FFED3D f.a.q
ok, time to light on that cigar
Q: What the Hell is FFED3D?
A: FFED3D is a directx 3D port from Dreamzzz, of JJFFE/WinFFE, written by John Jordan to make FFE playable on modern machines.
FFE stands for "Frontier the First Encounters" which is a sequel to Frontier which is based on Elite (elite->FE2->FFE)
all three games are about trade and survive in a sci-fi environment, unlike others you will have in Frontier a "open
space", which means you can fly "free" and land/dock to and through any system in Frontiers galaxy.
FFED3D is a W.I.P a Work in progress, a lot of things are left to fix and a lot of models and textures still have to be made.
pay tribute also to frontier.co.uk
Q: What is the goal of FFE?
A: There is no predetermined goal in Frontier/FFE (FFED3D), except the additional "hand codet missions" in FFE, but
the game has much more to offer then them alone. You have the choice to do a miltary career if you like or gain
exeedingly much money as a trader. You can go for bounty hounting or challange Fortuna by digging for goods.
Maybe you just like to explore the Universe or you go for experiences in manual flight.
Visit Hooplatec or Jades FFE site
Q: Where can i download FFED3D?
A: in SSC's download section (02/13/2010) and at Elite-Games.ru (03/26/2010), hooplatec offers a hack of ffed3d.exe with balanced ships specs.
A: Depends a little where you download it from, SSC's download includes:
Q: How can i make it work?
A: It should work after unzip by first attempt (mainly). You need >= Directx9 and a OpenGL2 compliant Graphic Card,
some reasonable fast cpu and ~1GB RAM at least. a sound card not to forget to hear some noisy stuff.
Q: What means "winffe create device failed"?
A: This means FFED3D(winffe) didn't finds the proper DirectX libraries to open the applications surface. It is a indication that DirectX is not properly installed. Check your Windows Software installation (Control Panel/Software), look out for doubles of DirectX installs (mainly DirectX SDL), uninstall all except latest download (date, version). for users of grfx card tweakers, check that "open GL lie" is deactivated (if).
Q: Why do i have missing files?
A: Check if the missing files are in the download (compare to the above listing in "What's in the Box"), are you shure you didn't run it in compatibility mode?. if it's a missing directx.dll, check your Windows Software installation for doubles/old version of DirectX(SDL).
Q: Why do i have no console icons (buttons)?
A: Mainly a display/resolution issue in general 1280x1024 in windowed mode with aspect fix, should work, but ends in a small window on slightly bigger screens. To find the best working resolution you have to work that out by yourself. Your screens native resolution in fullscreen with no aspectfix should work as well. Check for a proper installation of DirectX, but if your grfx card didn't supports OpenGL2 (full), you will never get the buttons to appear.
Q: How can i change the Games resolution?
A: Edit (notepad) the file "ffewin.cfg" in your installation of FFED3D.
settings:
ok, time to light on that cigar
Q: What the Hell is FFED3D?
A: FFED3D is a directx 3D port from Dreamzzz, of JJFFE/WinFFE, written by John Jordan to make FFE playable on modern machines.
FFE stands for "Frontier the First Encounters" which is a sequel to Frontier which is based on Elite (elite->FE2->FFE)
all three games are about trade and survive in a sci-fi environment, unlike others you will have in Frontier a "open
space", which means you can fly "free" and land/dock to and through any system in Frontiers galaxy.
FFED3D is a W.I.P a Work in progress, a lot of things are left to fix and a lot of models and textures still have to be made.
pay tribute also to frontier.co.uk
Q: What is the goal of FFE?
A: There is no predetermined goal in Frontier/FFE (FFED3D), except the additional "hand codet missions" in FFE, but
the game has much more to offer then them alone. You have the choice to do a miltary career if you like or gain
exeedingly much money as a trader. You can go for bounty hounting or challange Fortuna by digging for goods.
Maybe you just like to explore the Universe or you go for experiences in manual flight.
Visit Hooplatec or Jades FFE site
Q: Where can i download FFED3D?
A: in SSC's download section (02/13/2010) and at Elite-Games.ru (03/26/2010), hooplatec offers a hack of ffed3d.exe with balanced ships specs.
Q: What's in the Box?to "glue" the ssc download parts together:
start command shell (dos)
type
"yourdownloadfoldersdriveletter": (i.e. E: ) press return
"yourdownloadfoldersdriveletter":\
type
cd "yourdownloadfolder" (i.e. downloads)
"yourdownloadfoldersdriveletter:\yourdownloadfolder>"
type
copy ffe3d.7z.001 /B + ffed3d.7z.002 /B + ffed3d.7z.003 /B + ffed3d.7z.004 /B ffed3d_ssc.7z /B (you can copy-paste the command to shell if you are to lazy to type).
