"I saw some weird stuff out there"
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Weird stuff in the Merope Bubble...

Edit: Trading beacon still want's beer
 
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Here's my current understanding of scanning in Elite Dangerous presently operates in light of all the updates and expansions.

We have essentially have two modes for system scans: passive and active scans.

Passive scan: Oldest scanner mode and dependent on body type and distance from the body. Passive happens any time you fly close enough but only gets orbital parameters. As you fly close to stars, planets, moons, stations, installations, and fleet carriers initial data will be added into navigation computer (if not present).

Active/non-FSS: Target body and fly there. This will only work when the initial round of system data has been submitted to Universal Cartographics.

Active/FSS: Fly in honk the system, slow velocity to slowest supercruise speeds, load FSS. Works all the time but still only get you orbital parameters. Will detect stations installations, and fleet carriers. Installations may have to be within 1000 LS for detection. Actively, inhabited sites scanned in.

Active/DSS: Fully detailed surface scan. Anything that isn't inhabited or operating at lower power states get detected: POI (lore), crashes, various human and non-human signals.
 
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Passive scan: Oldest scanner mode and dependent on body type and distance from the body. Passive happens any time you fly close enough but only gets orbital parameters. As you fly close to stars, planets, moons, stations, installations, and fleet carriers initial data will be added into navigation computer (if not present).
Worth noting: Oldest scanner mode has a very noticeable hexagon that looks suspiciously like the icons from Active Guardian Obelisk (made up of many smaller triangles). This further happens with SRV composition scanner, Odyssey bio-scanner, discovery of new materials (ship, SRV, on foot), and when stepping out of ship in Odyssey.
 
XO5qYft.png

Weird stuff in the Merope Bubble...

Edit: Trading beacon still want's beer
mmm, could be a reference to Thargoid Sensors/Barnacles etc? There are so many system descriptions that appear to be potential clues...

Just bought a temporary DBScout & jumped back to Charick Drift & tried flying down into the WD cone (in case that's the Omphalos) but far too violent motion. I'd say its impossible. ALso tried to reach the core again but fsd dropped out as usual. Giving up on this hypothesis!
 
Here's my current understanding of scanning in Elite Dangerous presently operates in light of all the updates and expansions.

We have essentially have two modes for system scans: passive and active scans.

Passive scan: Oldest scanner mode and dependent on body type and distance from the body. Passive happens any time you fly close enough but only gets orbital parameters. As you fly close to stars, planets, moons, stations, installations, and fleet carriers initial data will be added into navigation computer (if not present).

Active/non-FSS: Target body and fly there. This will only work when the initial round of system data has been submitted to Universal Cartographics.

Active/FSS: Fly in honk the system, slow velocity to slowest supercruise speeds, load FSS. Works all the time but still only get you orbital parameters. Will detect stations installations, and fleet carriers. Installations may have to be within 1000 LS for detection. Actively, inhabited sites scanned in.

Active/DSS: Fully detailed surface scan. Anything that isn't inhabited or operating at lower power states get detected: POI (lore), crashes, various human and non-human signals.
So which are Level 2 scans and which are Level 3 (as per the CMDR stats in your Codex)?
 
Just tried Saturn/Tethys (sounds like Thetis (gen ship)) as it has Odysseus the largest crater in the solar system ( according to Wikipedia ) which gives it the appearance of the Death Star, but found nothing at the coordinates of its centre, and cant actually see anything resembling it, so guess FD didnt feel the need to be realistic...
 
So which are Level 2 scans and which are Level 3 (as per the CMDR stats in your Codex)?
Level 1 - passive scanning whilst flying through a system (targeting body not required). Details will appear mid-screen. This amounts to loading it into navigation panel if first discovery and loading orbital lines (if enabled).

Level 2 - FSS scanning or targeted passive scan (non-FSS). You know this is happening when the animated hexagon appears and there is several seconds of humming as scanner gets details. If you have EDDiscovery voicepack enabled and option set body details are read out. Includes composition and atmospheric details.

Level 3 - DSS scanner which gets details beyond basic orbital parameters and inhabited POIs. Also used for locating geologic and biological POIs.
 
