INARA says Phekda isn't permit locked. Interestingly, another tenuous link to The KLF, Phekda could be construed as a Glasweigian phrase.
 
I might well be wrong here, but I seem to have a very vague recollection that Guardians of The Free Spirit did originally control the system, but very early BGS shenanigans got them ousted completely, bringing Sublime Order of Van Maanen’s Star to power there.
Must have been before I got my free Sidey!
Or else my memory is even worse than I thought...👴🏻
 
Check out the permit locked system of Peregrina.
Very strange description. Plague planet, any ship landing will receive wanted rating and will be banned from docking in another system.
Even though it has several surface outposts???
 
Thanks to Jorki I started reading up on systems with descriptions.

Two permitted systems have descriptions stating that the inhabitants have a subterranean culture and are strictly guarded. Van Maanens Star and Ross 128.

The reason I mention these is because I think we’re being pointed to something inside a planet via Galnet, possibly in a system where a permit is required for entry.

Another permitted system I believe was alluded to was Phekda.

The Winking Cat Galnet article that states that "High-profile crimes such as this have resulted in the 'winking cat' motif becoming a popular anti-establishment symbol, appearing in advertising, graffiti and music. Ironically, the calling card of an art thief is now itself a culturally significant work of art.". By itself this would mean nothing but when reading Phekdas description the Ancients of Mumu is mentioned and if I’m not mistaken they too were a band that was a popular anti-establishment symbol.


The first Winking Cat article describes the very strict security measures to protect the artwork and mentions criminal a lot. This falls inline with Ross 128 in my opinion with its subterranean prisoner cells.

There’s also the Winking Cat article where the painting “Penance Street” is returned. I’m thinking Penance could be alluding to Penitentiary in reference to Ross 128.

One of the Far God cult articles mentions a survivor found underground in a cryopod. A female named Kiona O’Connor. Van Maanen’s Star is an underground society and there is an outpost named O’Connor there as well. As yet there’s no reason for Van Maanen, Ross 128, or Phekda to be permit locked.

Perhaps some of these random system descriptions are being used for more than just flavor text. Or I’ve read too much and are making connections out of nothing.
The Ancients of Mumu is a player faction, that references the KLF song. KLF took the name Ancients of Mumu from the The Illuminatus! Trilogy: https://en.wikipedia.org/wiki/The_Illuminatus!_Trilogy

The authors were probably inspired by the legend of the lost continent of Mu: https://en.wikipedia.org/wiki/Mu_(mythical_lost_continent)

Confused yet? 😁
 
Check out the permit locked system of Peregrina.
Very strange description. Plague planet, any ship landing will receive wanted rating and will be banned from docking in another system.
Even though it has several surface outposts???
Linked to early Galnet story IIRC. Ban not implemented in-game.
 
Spatial analysis

Simple thought, which likely someone has already collected data for but also very probably, based upon other similar hypothesis, is totally arbitrary…

Does the distribution of game elements (such as lore) form spatial patterns (especially when combined with other data) and do they correlate?

Humans are complacent and our behaviours do fall into patterns, I’ve always wondered if this relates to how Developers implemented elements.

Ironically this is something I do have a lot of RL experience in; but sadly this is also something I don’t have the time to undertake due to RL commitments…

I presume many are totally arbitrary considering FD likely applied algorithms to flatten distribution / Stella forge etc. But there is always the possibility that someone slipped up, that said ‘even’ distributions when viewed in totality, identify certain ‘hot-spots’ or ‘intelligence gaps’.

Such a map could also highlight known dead points, eg systems based on player content could be singled out…

Such an undertaking is not outside the realms of possibility given the existence of third party tools and collective working, the obstacle really is just time availability, especially if said data is meaningless.

Still it would be a sight to behold. I’ve not really looked into such tools like EDSM etc for the reasons set out above, and no idea if such tools have layer filtering or even link analysis functions like various official GIS systems, still it’s a laborious job.
 
Last edited:
Hi,

I made a complete list of bodies in the Sol system. This was done by scanning the nav. beacon and taking the data from the Journal log file.

