"I saw some weird stuff out there"
Weird stuff in the Merope Bubble...
Edit: Trading beacon still want's beer
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"I saw some weird stuff out there"
Worth noting: Oldest scanner mode has a very noticeable hexagon that looks suspiciously like the icons from Active Guardian Obelisk (made up of many smaller triangles). This further happens with SRV composition scanner, Odyssey bio-scanner, discovery of new materials (ship, SRV, on foot), and when stepping out of ship in Odyssey.Passive scan: Oldest scanner mode and dependent on body type and distance from the body. Passive happens any time you fly close enough but only gets orbital parameters. As you fly close to stars, planets, moons, stations, installations, and fleet carriers initial data will be added into navigation computer (if not present).
mmm, could be a reference to Thargoid Sensors/Barnacles etc? There are so many system descriptions that appear to be potential clues...
Weird stuff in the Merope Bubble...
Edit: Trading beacon still want's beer
So which are Level 2 scans and which are Level 3 (as per the CMDR stats in your Codex)?Here's my current understanding of scanning in Elite Dangerous presently operates in light of all the updates and expansions.
We have essentially have two modes for system scans: passive and active scans.
Passive scan: Oldest scanner mode and dependent on body type and distance from the body. Passive happens any time you fly close enough but only gets orbital parameters. As you fly close to stars, planets, moons, stations, installations, and fleet carriers initial data will be added into navigation computer (if not present).
Active/non-FSS: Target body and fly there. This will only work when the initial round of system data has been submitted to Universal Cartographics.
Active/FSS: Fly in honk the system, slow velocity to slowest supercruise speeds, load FSS. Works all the time but still only get you orbital parameters. Will detect stations installations, and fleet carriers. Installations may have to be within 1000 LS for detection. Actively, inhabited sites scanned in.
Active/DSS: Fully detailed surface scan. Anything that isn't inhabited or operating at lower power states get detected: POI (lore), crashes, various human and non-human signals.
Level 1 - passive scanning whilst flying through a system (targeting body not required). Details will appear mid-screen. This amounts to loading it into navigation panel if first discovery and loading orbital lines (if enabled).So which are Level 2 scans and which are Level 3 (as per the CMDR stats in your Codex)?
Read entry on Wikipedia on Saturn rings. Several of those are Shepard moon that should exist between the rings. You can probably only visually locate it. It's not impossible just hard. I have landed at lore POIs without DSS scanner. They are visible from dark side of body.Just tried Saturn/Tethys (sounds like Thetis (gen ship)) as it has Odysseus the largest crater in the solar system ( according to Wikipedia ) which gives it the appearance of the Death Star, but found nothing at the coordinates of its centre, and cant actually see anything resembling it, so guess FD didnt feel the need to be realistic...
Re the “infinite range” Advanced Scanner-could be. Can’t figure out when that was actually introduced into the game. I thought it was before Lavecon 2017, when MB was supposed to have uttered that statement in a closed Q&A, but I could be wrong on that. And of course even after it was introduced an early explorer might just have had basic or intermediate scanners.
Wash ya mouth out its 'Football'!!!!soccer
I am still waiting for the realization to hit the player-base about the Pleiades and the kinds of stars you had to search for during Ram Tah's mission. Keep in mind, also Palin should not have gotten sick during Cerberus Plague. Read the damn codexes. We are being mislead and it's OBVIOUS. Start at the star type types in Pleiades then look at the surface temperatures of the planets.Finishing off in Atlas, @Jorki Rasalas let me know if you want me to try anything.
View from Atlas to the Maia system.
Ah, yes, also Tanaga exploded after getting hit with a caustic missile...
Condolences on your loss!Finishing off in Atlas, @Jorki Rasalas let me know if you want me to try anything.
View from Atlas to the Maia system.
Ah, yes, also Tanaga exploded after getting hit with a caustic missile...
This may be a misinterpretation. Thargoids Device surface sites are within tolerances for Thargoids (freezing - boiling temperatures for ammonia). Still, wasn't expecting them to also be tied to asymptotic giant branch stars. Thargoids may still exist. This isn't nearly as earth-shattering as I thought. It does, however, make things a great deal less clear. So, now are they basically the same species? Guardian logs suggested their limbs were similar. Great. No clarity. You think you are finally going to make headway. Yes you make some but it very much two steps forwards followed by one step backwards. Non-clarity we meet again. Well, maybe we get some idea of if Oresrian vs Klaxxian is a legit thing. I swear this game's lore is something else.We are killing the Guardians. I am not joking, either. Delphi has Technetium. Atlas has Technetium. That should not exist there if those were Thargoids. The systems of the Pleiades are wrong star types for Thargoids. The surfaces of most planets are hot. We are being used to exterminate a sentient race. Whether we have a choice at this point, I don't know but none of this adds up to what we were told was the case.
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Delphi has one of the highest concentrations of Technetium. We are being used by something to kill the Guardians who may be the only group that has answers.
EDSM - Elite Dangerous Star Map
The Galactic Positioning System of Elite: Dangerous at your service.www.edsm.net
I would not say that. It is just that combining lore, descriptions, and a bit of knowledge can have unpredictable results. It, however, is one of the few pathways which on occasion can produce ideas that solidly put the odds in our favor. Even the occasional failures can be valuable learning experiences. Just checked and the only naturally occuring isotope of Technetium is Technetium-99 with a half-life of 211,000 years. Every other isotope known must be made in a lab and has significantly shorter half-lifes. The only other element known that has no stable isotopes is Promethium. Technetium is atomic number 43 and Promethium is atomic number 61. Technetium is the lightest known fundamentally unstable element.Because IMO fdev went out of their way to show us words and numbers are 100% meaningless when it comes to materials and where to find them and what percentages exist., not ever once even close to correct, unless we all failed math and only fdev understands depleted and % and moregood, lessgood, etc