Just tried Saturn/Tethys (sounds like Thetis (gen ship)) as it has Odysseus the largest crater in the solar system ( according to Wikipedia ) which gives it the appearance of the Death Star, but found nothing at the coordinates of its centre, and cant actually see anything resembling it, so guess FD didnt feel the need to be realistic...
Read entry on Wikipedia on Saturn rings. Several of those are Shepard moon that should exist between the rings. You can probably only visually locate it. It's not impossible just hard. I have landed at lore POIs without DSS scanner. They are visible from dark side of body.
 
Re the “infinite range” Advanced Scanner-could be. Can’t figure out when that was actually introduced into the game. I thought it was before Lavecon 2017, when MB was supposed to have uttered that statement in a closed Q&A, but I could be wrong on that. And of course even after it was introduced an early explorer might just have had basic or intermediate scanners.

v2.1 "The Engineers" & v1.6 - 26th May 2016​

  • Ability to scan a Nav beacon to get that system's exploration data added
Was it part of that change?
 
Finishing off in Atlas, @Jorki Rasalas let me know if you want me to try anything.

View from Atlas to the Maia system.
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Ah, yes, also Tanaga exploded after getting hit with a caustic missile...
I am still waiting for the realization to hit the player-base about the Pleiades and the kinds of stars you had to search for during Ram Tah's mission. Keep in mind, also Palin should not have gotten sick during Cerberus Plague. Read the damn codexes. We are being mislead and it's OBVIOUS. Start at the star type types in Pleiades then look at the surface temperatures of the planets.

We really shouldn't be attacking the aliens that came to the Bubble. We have a common enemy that is far more dangerous and it has been playing humans for fools.

P.S. - Not trying to insult anyone. Propaganda sucks and it is hard to detect. I really need you all to start paying attention before we have to sacrifice the whole Bubble. This will at least make updates interesting but damn. It boils down to there is Technetium in Delphi and all the systems inhabited by "Thargoids". The problem those aren't Thargoids. They are Guardians. WE ARE FIGHTING THE GUARDIANS. The system Delphi has one of the highest concentrations of Technetium possible (about 0.8%).

 
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We are killing the Guardians. I am not joking, either. Delphi has Technetium. Atlas has Technetium. That should not exist there if those were Thargoids. The systems of the Pleiades are wrong star types for Thargoids. The surfaces of most planets are hot. We are being used to exterminate a sentient race. Whether we have a choice at this point, I don't know but none of this adds up to what we were told was the case.

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Delphi has one of the highest concentrations of Technetium. We are being used by something to kill the Guardians who may be the only group that has answers.

 
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We are killing the Guardians. I am not joking, either. Delphi has Technetium. Atlas has Technetium. That should not exist there if those were Thargoids. The systems of the Pleiades are wrong star types for Thargoids. The surfaces of most planets are hot. We are being used to exterminate a sentient race. Whether we have a choice at this point, I don't know but none of this adds up to what we were told was the case.

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Delphi has one of the highest concentrations of Technetium. We are being used by something to kill the Guardians who may be the only group that has answers.

This may be a misinterpretation. Thargoids Device surface sites are within tolerances for Thargoids (freezing - boiling temperatures for ammonia). Still, wasn't expecting them to also be tied to asymptotic giant branch stars. Thargoids may still exist. This isn't nearly as earth-shattering as I thought. It does, however, make things a great deal less clear. So, now are they basically the same species? Guardian logs suggested their limbs were similar. Great. No clarity. You think you are finally going to make headway. Yes you make some but it very much two steps forwards followed by one step backwards. Non-clarity we meet again. Well, maybe we get some idea of if Oresrian vs Klaxxian is a legit thing. I swear this game's lore is something else.

