gamewide - Using a medpen causes you to drop your weapon
- PU - Graphics / Vulkan - Flight HUD / FPS UI - No UI HUD with Vulkan enabled on AMD GPU
- PU - Greycat ROC - Stanton - ROC Mining Laser Not Activating
- PU - Interactables - Locations - Lorville - Hab doors may fail to open when interacted with, even when there are no delays in responses for other interactions
- PU - Location / Transit - Grim Hex Hangar Elevators occasionally do not respond to calls
- PU - Locations - Transit - Elevators - Internal Transit Elevator shows up when called but doors remain closed, no carriage
- PU - Locations / Vehicles / VMS - Can't repair/refuel/restock at Pyro Gateway Jump Point Station
- PU - Multiweapon - Graphics - Backpack Reloading - Weapons reload invisible magazine when reloading from backpack
- PU - RL - Service Beacons / Missions - Service beacons cannot be created
- PU - Stanton - Mission Content - Eliminate Contraband missions not spawning Contraband
- PU - Stanton - Multiple Locations - Transit / Network - Transit will intermittently desync off course
- PU - Stanton - NPE - Missions - Objectives can be softlocked by player leaving bed before their objective record has updated
- PU - Stanton - Transit - Trams from Lorville Metro Centre to Teasa Spaceport will rapidly rotate when leaving the station, which can push the player out of bounds or kill them
- PU - Stanton - UI - HUD / AR Markers - Misaligned HUD Markers with Ultrawide or TSR graphics upscaling enabled
- PU - UI / mobiGlas - Home App - After selecting a vehicle on the home screen the UI indicators appear pixelated and hard to read
Spectrum - v7.4.5
RSI’s Spectrum is our integrated community and player interaction service, including chat, forums, game integration, and Player Organization facilities. Player Organizations (“Org”...robertsspaceindustries.com
Are here we are in 2024, where a subpar product looks aspirational....."I think we’ve learned from our past experiences that if you try and rush things or cut corners or try and meet deadlines for the sake of deadlines, you end up with a subpar product"
Chris Roberts 2016.....
Q. When is an addition not an addition?The additions keep on coming!
But NPCs don't stand on chairs anymore, right? Right?!The additions keep on coming!
Im actually looking forward to trying out 3.23 when it hits the PU. Hopefully this weekend.
No. They still stand in chairs, which is because they are afraid of the scurrying mice now infesting the stations.But NPCs don't stand on chairs anymore, right? Right?!
*on chairsNo. They still stand in chairs, which is because they are afraid of the scurrying mice now infesting the stations.
Sadly, you can't see the mice as they've all fallen through the floors. V3.8.7.2 should fix this. Maybe.
Truly never been done before.
Wow, it's in rough shape. I like the potential, though. I got lost for about an hour in a distribution center after falling through the floor and ending up in one of the lower levels. Eventually, I found the right elevator to go back up. 11/10 would EPTU again.