BodyIDBodyRingParentID
BodyID:0SolAsteroid Belt
BodyID:1Mercury
0​
BodyID:2Venus
0​
BodyID:3Earth
0​
BodyID:4Moon
3​
BodyID:5Mars
0​
BodyID:6
BodyID:7JupiterJupiter Halo Ring
0​
BodyID:8
BodyID:9Io
7​
BodyID:10Europa
7​
BodyID:11Ganymede
7​
BodyID:12Callisto
7​
BodyID:13SaturnD Ring
0​
BodyID:14
BodyID:15Enceladus
13​
BodyID:16Tethys
13​
BodyID:17Dione
13​
BodyID:18Rhea
13​
BodyID:19Titan
13​
BodyID:20Iapetus
13​
BodyID:21
BodyID:22UranusZetaCC Ring
0​
BodyID:23
BodyID:24Ariel
22​
BodyID:25Umbriel
22​
BodyID:26Titania
22​
BodyID:27Oberon
22​
BodyID:28NeptuneGalle Ring
0​
BodyID:29
BodyID:30Triton
28​
BodyID:31barrycenter
0​
BodyID:32Pluto
31​
BodyID:33Charon
31​
BodyID:3490482 Orcus
0​
BodyID:35Vanth
34​
BodyID:36(307261) 2002 MS4
0​
BodyID:37Salacia
0​
BodyID:38Actaea
0​
BodyID:39Haumea
0​
BodyID:40Hi'iaka
39​
BodyID:41Quaoar
0​
BodyID:42Makemake
0​
BodyID:43(225088) 2007 OR10
0​
BodyID:44Eris
0​
BodyID:45Sedna
0​
BodyID:46Persephone
0​

Interesting to see that asteroid belts and planet rings are the same thing.
As you can see there are some bodyIDs missing. BodyID: 6 seem to be the asteroid belt (between Mars and Jupiter). BodyIDs 8, 14, 23 and 29 correspond to the rings of the Gas giants.

BodyID: 21 is unknown. It's an orbit between Saturn and Uranus. It could be the fabeled Halley's comet? I would have to do a similar check in Pareco, to get a better idea on how the comets are implemented.
 
Last edited:
An unknown body orbiting between Saturn and Uranus???????


Mmmmmmm!!!

2060 Chiron /ˈkaɪərɒn/ is a small Solar System body in the outer Solar System, orbiting the Sun between Saturn and Uranus.” https://en.m.wikipedia.org/wiki/2060_Chiron


I’ve already posited that Chiron might be , but then why doesnt it show on scans? Maybe its the Omphalos Rift? 🧐
Hmm I never thought I would be doing orbit calculation programs. I guess this is the time 😀
 
Halley's Comet can be searched for in the EDO galaxy map, and is shows as being in Sol. In Horizons it can be searched for, and after showing a ton of other stuff in other systems it eventually shows that something in Sol has something with Halley in the name present.
Ooo, interesting! Never tried that!
 
Hi,

I made a complete list of bodies in the Sol system. This was done by scanning the nav. beacon and taking the data from the Journal log file.

BodyIDBodyRingParentID
BodyID:0SolAsteroid Belt
BodyID:1Mercury
0​
BodyID:2Venus
0​
BodyID:3Earth
0​
BodyID:4Moon
3​
BodyID:5Mars
0​
BodyID:6
BodyID:7JupiterJupiter Halo Ring
0​
BodyID:8
BodyID:9Io
7​
BodyID:10Europa
7​
BodyID:11Ganymede
7​
BodyID:12Callisto
7​
BodyID:13SaturnD Ring
0​
BodyID:14
BodyID:15Enceladus
13​
BodyID:16Tethys
13​
BodyID:17Dione
13​
BodyID:18Rhea
13​
BodyID:19Titan
13​
BodyID:20Iapetus
13​
BodyID:21
BodyID:22UranusZetaCC Ring
0​
BodyID:23
BodyID:24Ariel
22​
BodyID:25Umbriel
22​
BodyID:26Titania
22​
BodyID:27Oberon
22​
BodyID:28NeptuneGalle Ring
0​
BodyID:29
BodyID:30Triton
28​
BodyID:31barrycenter
0​
BodyID:32Pluto
31​
BodyID:33Charon
31​
BodyID:3490482 Orcus
0​
BodyID:35Vanth
34​
BodyID:36(307261) 2002 MS4
0​
BodyID:37Salacia
0​
BodyID:38Actaea
0​
BodyID:39Haumea
0​
BodyID:40Hi'iaka
39​
BodyID:41Quaoar
0​
BodyID:42Makemake
0​
BodyID:43(225088) 2007 OR10
0​
BodyID:44Eris
0​
BodyID:45Sedna
0​
BodyID:46Persephone
0​

Interesting to see that asteroid belts and planet rings are the same thing.
As you can see there are some bodyIDs missing. BodyID: 6 seem to be the asteroid belt (between Mars and Jupiter). BodyIDs 8, 14, 23 and 29 correspond to the rings of the Gas giants.

BodyID: 21 is unknown. It's an orbit between Saturn and Uranus. It could be the fabeled Halley's comet? I would have to do a similar check in Pareco, to get a better idea on how the comets are implemented.
Does this technique also give you the stations within system?

And does it only work by scanning the nav beacon? Does it also apply using fss?
 
Back
Top Bottom