You know I can't answer that question.
I have been at pains to say this mystery isn't 'a' POI. That's still true. That doesn't mean it doesn't contain POIs (because how else can players visit something/see it/learn?).
Some of those POIs have been upgraded overtime because the technology improved. Some additions have been made. I thought that was quite cool personally - lots of people put a lot of hard work into the Zurara for example.
Will you all be satisfied by the ultimate outcome? I'm guessing not after some of the comments today! I don't think I can satisfy you all.
This is a piece of in-game story when all is said and done. It has a finite set of resources available to it and only limited mechanics to allow players to affect and interact with it. Within those constraints I have improvised to the best of my ability. I do carefully observe how things are progressing. I'll admit could have done some things better. This is a learning experience for me too. I'll accept direct criticism when one of you has written a cohesive in-game MMO player influenced storyline, whilst writing a book and interacting with a busy dev team, working around bugs and issues and holding down a full-time job and a family.
We can compare notes - let me know when you're ready.
Some constraints are also forced upon me. The book must end at a point in time (I hated 'Lost' for that reason!) and all this is bound up in it. That may require some contrivances or nudges in certain directions.
Those of you who've met me know that I only have the best interests of the Elite Dangerous community at heart. If you haven't, I'll appeal to your judgement of character.
The event on the 29th may not work either. It's a risk, we all know that. But nobody ever achieved anything worthwhile by holding back and playing it safe.
Cheers,
Drew.