What's everyone doing for shields/boosters?
k, started to mod my rig, but didnt like where it was going. made a few tweaks here and there and voila - its almost perfect now! "depleted zen" already operational. just need some proto radiolic alloys to finish all lightweight modsfinally made my mind to buy
have 2 pythons, one will go and be replaced with krait - miner/uss grinder https://s.orbis.zone/xGTWTxEq smuggler maybe.. eh
What's everyone doing for shields/boosters?
The extraordinary thing about this photograph is that the Krait is in its basic grey paint
Who needs white?
I decided to set my Krait up more in the direction of an explorer. With some engineering, skipping reinforcements, leight weighting and a size 5 FSD booster, I get to 40ly with it. Put three large shard cannons on the top. The grouping of the hardpoints is so tight, all three create a thick glowing cloud of death on firing. POW! Hits like a truck, too. With drag munitions on a pair of Pack Hounds, i can slow down enemies to make them better targets for the shard cannons. Works well enough. Only downside is that the ship is paper thin with my fit. It's not really meant for combat anyway. Really, the Krait, to me seems like a ship you take out for an adventure in the black. I like.
but Guardian weapon are only useful if you're only fighting Thargoids...
How are you liking the Pacifiers? Right now I'm using large fixed double-shot, oversized frags and I'm digging it. Is it worth waiting the couple of weeks and grinding out the rank for Pacifiers instead?
Pacifiers are great but they don’t have enough ammo these days. With changes to engineering, armour and shield values have all grown yet the bullet count on frags has not changed. In pve it’s still doable but often in pvp you just run out before a fight is over. Eg:
Those pacifiers used to be on my Conda and when I first used them, they’d strip the shields off some cutters and then have enough for the hull. Obv this is no longer the case. Pacifiers are still great weapons though. They hit at a better distance and in a tighter cluster than frags. Well worth having a few.
I prefer Pacifiers over Frags, tbh. The potential total damage is a lot lower p/shot vs a C3 fixed Frag. The tighter shot pattern is a huge increase to longer effective range. IOW, you're no longer constrained to shooting at 600m-800m to land 80%- 100% of the damage potential. The falloff is 2.8km without engineering. Even when engineered, the lowest falloff I've seen, is around 2km. Your "effective" range is essentially doubled because of that tighter shot pattern. IMHO, they're easily worth the 4 weeks.
I've been running Focused APA's on mine. I was planning to run a few Pacifiers and 2 LR hammers, after I get the balance between (speed / shield / integrity) performance I'd like. I really want to keep my boost between 540 and 560 w/o sacrificing too much of the others.
Rooks o7