{deep sigh}
 
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your theory is very old and most likely wrong and irrelevant.
it is a time travel twist, it is possible...but does it matter? We are here, this point in time.
Many moons ago I thought the guardians being into biology and peaceniks with nature etc...and that maybe that was the key to how the Thargoids came about, long story, the thread is buried somewhere.
made little sense when I originally typed it, even less sense now.
But fighting an eternal war between themselves thanks to history repeating itself...and neither side realising the past is the future
not new either, The Doctor has been to this place, there are at least 2 Doctor Who stories that are this....

love the way excitement melts some people.

fwiw, technitium and other mats we know, tend to spread around the galaxy via meteorites, hence the whole farming of mats by shooting at meteorites...
from that alone, my take on anything in maps about stars and planetary(heavenly bodies) materials is 100% meaningless and has been since day 1.
any other take on this is a waste of time, reality vs lore.

as for that and then this temperature thing...yes, another person said it too...
we live and we travel in space.
so do Thargoids
ships keep us warm and air around us.

from what I see, Thargoids have not changed too much and the insects they are, live and fly where they want to.
lore is meaningless in all this.
they have weapons that generate toxicity, electricity, heat, other fun things...
we can hit them with heat or electricity, etc...they seem to like it....

they are cockroaches that evolved into very big space faring cockroaches, as such they can live in a ketchup bottle, in soup, probably bathe once a decade in certain stars.....
We DON"T Know squat about squat, except they are very adaptable Insects, seeming intelligent, a really bad mix.

focusing on clues in lore that are made totally useless from daily interaction is a lack of focus imo.
like trying to point out to the world why red dye #4 is unhealthy, when it is 1000 years after and everything is red. pointless.

everyone's theory is good, as long as they like it and they check it out.

there are days when all I see are the guys sticking post-its to monitors.


then a big one, the changes to absolutely everything, between Odyssey and Horizons is soo great and so messed up, that any planetary info seems to be totally useless, wrong, handwavium.
And even if any theory regarding any is correct, the devs have made such a joke out of materials, I would not expect to find dirt on earth.

Something HUGE would have to happen in order for me to take any space, star, planetary data info serious, or as true.
Because IMO fdev went out of their way to show us words and numbers are 100% meaningless when it comes to materials and where to find them and what percentages exist., not ever once even close to correct, unless we all failed math and only fdev understands depleted and % and moregood, lessgood, etc
I was here for the release of Horizons, when we had no numbers, no words on bodies. just land and drive around and see whats there, then write it down for future reference.
I have a very large notepad file that is just that.


I would suggest that time travel is a thing. Guardians most likely mastered it long ago, and the rumor came from that. why not, just as valid as any other theory.
It is a game, I see no reason why this cannot exist.
TBH, my take on Raxxla is that it is Guardian and that it is Humanity's only hope to survive. and that it IS very much from the Guardians in their safe peaceful future watching us.
If nothing else, it is at least the idea.
 
The reason Technetium is special is all isotopes are radioactive and thus exists at best a few millions of years unless it is being produced. It is one of those things that is very rare on Earth itself but found in space a bit more frequently (just checked EDSM and a lot of bodies have it in Sol). Also, made a mention in "...And Here the Wheel". I thought it was going to be weird enough edge case that we could put the Thargoids lore to a test. Sadly, it appears both have some connections to asymptotic giant branch stars. I just wasn't exactly expecting the possibility that both species were linked to those stars. The only good thing, is we now have a very solid case for M-K class stars that are 2-8 solar masses and long-period variables (especially if they possess an orbiting brown dwarf as per "..And Here the Wheel"). Sometimes science works on testing theories and other times it just proves you still need better information. Back to the drawing boards.
 
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Because IMO fdev went out of their way to show us words and numbers are 100% meaningless when it comes to materials and where to find them and what percentages exist., not ever once even close to correct, unless we all failed math and only fdev understands depleted and % and moregood, lessgood, etc
I would not say that. It is just that combining lore, descriptions, and a bit of knowledge can have unpredictable results. It, however, is one of the few pathways which on occasion can produce ideas that solidly put the odds in our favor. Even the occasional failures can be valuable learning experiences. Just checked and the only naturally occuring isotope of Technetium is Technetium-99 with a half-life of 211,000 years. Every other isotope known must be made in a lab and has significantly shorter half-lifes. The only other element known that has no stable isotopes is Promethium. Technetium is atomic number 43 and Promethium is atomic number 61. Technetium is the lightest known fundamentally unstable element.
 
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