this outputs ffed3d_ssc.7z of 175'011'810 Bytes with a MD5 checksum of CFC0CEEA1CC995F56F5817A005DE7BB6 (checksum generated with HEX workshop)
A: Depends a little where you download it from, SSC's download includes:
Code:
FFED3D\
bass.dll
FAQ.txt (o. translation from elite-games.ru)
FFE D3D.exe
ffesound.log
ffewin.cfg (the config file for ffed3d, open with notepad)
glu32.dll
jjffe.cfg (i'm not shure if this still is in use, else keyboardlayout)
JoneSoft.txt
JSGME.exe (Generic Mod Enabler, "Mod Changer")
JSGME.ini (config file for imagine what, has NOT to be edited)
JSGMEHelp.txt (Generic Mod Enabler help)
mission.dat (FFE's missions file)
opengl32.dll
README.txt (how to run ffed3d)
+Links\
links to various ffed3d/ffe related sites
Commandr\ (ffe's savestate folder)
FX\ (the sound fx folder)
AIROPEN.RAW
BIP.RAW
BONG.RAW
BOOM.RAW
CAMERA.RAW
CHIME.RAW
CLUNKIT.RAW
DAMAGE.RAW
ECM.RAW
HYPE.RAW
LASER1.RAW
LASER2.RAW
LASER3.RAW
LASER4.RAW
LAUNCH.RAW
MISSEXPL.RAW
NECM.RAW
NOWT.RAW
PHASER.WAV
ROAR.RAW
SHIPEXP.RAW
SIREN.RAW
STATION.RAW
WIND.RAW
Manual\
FFE's Manual in PDF format
Models\ (the 3D Models Folder)
instead of a listing of all foders only the Byte count: 61'899'006 Bytes
MODS\ (folder for Mod Enabler to backup/enable mods)
MUSIC\ (folder for the acoustical pollution of your environment)
custom\
folders for custom mp3's relating to the different sets in FFE
(battle,docking,space,station)
link to dream-ware
babayaga.mp3
barem.mp3
bluedan.mp3
custom
ggofkiev.mp3
hallking.mp3
intro.mp3
jupalt.mp3
qqatmosp.mp3
qqdrama.mp3
qqescape.mp3
qqfront.mp3
qqfront2.mp3
qqparadi.mp3
qqrock.mp3
qqsuspen.mp3
qqtravel.mp3
valkries.mp3
Textures\ (textures folder for the "in game" models and menues of FFE)
instead of a listing of all textures the Byte count: 12'833'568 Bytes
all together: 175'011'810 Bytes with a MD5 checksum of CFC0CEEA1CC995F56F5817A005DE7BB6
Q: How can i make it work?
A: It should work after unzip by first attempt (mainly). You need >= Directx9 and a OpenGL2 compliant Graphic Card,
some reasonable fast cpu and ~1GB RAM at least. a sound card not to forget to hear some noisy stuff.
Q: What means "winffe create device failed"?
A: This means FFED3D(winffe) didn't finds the proper DirectX libraries to open the applications surface. It is a indication that DirectX is not properly installed. Check your Windows Software installation (Control Panel/Software), look out for doubles of DirectX installs (mainly DirectX SDL), uninstall all except latest download (date, version). for users of grfx card tweakers, check that "open GL lie" is deactivated (if).
Q: Why do i have missing files?
A: Check if the missing files are in the download (compare to the above listing in "What's in the Box"), are you shure you didn't run it in compatibility mode?. if it's a missing directx.dll, check your Windows Software installation for doubles/old version of DirectX(SDL).
Q: Why do i have no console icons (buttons)?
A: Mainly a display/resolution issue in general 1280x1024 in windowed mode with aspect fix, should work, but ends in a small window on slightly bigger screens. To find the best working resolution you have to work that out by yourself. Your screens native resolution in fullscreen with no aspectfix should work as well. Check for a proper installation of DirectX, but if your grfx card didn't supports OpenGL2 (full), you will never get the buttons to appear.
Q: How can i change the Games resolution?
A: Edit (notepad) the file "ffewin.cfg" in your installation of FFED3D.
settings:
Code:
[VIDEO]
fullscreen=0
#set this to 1 for fullscreen mode
aspectfix=0
#set this to 1 to respect ffe's aspect ratio (300x200) in modes that have a other aspect, i.e. 1280x1024
modelexport=0
#set this to 1 to export FFE's original models to the (gen.) "_model" folder as directx model (.x).
wireframe=0
#set to 1 to show the wireframes of the models in FFED3D, can be toggled in game with CTRL-W.
# Set parameters separately for fullscreen (fs) and windowed (win)
# Switch between with Ctrl-F12
# enter here the values for your desired resolution(s)
# Fullscreen parameters - this is only a example fill in here your desired resolution!
fswidth=1680
fsheight=1050
fsbpp=32
# Windowed parameters - this is only a example fill in here your desired resolution!
winwidth=1650
winheight=1024
# both screen modes represented here works well with aspect fix off (0)
##############################
## Planet detail parameters ##
##############################
# Dist for max divide deep
control_dist=20000000
# Max divide deep
max_divide_deep=8
# Real time optimizer (0 - disable, 1 - enable)
smart_optimizer=1
# smart optimizer factor
smart_optimizer_c=3
# Brightness correction parameters
# -10 => somewhat darker
# 10 => somewhat brighter
RedBase=0
GreenBase=0
BlueBase=0
[DIR]
#insert here your correct path to your installation
SamplePath=\FFED3D\FX
SongPath=\FFED3D\MUSIC
AVIPath=\FFED3D\DATA
CmmdrPath=\FFED3D\COMMANDR
[SOUND]
# softsynth=1 forces the MS Softsynth rather than a hardware MIDI device
# Try this if you don't get any music output
# forcemci=1 uses the older MCI interface instead of DirectMusic
softsynth=0
forcemci=0
[TIMER]
mtimer=0
#following settings are NOT used in FFED3D
[MOUSE]
sensitivity=80
[KEYBOARD]
repeatdelay=500
repeatrate=10
[JOYSTICK]
enabled=0
xmax=512
ymax=512
xexp=20
yexp=20
xdeadzone=50
ydeadzone=50
xmaxzone=20
ymaxzone=20
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