Some people stick to their partners who beat them. I guess there is a mix of comfort, fear involved. You know it kinda works - would you ditch it for something new?SaltEMike has fell for it... again. Unbelievable. How can anyone follow CIG for so many years, be told the same stuff over and over again, year after year, and still believe that this time will be different?
Relationships are passionate. Especially when someone starts to suffer in them.Nah, I'm not comfortable with the violence analogy.
It's more a passionate hope for something amazing, even against all the odds, and precedent. I think specific to geeky and nerdy stuff.
Why nacelles on the sides are so high? They don't look very convenient for a human sized person to store thing in (let alone with the absolutely stellar CIG diegetic interaction system and physics engine.
I suspect personal areas...like ships, habs or hangars will be fully equipment persistent but the dream of leaving coffee cups in some random forest, not so much. I know CR has drivelled on about the coffee cup for years...but I also suspect some of the network engineers have given him a reality check.Where/how does CIG plan to draw the line between dropping an item in your hab, which will always be there regardless of which server you spawn on, dropping an item in a bar, dropping an item in your ship, dropping an item on a friends ship, dropping an item on a random ship, dropping an item on a planet, etc?
Now look what you've done...
but I also suspect some of the network engineers have given him a reality check.
On the other hand - they put out the idot once a year to sign a letter of chairman best case scenario. That wouldn't mean the stupid guff he monstrates in his letter is any important.I'd suspect that, but when was the last time CR listened to people who told him no?
Remember that quote from CR about how he gets rid of people who say something can't/shouldn't be done. I remember his words were something like "I want Americans, not American'ts."
Telling CR no is not good for your career at CIG.
I suspect personal areas...like ships, habs or hangars will be fully equipment persistent but the dream of leaving coffee cups in some random forest, not so much. I know CR has drivelled on about the coffee cup for years...but I also suspect some of the network engineers have given him a reality check.
I can think of a few back end changes that might help CIG.Back end changes? The mind boggles
Back end changes? The mind boggles
Sounds like a limitation, to me. So SC is limiting gameplay environment? Then they are, of course, making gameplay choices. That's good, but as I said before, by the time its released, it'll have the same gameplay as EDO..they're just going to take 40 more years to get there, removing this and that to get it to work, since they can milk it longer without admitting that. (the scam)If i'm near one of these little mounds and try to do the same, i often do,i can't drop anything, it says in red text there is too much stuff here.
Sounds like a limitation, to me. So SC is limiting gameplay environment? Then they are, of course, making gameplay choices. That's good, but as I said before, by the time its released, it'll have the same gameplay as EDO..they're just going to take 40 more years to get there, removing this and that to get it to work, since they can milk it longer without admitting that. (the scam)
This dropping a limitted number of items, which probably has a time limit as well, reminds me of SRV tracks on a planet, or in other driving games. The wheels leave tracks, but only for a certain distance. In the past it used to be short, and you could watch it like a snake, but nowadays those tracks can be quite long. Havent checked if they're persistent.