Jealous! I want an iynx wheel pendant too
Polaris, according to reported system data gleaned from the Fleet Carrier bug, seems to be unpopulated so the permit lock might be a future storyline development &/or just a nod to its role in one of the previous games.Ever noticed Witch's Reach ?
The system description says the Pilot Federation forbid access and that no authorization are delivered and yet it is a Federation system.
In comparison Polaris doesn't say anything, only permit required and no other information.
How can we missjump? With a damaged FSD drive?Ive tried to: misjump there,
Polaris, according to reported system data gleaned from the Fleet Carrier bug, seems to be unpopulated so the permit lock might be a future storyline development &/or just a nod to its role in one of the previous games.
Witches Reach is interesting, since PF here is IMHO TDW (we are told in TB they’re a faction if PF). Ive tried to: misjump there, follow an npc there, worked in the area to try & get the permit. Many have tried to crack that nut. Of the unknown permit locks that seems to me to be the most intriguing.
Try taking Trinkets and jumping there!![]()
It says the system is locked by the PF, needs a permit, but that PF does not deliver permits for this system.It’s been a real while since I looked at permits. But for clarity what does the Galnet textual description say regards the permit status?
For instance from memory I believe if it says ‘permit required’ or the like it likely can be unlocked. If it were to say ‘unknown permit’ then there is no permit that can be activated.
This is what led me to investigate the Polaris permit via support some time ago, to seek clarification about these various descriptions, to which FD stated the Polaris permit was not currently accessible to players and might become accessible in the future (ergo narrative) so logically any similar written description I would accept means that permit can’t be found by us at this moment in time…
Unfortunately this amazing concept has never made it into game, it did form part of the very early mechanics for Exploration but FD dropped them all for this vanilla version we have now.How can we missjump? With a damaged FSD drive?
I always thought it is a pity the ships don't need to be serviced to function properly like in FE2.
That would have limited exploration in the early days but the star density is adequate anyway and if the ship has a capacity of, say, 200 jumps before needing servicing it would have given a true role for longer jump ships, and now to mobile repair station aka Fleet Carriers).
Or maybe that is the true role of some ship logs/nav computer I have seen mentioned, and about which no function have been found. They embed a false certificate that allow a jump to be done, a faked permit.
No idea, I’ve had no tea so the gray cells aren’t firing properly. But I would presume logically if a ‘faction’ is named that permit can be accessed.It says the system is locked by the PF, needs a permit, but that PF does not deliver permits for this system.
Does it mean someone outside PF does or that it can be accessed by other means??
That would be a valid reason for its galactic-wide ban. If it contains something that allow to bypass certain PF made limitations.Try taking Trinkets and jumping there!![]()
PF control the nav computer and thereby implement all system permit locks. So I dont think the descroption means the Witches Reach permit cannot be obtained; we just dont know how or where or from whom. It may be linked to a TDW storyline that nobody has found yet, or maybe it’s a later storyline...That would be a valid reason for its galactic-wide ban. If it contains something that allow to bypass certain PF made limitations.
Who else has the power to forbid it everywhere, if not PF ?
Not even slaves are forbiden everywhere!
I think Witches Reach is some Fed navy thing. At least there were Fed Navy convoys with UAs onboard, entring and leaving Witches Reach on mai 4th 3301. The first or second UA were liberated close by.PF control the nav computer and thereby implement all system permit locks. So I dont think the descroption means the Witches Reach permit cannot be obtained; we just dont know how or where or from whom. It may be linked to a TDW storyline that nobody has found yet, or maybe it’s a later storyline...
I did try misjumping in the early days, because it features heavily in the books, but 5en someone reported that FD had said it wasnt implemented...![]()
Trinkets : https://elite-dangerous.fandom.com/wiki/Trinkets_of_Hidden_FortuneCould someone fill me in on what these Trinkets are in reference too and the importance of the Pilot Federation?
Spend enough time out in the black, and you find a whole heap of those blocked off systems all over the galaxy. Presumably they were/are for future content.Ever noticed Witch's Reach ?
The system description says the Pilot Federation forbid access and that no authorization are delivered and yet it is a Federation system.
In comparison Polaris doesn't say anything, only permit required and no other information.
I seem to remember this being a bug in the original game (at least, the Atari ST version of Elite). I can't remember the exact process anymore, but you could basically jump to any point in the galaxy map (whichever of the galaxies you were in), I think by clicking on the map and clicking the system during countdown or something - though someone with a better memory of it could probably give better details.PF control the nav computer and thereby implement all system permit locks. So I dont think the descroption means the Witches Reach permit cannot be obtained; we just dont know how or where or from whom. It may be linked to a TDW storyline that nobody has found yet, or maybe it’s a later storyline...
I did try misjumping in the early days, because it features heavily in the books, but 5en someone reported that FD had said it wasnt implemented...![]()
We suspect that not all systems are blocked for the same purpose, based on the system description differencesSpend enough time out in the black, and you find a whole heap of those blocked off systems all over the galaxy. Presumably they were/are for future content.
Z...
Since the witchspace sequence is basically a pretty loading screen I think it is latency issues ^^is just latency issues...